Player Matchup

Cerberus
Cerberus
TaliesinTheTrew
Cerberus
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,478 Elo+
Party 1
Merlin
Merlin
Train3696
Merlin
Level 33
God Stats
5W - 5L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Solo
Surtr
Surtr
davgen72
Surtr
Level 141
God Stats
1W - 1L
1,285 SR
Queue Stats
12W - 13L
1,293 Elo+
Party 1
Team Averages
Level 91
1,428 SR
1,424 Elo+

VS

Team Averages
Level 113
1,491 SR
1,497 Elo+
Surtr
Surtr
Moonblazer
Surtr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SabbathXIII
Baron Samedi
Level 107
God Stats
10W - 3L
1,472 SR
Queue Stats
23W - 20L
1,382 Elo+
Solo
Rama
Rama
TownStriker
Rama
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 60L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 6 / 1
6,053
605
4,145
17,174
11,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Train3696
Merlin
11
1 / 6 / 0
6,552
655
8,349
8,039
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
davgen72
Surtr
10
0 / 4 / 1
6,598
660
4,714
11,114
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
5 / 0 / 11
8,079
808
8,608
10,341
7,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SabbathXIII
Baron Samedi
14
9 / 0 / 6
8,947
895
13,254
6,783
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 12
7,546
755
8,244
7,236
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
16
16
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Surtr
5
0
11
10.5
W
Baron Samedi
SabbathXIII
Baron Samedi
9
0
6
12
L
Cerberus
0
6
1
0.08
W
2
1
12
8
L
Merlin
Train3696
Merlin
1
6
0
0.17
L
Surtr
davgen72
Surtr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,208
Damage
30,106
36,327
Taken
24,360
21,740
Mitigated
13,506
4,902
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
8,608
3,361
0
3,857
10,341
7,282
228
5,882
4,459
979
26,659
W
Baron Samedi
SabbathXIII
Baron Samedi
13,254
1,094
1,660
3,624
6,783
3,529
952
3,298
3,485
39,331
0
L
Cerberus
4,145
465
0
2,049
17,174
11,755
0
6,020
11,154
14,065
0
W
8,244
7,093
0
1,243
7,236
2,695
2,075
3,578
3,658
0
31,409
L
Merlin
Train3696
Merlin
8,349
659
0
0
8,039
3,418
195
3,824
4,215
28,396
151
L
Surtr
davgen72
Surtr
4,714
1,684
0
2,853
11,114
6,567
0
3,800
7,314
273
15,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,203
Gold Earned
24,572
106
Minions Killed
145
0
Camps Cleared
0
447,500
Distance Traveled
542,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,079
808
36
4
0
199,065
0
W
Baron Samedi
8,947
895
57
6
0
173,751
0
L
Cerberus
6,053
605
22
2
0
149,886
0
W
Rama
7,546
755
52
5
0
169,390
0
L
Merlin
6,552
655
63
6
0
136,959
0
L
Surtr
6,598
660
21
2
0
160,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role