Player Matchup

Discordia
Discordia
GypsyQueen830
Discordia
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 205L
1,699 Elo+
Solo
Anubis
Anubis
SnakithJakith
Anubis
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 22L
1,608 Elo+
Solo
Kuzenbo
Kuzenbo
deth2robots
Kuzenbo
Level 118
God Stats
8W - 4L
1,500 SR
Queue Stats
695W - 695L
1,491 Elo+
Party 1
Hun Batz
Hun Batz
knotthead80
Hun Batz
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
594W - 584L
1,480 Elo+
Party 1
Neith
Neith
psychobarbie89
Neith
Level 148
God Stats
7W - 10L
1,500 SR
Queue Stats
887W - 865L
1,519 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,560 Elo+

VS

Team Averages
Level 102
1,500 SR
1,525 Elo+
Hercules
Hercules
DaBiTuP4G2T0
Hercules
Level 74
God Stats
2W - 7L
1,500 SR
Queue Stats
298W - 296L
1,181 Elo+
Party 3
Nike
Nike
Nicco_Mach
Nike
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,801 Elo+
Party 2
Bastet
Bastet
ScurbS
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 89L
1,287 Elo+
Party 3
Janus
Janus
Timmer1989
Janus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,801 Elo+
Party 2
Erlang Shen
Erlang Shen
guncel-fisek
Erlang Shen
Level 138
God Stats
13W - 23L
1,500 SR
Queue Stats
3,303W - 3,410L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GypsyQueen830
Discordia
19
7 / 2 / 12
11,830
789
13,573
8,969
4,330
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
16 / 3 / 10
14,739
983
35,085
18,561
12,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
deth2robots
Kuzenbo
18
0 / 1 / 21
10,470
698
6,028
15,787
14,562
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
knotthead80
Hun Batz
13
1 / 4 / 11
9,152
610
8,231
13,191
5,534
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 3 / 15
10,365
691
9,385
10,413
4,939
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaBiTuP4G2T0
Hercules
11
0 / 6 / 4
8,339
556
5,811
16,909
20,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 3 / 8
11,069
738
9,097
13,468
13,224
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
ScurbS
Bastet
17
2 / 5 / 6
9,734
649
7,319
14,022
5,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
18
4 / 6 / 6
10,620
708
21,717
15,113
5,628
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
guncel-fisek
Erlang Shen
17
3 / 6 / 4
9,864
658
5,400
22,552
19,360
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
41
26
Kills
13
13
Deaths
26
69
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
DaBiTuP4G2T0
Hercules
0
6
4
0.33
W
Discordia
GypsyQueen830
Discordia
7
2
12
6.5
L
4
3
8
2.67
L
Bastet
ScurbS
Bastet
2
5
6
1
W
16
3
10
7
L
Janus
4
6
6
1.17
W
Kuzenbo
deth2robots
Kuzenbo
0
1
21
10.5
L
Erlang Shen
guncel-fisek
Erlang Shen
3
6
4
0.83
W
Hun Batz
knotthead80
Hun Batz
1
4
11
1.63
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,302
Damage
49,344
66,921
Taken
82,064
41,880
Mitigated
63,819
35,999
Healing
21,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DaBiTuP4G2T0
Hercules
5,811
1,448
145
3,162
16,909
20,282
165
10,969
5,940
0
11,451
W
Discordia
GypsyQueen830
Discordia
13,573
1,249
826
1,517
8,969
4,330
1,326
4,323
4,646
26,992
0
L
9,097
428
2,091
2,744
13,468
13,224
1,007
8,017
5,451
0
24,018
L
Bastet
ScurbS
Bastet
7,319
2,523
723
1,056
14,022
5,325
0
9,744
4,278
0
24,987
W
35,085
855
1,019
13,359
18,561
12,515
2,924
4,448
14,113
74,623
0
L
Janus
21,717
317
616
2,787
15,113
5,628
354
10,382
4,731
43,895
536
W
Kuzenbo
deth2robots
Kuzenbo
6,028
2,855
432
7,027
15,787
14,562
507
2,434
13,353
9,856
0
L
Erlang Shen
guncel-fisek
Erlang Shen
5,400
1,198
986
7,072
22,552
19,360
0
15,574
6,978
0
13,714
W
Hun Batz
knotthead80
Hun Batz
8,231
1,531
1,677
4,794
13,191
5,534
1,860
5,846
7,345
0
12,115
W
9,385
2,399
1,889
3,459
10,413
4,939
2,091
4,215
6,198
0
21,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,556
Gold Earned
49,626
185
Minions Killed
145
0
Camps Cleared
0
1,442,438
Distance Traveled
1,169,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,339
556
8
1
0
173,214
0
W
Discordia
11,830
789
31
2
0
287,932
0
L
Nike
11,069
738
18
1
0
297,233
0
L
Bastet
9,734
649
58
4
0
213,083
0
W
Anubis
14,739
983
103
7
0
248,291
0
L
Janus
10,620
708
45
3
0
225,939
0
W
Kuzenbo
10,470
698
11
1
0
331,130
0
L
Erlang Shen
9,864
658
16
1
0
260,206
0
W
Hun Batz
9,152
610
17
1
0
310,629
0
W
Neith
10,365
691
23
2
0
264,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role