Player Matchup

Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
KjTyson
Bakasura
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 106L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
Pewdizle
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,742 Elo+
Solo
Zeus
Zeus
Rioica
Zeus
Level 148
God Stats
2W - 7L
1,500 SR
Queue Stats
333W - 343L
1,574 Elo+
Solo
Neith
Neith
tomtom0925
Neith
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
292W - 278L
1,688 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,600 Elo+

VS

Team Averages
Level 121
1,500 SR
1,464 Elo+
Ah Puch
Ah Puch
DeathTrek
Ah Puch
Level 187
God Stats
8W - 14L
1,500 SR
Queue Stats
644W - 659L
1,606 Elo+
Party 1
Jing Wei
Jing Wei
Letokai
Jing Wei
Level 77
God Stats
3W - 2L
1,500 SR
Queue Stats
103W - 81L
1,304 Elo+
Solo
Chiron
Chiron
MedicalKiller69
Chiron
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,406 Elo+
Solo
Merlin
Merlin
Naphia
Merlin
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
458W - 448L
1,651 Elo+
Party 1
Vulcan
Vulcan
longstickgoboom
Vulcan
Level 65
God Stats
11W - 3L
1,500 SR
Queue Stats
258W - 273L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 6 / 2
10,091
776
3,722
11,339
4,764
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
KjTyson
Bakasura
17
7 / 4 / 1
10,085
776
7,650
13,384
8,089
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Pewdizle
Sun Wukong
16
0 / 2 / 7
8,883
683
7,545
16,682
12,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
Rioica
Zeus
15
0 / 4 / 7
8,641
665
16,712
9,225
3,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
16
1 / 4 / 6
8,954
689
7,002
13,076
5,729
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DeathTrek
Ah Puch
16
2 / 3 / 8
9,544
734
8,257
8,776
3,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Letokai
Jing Wei
17
3 / 3 / 6
9,585
737
5,912
10,908
4,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 3 / 9
10,398
800
11,956
14,000
5,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Naphia
Merlin
17
5 / 6 / 8
10,373
798
15,314
10,967
4,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 0 / 7
9,892
761
16,282
4,714
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
58
13
Kills
20
20
Deaths
15
23
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
6
2
1
W
Ah Puch
DeathTrek
Ah Puch
2
3
8
2
L
Bakasura
KjTyson
Bakasura
7
4
1
1.88
W
Jing Wei
Letokai
Jing Wei
3
3
6
2
W
7
3
9
3.83
W
Merlin
Naphia
Merlin
5
6
8
1.5
L
Sun Wukong
Pewdizle
Sun Wukong
0
2
7
1.75
L
Zeus
Rioica
Zeus
0
4
7
0.88
W
3
0
7
6.5
L
Neith
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,631
Damage
57,721
63,706
Taken
49,365
35,014
Mitigated
20,958
23,572
Healing
19,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,722
64
1,310
1,106
11,339
4,764
38
7,404
3,935
14,483
0
W
Ah Puch
DeathTrek
Ah Puch
8,257
0
1,462
1,304
8,776
3,696
600
3,578
5,058
24,770
0
L
Bakasura
KjTyson
Bakasura
7,650
4,996
1,550
4,744
13,384
8,089
0
8,025
5,359
0
9,695
W
Jing Wei
Letokai
Jing Wei
5,912
4,220
899
2,136
10,908
4,764
375
4,636
5,937
0
19,886
W
11,956
3,217
1,658
5,236
14,000
5,700
1,352
3,903
9,192
0
20,565
W
Merlin
Naphia
Merlin
15,314
250
1,760
1,179
10,967
4,829
387
5,604
4,988
29,816
0
L
Sun Wukong
Pewdizle
Sun Wukong
7,545
174
1,122
5,531
16,682
12,558
14
10,709
5,973
0
25,314
L
Zeus
Rioica
Zeus
16,712
194
1,266
1,151
9,225
3,874
0
6,006
3,219
32,530
0
W
16,282
8,129
2,957
1,291
4,714
1,969
458
2,713
2,001
36,059
0
L
Neith
7,002
2,023
1,451
4,341
13,076
5,729
0
7,709
5,367
0
30,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,654
Gold Earned
49,792
185
Minions Killed
171
0
Camps Cleared
0
1,261,978
Distance Traveled
1,302,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,091
776
35
3
0
235,424
0
W
Ah Puch
9,544
734
46
4
0
236,773
0
L
Bakasura
10,085
776
26
2
0
280,930
0
W
Jing Wei
9,585
737
37
3
0
265,713
0
W
Chiron
10,398
800
13
1
0
267,716
0
W
Merlin
10,373
798
36
3
0
233,385
0
L
Sun Wukong
8,883
683
30
2
0
308,227
0
L
Zeus
8,641
665
45
3
0
189,380
0
W
Vulcan
9,892
761
39
3
0
298,901
0
L
Neith
8,954
689
49
4
0
248,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role