Player Matchup

Merlin
Merlin
D-Rabela
Merlin
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 82L
1,491 Elo+
Party 2
Ymir
Ymir
HornKneePiccolo
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 12L
1,638 Elo+
Party 3
Surtr
Surtr
RonarJoseph
Surtr
Level 29
God Stats
2W - 0L
1,718 SR
Queue Stats
43W - 38L
1,669 Elo+
Party 2
Jing Wei
Jing Wei
Xxl-Legendz-lxX
Jing Wei
Level 162
God Stats
2W - 2L
1,500 SR
Queue Stats
270W - 258L
1,638 Elo+
Party 3
Mercury
Mercury
edudivince
Mercury
Level 157
God Stats
8W - 3L
1,500 SR
Queue Stats
40W - 39L
1,635 Elo+
Party 2
Team Averages
Level 101
1,544 SR
1,614 Elo+

VS

Team Averages
Level 103
1,758 SR
1,500 Elo+
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
GunsmokeSama
Fenrir
Level 112
God Stats
0W - 3L
1,876 SR
Queue Stats
21W - 29L
1,500 Elo+
Party 1
Artemis
Artemis
JackyTobaccy
Artemis
Level 125
God Stats
9W - 12L
1,753 SR
Queue Stats
29W - 32L
1,500 Elo+
Party 1
Ymir
Ymir
Jonny Tobacco
Ymir
Level 48
God Stats
2W - 9L
1,833 SR
Queue Stats
8W - 22L
1,500 Elo+
Party 1
Atlas
Atlas
Stoges McDillin
Atlas
Level 105
God Stats
1W - 1L
1,827 SR
Queue Stats
13W - 23L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
D-Rabela
Merlin
10
1 / 1 / 0
5,630
563
2,091
4,251
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 0 / 1
5,636
564
1,223
5,276
3,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 0 / 0
6,018
602
1,193
5,175
2,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
11
0 / 0 / 0
5,826
583
2,938
5,068
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
edudivince
Mercury
11
2 / 1 / 1
6,113
611
4,651
8,238
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 1 / 0
5,724
572
2,927
4,240
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
9
0 / 2 / 1
5,346
535
3,244
8,857
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
JackyTobaccy
Artemis
10
1 / 1 / 0
5,144
514
4,627
4,424
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 0
4,498
450
44
4,031
3,056
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 0 / 0
4,938
494
2,136
5,070
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
0
1
W
Merlin
D-Rabela
Merlin
1
1
0
1
L
Fenrir
0
2
1
0.25
W
1
0
1
1.5
L
Artemis
JackyTobaccy
Artemis
1
1
0
1
L
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Jing Wei
0
0
0
0
W
Mercury
edudivince
Mercury
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,096
Damage
12,978
28,008
Taken
26,622
11,844
Mitigated
13,907
11,057
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,927
189
0
775
4,240
1,439
0
1,359
2,881
39,266
0
W
Merlin
D-Rabela
Merlin
2,091
184
0
500
4,251
1,230
0
829
3,422
45,607
0
L
Fenrir
3,244
771
0
1,937
8,857
3,284
0
1,487
7,370
0
35,748
W
1,223
132
230
2,364
5,276
3,289
0
1,132
4,144
17,719
0
L
Artemis
JackyTobaccy
Artemis
4,627
1,603
0
1,979
4,424
1,661
0
67
4,357
0
35,804
L
44
0
0
384
4,031
3,056
0
401
3,630
13,213
0
W
1,193
340
0
2,929
5,175
2,889
267
2,136
3,039
233
38,690
L
2,136
922
0
1,946
5,070
4,467
0
0
4,761
29,165
0
W
Jing Wei
2,938
2,679
0
3,914
5,068
1,771
0
44
5,024
0
46,784
W
Mercury
edudivince
Mercury
4,651
2,356
0
1,120
8,238
2,665
0
966
7,272
0
43,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,223
Gold Earned
25,650
351
Minions Killed
249
0
Camps Cleared
0
1,008,667
Distance Traveled
964,402
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,724
572
72
7
0
191,639
2
W
Merlin
5,630
563
95
10
0
201,157
1
L
Fenrir
5,346
535
54
5
0
244,748
0
W
Ymir
5,636
564
33
3
0
188,830
0
L
Artemis
5,144
514
48
5
0
178,915
0
L
Ymir
4,498
450
29
3
0
164,490
0
W
Surtr
6,018
602
74
7
0
192,497
2
L
Atlas
4,938
494
46
5
0
184,610
0
W
Jing Wei
5,826
583
80
8
0
169,974
0
W
Mercury
6,113
611
69
7
0
256,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role