Player Matchup

Guan Yu
Guan Yu
Bronze III
Joeburger
Guan Yu
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
rvp_sniper
Cernunnos
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
380W - 416L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
wrathilepsy
Baron Samedi
Bronze III
Level 155
God Stats
12W - 13L
1,500 SR
Queue Stats
29W - 31L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 160
1,500 SR
1,500 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
Customs OP
Morgan Le Fay
Bronze III
Level 179
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 50L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
Prophet Of Bane
Ymir
Bronze III
Level 163
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 MMR
Party 1
Lancelot
Lancelot
Bronze III
YmirNuts
Lancelot
Bronze III
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 20L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Joeburger
Guan Yu
10
0 / 5 / 2
6,427
643
2,235
13,853
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
rvp_sniper
Cernunnos
11
0 / 4 / 3
6,445
645
5,311
11,672
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
wrathilepsy
Baron Samedi
12
3 / 3 / 0
7,526
753
5,372
8,145
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KukulkanAchillesVamanaBacchusShiva

VS

Bans
ThothAh Muzen CabAthenaNu WaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Customs OP
Morgan Le Fay
15
6 / 0 / 5
8,370
837
14,737
6,744
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 7
7,287
729
5,984
9,099
10,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
YmirNuts
Lancelot
13
4 / 2 / 8
7,870
787
10,801
8,423
5,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
12
12
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Customs OP
Morgan Le Fay
6
0
5
8.5
L
Guan Yu
Joeburger
Guan Yu
0
5
2
0.2
W
2
1
7
5.5
W
Lancelot
YmirNuts
Lancelot
4
2
8
4
L
Cernunnos
rvp_sniper
Cernunnos
0
4
3
0.38
L
Baron Samedi
wrathilepsy
Baron Samedi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,918
Damage
31,522
33,670
Taken
24,266
16,739
Mitigated
18,520
7,359
Healing
3,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Customs OP
Morgan Le Fay
14,737
1,836
0
1,084
6,744
3,173
916
678
6,066
45,653
2,165
L
Guan Yu
Joeburger
Guan Yu
2,235
177
704
2,562
13,853
9,580
0
7,530
6,156
0
9,126
W
5,984
529
0
715
9,099
10,065
430
2,564
6,535
13,847
0
W
Lancelot
YmirNuts
Lancelot
10,801
1,537
0
1,784
8,423
5,282
0
2,140
6,283
0
24,989
L
Cernunnos
rvp_sniper
Cernunnos
5,311
1,393
0
688
11,672
3,970
0
6,891
4,570
0
23,999
L
Baron Samedi
wrathilepsy
Baron Samedi
5,372
355
1,579
1,826
8,145
3,189
0
5,191
2,823
22,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,398
Gold Earned
23,527
97
Minions Killed
124
0
Camps Cleared
0
501,181
Distance Traveled
564,100
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,370
837
67
7
0
195,730
0
L
Guan Yu
6,427
643
14
1
0
175,628
0
W
Ymir
7,287
729
17
2
0
165,411
0
W
Lancelot
7,870
787
40
4
0
202,959
0
L
Cernunnos
6,445
645
31
3
0
162,286
2
L
Baron Samedi
7,526
753
52
5
0
163,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role