Player Matchup

Kukulkan
Kukulkan
Imsodarncool
Kukulkan
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Solo
Thanatos
Thanatos
KingNergigante
Thanatos
Level 87
God Stats
0W - 4L
1,523 SR
Queue Stats
3W - 9L
1,275 Elo+
Solo
Bellona
Bellona
Swatzika
Bellona
Level 27
God Stats
48W - 41L
1,500 SR
Queue Stats
107W - 134L
1,273 Elo+
Party 3
Surtr
Surtr
l Epoh l
Surtr
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 230L
1,124 Elo+
Party 3
Neith
Neith
pirulitin
Neith
Level 72
God Stats
7W - 13L
1,295 SR
Queue Stats
102W - 109L
1,104 Elo+
Solo
Team Averages
Level 66
1,464 SR
1,255 Elo+

VS

Team Averages
Level 84
1,540 SR
1,450 Elo+
Surtr
Surtr
 
Surtr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Deejay_Curt
Mercury
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 49L
1,185 Elo+
Party 1
Baron Samedi
Baron Samedi
ILTM Frosty
Baron Samedi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 75L
1,554 Elo+
Party 2
Izanami
Izanami
Jefestone
Izanami
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 31L
1,668 Elo+
Party 2
Athena
Athena
MiniRhodes
Athena
Level 87
God Stats
22W - 16L
1,702 SR
Queue Stats
45W - 59L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Imsodarncool
Kukulkan
14
2 / 8 / 2
9,459
450
22,770
15,162
6,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
13
5 / 5 / 2
9,411
448
9,793
15,082
6,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Swatzika
Bellona
13
2 / 3 / 1
8,803
419
6,293
14,281
12,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Surtr
l Epoh l
Surtr
8
0 / 6 / 1
6,655
317
4,416
13,458
10,295
Neith
pirulitin
Neith
15
1 / 7 / 2
9,219
439
7,392
17,849
7,555
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 5 / 4
9,177
437
3,309
17,964
15,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
Deejay_Curt
Mercury
19
3 / 0 / 9
12,941
616
5,872
14,203
6,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ILTM Frosty
Baron Samedi
18
8 / 3 / 6
12,512
596
21,139
17,825
11,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
Jefestone
Izanami
19
14 / 0 / 5
13,613
648
19,817
14,874
7,778
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
MiniRhodes
Athena
17
4 / 2 / 21
12,995
619
8,764
27,261
37,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
10
Kills
29
29
Deaths
10
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
5
4
0.4
W
Mercury
Deejay_Curt
Mercury
3
0
9
7.5
W
Baron Samedi
ILTM Frosty
Baron Samedi
8
3
6
3.67
L
Kukulkan
Imsodarncool
Kukulkan
2
8
2
0.38
W
Izanami
Jefestone
Izanami
14
0
5
16.5
L
Thanatos
5
5
2
1.2
W
Athena
MiniRhodes
Athena
4
2
21
7.25
L
Bellona
Swatzika
Bellona
2
3
1
0.83
L
Surtr
l Epoh l
Surtr
0
6
1
0.08
L
Neith
pirulitin
Neith
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,664
Damage
58,901
75,832
Taken
92,127
43,263
Mitigated
77,867
16,262
Healing
34,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,309
1,493
40
3,857
17,964
15,037
46
4,947
13,017
160
30,713
W
Mercury
Deejay_Curt
Mercury
5,872
2,395
0
2,490
14,203
6,514
5,270
3,790
10,413
0
130,399
W
Baron Samedi
ILTM Frosty
Baron Samedi
21,139
1,731
2,925
7,172
17,825
11,400
2,773
7,819
10,006
85,101
0
L
Kukulkan
Imsodarncool
Kukulkan
22,770
651
0
1,277
15,162
6,380
0
11,827
3,335
81,476
0
W
Izanami
Jefestone
Izanami
19,817
15,397
220
9,028
14,874
7,778
10,106
3,092
11,782
0
118,655
L
Thanatos
9,793
2,936
0
8,512
15,082
6,171
625
3,086
11,996
0
51,742
W
Athena
MiniRhodes
Athena
8,764
2,752
0
8,968
27,261
37,138
1,608
6,266
20,995
40,388
0
L
Bellona
Swatzika
Bellona
6,293
1,365
0
1,312
14,281
12,862
0
5,194
9,087
0
55,193
L
Surtr
l Epoh l
Surtr
4,416
2,580
0
2,688
13,458
10,295
0
2,941
10,517
299
20,464
L
Neith
pirulitin
Neith
7,392
2,300
157
2,316
17,849
7,555
1,890
6,921
10,928
0
63,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,547
Gold Earned
61,238
417
Minions Killed
540
0
Camps Cleared
0
1,659,372
Distance Traveled
2,043,624
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,177
437
44
2
0
336,079
0
W
Mercury
12,941
616
152
7
0
522,727
3
W
Baron Samedi
12,512
596
110
5
0
360,511
0
L
Kukulkan
9,459
450
112
5
0
310,777
0
W
Izanami
13,613
648
184
9
0
391,351
0
L
Thanatos
9,411
448
93
4
0
340,075
2
W
Athena
12,995
619
50
2
0
432,956
5
L
Bellona
8,803
419
82
4
0
402,104
0
L
Surtr
6,655
317
28
1
0
302,658
0
L
Neith
9,219
439
102
5
0
303,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role