Player Matchup

Ishtar
Ishtar
DaddyImQuaking
Ishtar
Level 129
God Stats
6W - 3L
1,822 SR
Queue Stats
7W - 5L
1,903 Elo+
Party 2
Horus
Horus
TheCeaslessVoid
Horus
Level 63
God Stats
14W - 13L
1,500 SR
Queue Stats
206W - 249L
1,242 Elo+
Party 3
Pele
Pele
TheIceVirus
Pele
Level 104
God Stats
5W - 11L
1,298 SR
Queue Stats
300W - 322L
1,375 Elo+
Party 3
Surtr
Surtr
UpLikeIke
Surtr
Level 22
God Stats
17W - 36L
1,528 SR
Queue Stats
19W - 38L
1,559 Elo+
Party 3
Hera
Hera
papiangel
Hera
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,767 Elo+
Party 2
Team Averages
Level 89
1,530 SR
1,569 Elo+

VS

Team Averages
Level 73
1,647 SR
1,535 Elo+
Surtr
Surtr
ADdHeartAttack
Surtr
Level 87
God Stats
2W - 4L
1,776 SR
Queue Stats
30W - 26L
1,717 Elo+
Party 1
Mercury
Mercury
AnIntruder
Mercury
Level 66
God Stats
1W - 1L
1,732 SR
Queue Stats
9W - 15L
1,558 Elo+
Party 1
Cernunnos
Cernunnos
JuuzouSuzuya164
Cernunnos
Level 14
God Stats
1W - 1L
1,522 SR
Queue Stats
2W - 2L
1,558 Elo+
Party 1
Tiamat
Tiamat
NeverlightX
Tiamat
Level 119
God Stats
7W - 8L
1,500 SR
Queue Stats
134W - 101L
1,384 Elo+
Party 1
Xing Tian
Xing Tian
OnsideWinter259
Xing Tian
Level 79
God Stats
1W - 1L
1,703 SR
Queue Stats
6W - 9L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 1 / 2
9,754
650
20,271
15,792
6,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 12
8,863
591
7,980
13,694
10,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
3 / 2 / 2
7,744
516
5,804
14,918
5,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Surtr
UpLikeIke
Surtr
13
4 / 3 / 1
8,326
555
12,463
19,379
20,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
14
2 / 3 / 2
8,389
559
10,592
7,224
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 0
8,095
540
13,565
21,340
15,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
AnIntruder
Mercury
11
1 / 3 / 1
6,842
456
4,018
12,482
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cernunnos
JuuzouSuzuya164
Cernunnos
10
0 / 11 / 1
5,867
391
5,954
15,122
4,936
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
13
4 / 3 / 0
7,241
483
8,135
11,548
5,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
OnsideWinter259
Xing Tian
9
1 / 4 / 2
6,505
434
5,908
17,111
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
26
Kills
11
11
Deaths
26
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
L
Mercury
AnIntruder
Mercury
1
3
1
0.5
W
15
1
2
16
L
Cernunnos
JuuzouSuzuya164
Cernunnos
0
11
1
0.05
L
Tiamat
4
3
0
1.33
L
Xing Tian
OnsideWinter259
Xing Tian
1
4
2
0.5
W
2
2
12
4
W
3
2
2
2
W
Surtr
UpLikeIke
Surtr
4
3
1
1.5
W
Hera
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,110
Damage
37,580
71,007
Taken
77,603
44,782
Mitigated
43,728
31,603
Healing
18,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,565
8,223
182
10,760
21,340
15,964
0
1,048
20,292
1,038
61,940
L
Mercury
AnIntruder
Mercury
4,018
2,802
0
959
12,482
4,327
0
1,358
11,124
0
56,197
W
20,271
16,135
400
11,022
15,792
6,407
2,053
2,616
13,088
0
79,367
L
Cernunnos
JuuzouSuzuya164
Cernunnos
5,954
2,916
0
1,245
15,122
4,936
0
0
15,122
0
35,443
L
Tiamat
8,135
675
0
3,988
11,548
5,440
0
6,707
4,841
47,204
620
L
Xing Tian
OnsideWinter259
Xing Tian
5,908
626
0
1,575
17,111
13,061
0
1,758
15,353
20,178
0
W
7,980
3,645
1,055
6,577
13,694
10,664
750
4,819
8,687
0
32,310
W
5,804
1,680
0
3,753
14,918
5,238
457
2,220
12,544
0
53,798
W
Surtr
UpLikeIke
Surtr
12,463
7,462
0
7,039
19,379
20,005
368
846
18,523
392
59,108
W
Hera
10,592
2,610
188
1,569
7,224
2,468
1,332
3,425
3,525
70,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,076
Gold Earned
34,550
453
Minions Killed
314
0
Camps Cleared
0
1,388,872
Distance Traveled
1,475,516
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,095
540
98
7
0
279,245
0
L
Mercury
6,842
456
78
5
0
370,831
4
W
Ishtar
9,754
650
117
8
0
277,006
0
L
Cernunnos
5,867
391
49
3
0
245,276
0
L
Tiamat
7,241
483
69
5
0
288,394
0
L
Xing Tian
6,505
434
20
1
0
291,770
4
W
Horus
8,863
591
42
3
0
289,735
0
W
Pele
7,744
516
83
6
0
297,394
0
W
Surtr
8,326
555
89
6
0
242,370
0
W
Hera
8,389
559
122
8
0
282,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role