Player Matchup

Neith
Neith
Giadkhek
Neith
Level 24
God Stats
5W - 5L
1,500 SR
Queue Stats
586W - 558L
1,333 Elo+
Solo
Thoth
Thoth
NEROavenger6
Thoth
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 119L
1,319 Elo+
Solo
Eset
Eset
QQryhthm
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,105 Elo+
Solo
Rama
Rama
Whitehaze8
Rama
Level 20
God Stats
0W - 4L
1,500 SR
Queue Stats
269W - 344L
1,274 Elo+
Solo
Heimdallr
Heimdallr
XXJACKXXMASTER69
Heimdallr
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
358W - 344L
1,456 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,297 Elo+

VS

Team Averages
Level 24
1,500 SR
1,594 Elo+
Morgan Le Fay
Morgan Le Fay
B4You2
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,776 Elo+
Solo
Sol
Sol
FartLord82
Sol
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 16L
1,506 Elo+
Party 1
Fafnir
Fafnir
NeedBackSurgery
Fafnir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 34L
1,506 Elo+
Party 1
Thor
Thor
morpheuseen
Thor
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 14L
1,894 Elo+
Solo
Bacchus
Bacchus
rootyboy123
Bacchus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 34L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Giadkhek
Neith
16
4 / 3 / 3
8,108
811
8,799
7,144
3,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 6 / 5
8,415
842
8,898
7,989
2,950
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Eset
13
2 / 5 / 6
7,253
725
3,993
8,290
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 8 / 5
6,527
653
1,888
11,532
4,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
14
2 / 6 / 4
7,620
762
5,286
11,641
4,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
B4You2
Morgan Le Fay
15
5 / 3 / 12
9,272
927
11,002
8,841
4,637
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
11 / 2 / 12
10,304
1,030
21,096
12,340
5,802
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 3 / 15
9,893
989
6,007
13,447
20,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
4 / 4 / 10
8,142
814
3,758
9,452
5,284
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
rootyboy123
Bacchus
16
2 / 0 / 10
9,363
936
2,509
8,778
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
10
Kills
28
28
Deaths
12
23
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
B4You2
Morgan Le Fay
5
3
12
3.67
W
11
2
12
8.5
L
Neith
Giadkhek
Neith
4
3
3
1.83
L
2
6
5
0.75
W
6
3
15
4.5
L
Eset
2
5
6
1
L
0
8
5
0.31
L
Heimdallr
2
6
4
0.67
W
4
4
10
2.25
W
Bacchus
rootyboy123
Bacchus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,864
Damage
44,372
46,596
Taken
52,858
18,502
Mitigated
44,894
5,505
Healing
27,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
B4You2
Morgan Le Fay
11,002
1,093
1,952
2,148
8,841
4,637
692
2,061
6,780
17,760
2,661
W
21,096
6,281
1,700
6,823
12,340
5,802
2,214
3,124
9,216
36,906
625
L
Neith
Giadkhek
Neith
8,799
1,822
220
1,574
7,144
3,167
0
6,003
1,141
0
26,344
L
8,898
662
0
208
7,989
2,950
0
6,143
1,846
16,983
0
W
6,007
876
1,216
4,522
13,447
20,048
298
2,392
11,055
8,325
0
L
Eset
3,993
448
359
460
8,290
3,261
0
7,086
1,204
4,723
745
L
1,888
1,475
509
740
11,532
4,318
0
10,119
1,413
0
5,219
L
Heimdallr
5,286
1,116
0
1,435
11,641
4,806
0
8,987
2,654
0
14,238
W
3,758
109
893
1,802
9,452
5,284
718
2,040
7,412
0
12,402
W
Bacchus
rootyboy123
Bacchus
2,509
0
2,509
3,924
8,778
9,123
409
2,529
6,249
13,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,923
Gold Earned
46,974
89
Minions Killed
113
0
Camps Cleared
0
773,800
Distance Traveled
1,073,200
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,272
927
26
3
0
194,037
0
W
Sol
10,304
1,030
44
4
0
224,890
0
L
Neith
8,108
811
42
4
0
168,187
0
L
Thoth
8,415
842
19
2
0
148,452
0
W
Fafnir
9,893
989
5
1
0
211,970
0
L
Eset
7,253
725
5
1
0
160,100
0
L
Rama
6,527
653
9
1
0
137,539
0
L
Heimdallr
7,620
762
14
1
0
159,522
0
W
Thor
8,142
814
14
1
0
196,070
1
W
Bacchus
9,363
936
24
2
0
246,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role