Player Matchup

Morgan Le Fay
Morgan Le Fay
BANJOKAZOOWE
Morgan Le Fay
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,738 Elo+
Party 1
Nox
Nox
Dstar205
Nox
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 28L
1,467 Elo+
Party 1
Charybdis
Charybdis
Lich763
Charybdis
Level 124
God Stats
4W - 3L
1,744 SR
Queue Stats
48W - 30L
1,467 Elo+
Party 1
Tiamat
Tiamat
TitanicCelery46
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Hades
Hades
XshabingusX
Hades
Level 38
God Stats
4W - 3L
1,725 SR
Queue Stats
7W - 3L
1,730 Elo+
Party 1
Team Averages
Level 89
1,594 SR
1,581 Elo+

VS

Team Averages
Level 99
1,457 SR
1,453 Elo+
Bacchus
Bacchus
AyeYoVamp
Bacchus
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 26L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Drayvin09
Heimdallr
Level 104
God Stats
11W - 5L
1,500 SR
Queue Stats
93W - 93L
1,500 Elo+
Party 2
Sol
Sol
JJbro1121
Sol
Level 127
God Stats
11W - 7L
1,285 SR
Queue Stats
610W - 604L
1,263 Elo+
Solo
Thanatos
Thanatos
Qc__SuperNova
Thanatos
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Vamana
Vamana
tG Quioty
Vamana
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BANJOKAZOOWE
Morgan Le Fay
15
2 / 4 / 5
9,032
430
21,384
16,242
7,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 1 / 2
9,523
453
7,746
17,603
13,091
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
Lich763
Charybdis
17
1 / 2 / 2
10,061
479
14,600
18,868
8,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 2 / 0
5,478
261
128
1,338
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 2 / 0
9,826
468
8,392
12,104
8,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AyeYoVamp
Bacchus
14
0 / 4 / 4
9,316
444
4,342
21,612
26,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heimdallr
Drayvin09
Heimdallr
17
1 / 1 / 1
10,490
500
12,140
16,129
8,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 2 / 1
12,047
574
22,594
23,357
10,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Qc__SuperNova
Thanatos
15
2 / 3 / 3
10,109
481
5,334
11,873
6,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vamana
tG Quioty
Vamana
19
0 / 2 / 3
11,720
558
5,537
15,610
11,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
12
Kills
10
11
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AyeYoVamp
Bacchus
0
4
4
0.5
L
Morgan Le Fay
BANJOKAZOOWE
Morgan Le Fay
2
4
5
1.13
W
Heimdallr
Drayvin09
Heimdallr
1
1
1
1.5
L
6
1
2
7
W
7
2
1
3.75
L
Charybdis
Lich763
Charybdis
1
2
2
1
W
Thanatos
Qc__SuperNova
Thanatos
2
3
3
1.17
L
0
2
0
0
L
3
2
0
1.5
W
Vamana
tG Quioty
Vamana
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,250
Damage
49,947
66,155
Taken
88,581
38,341
Mitigated
63,342
27,449
Healing
45,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AyeYoVamp
Bacchus
4,342
257
0
5,057
21,612
26,794
208
10,629
10,983
27,770
0
L
Morgan Le Fay
BANJOKAZOOWE
Morgan Le Fay
21,384
2,021
294
4,883
16,242
7,456
0
11,943
4,299
72,712
0
W
Heimdallr
Drayvin09
Heimdallr
12,140
6,096
0
9,750
16,129
8,284
1,130
2,645
13,484
0
96,810
L
7,746
1,440
371
7,454
17,603
13,091
863
8,973
8,630
66,076
0
W
22,594
6,450
0
15,047
23,357
10,458
1,287
15,113
8,244
132,640
0
L
Charybdis
Lich763
Charybdis
14,600
8,226
0
10,143
18,868
8,538
0
2,623
16,245
0
96,094
W
Thanatos
Qc__SuperNova
Thanatos
5,334
679
0
13,625
11,873
6,183
350
3,092
8,781
0
78,588
L
128
65
0
40
1,338
476
0
681
657
446
0
L
8,392
998
244
4,020
12,104
8,780
0
2,716
9,388
75,671
0
W
Vamana
tG Quioty
Vamana
5,537
2,145
0
2,014
15,610
11,623
493
6,171
9,439
0
111,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,920
Gold Earned
53,682
497
Minions Killed
665
0
Camps Cleared
0
1,592,771
Distance Traveled
2,056,092
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,316
444
38
2
0
426,241
0
L
Morgan Le Fay
9,032
430
114
5
0
361,603
0
W
Heimdallr
10,490
500
161
8
0
355,260
4
L
Nox
9,523
453
104
5
0
384,330
3
W
Sol
12,047
574
168
8
0
402,610
0
L
Charybdis
10,061
479
151
7
0
400,572
0
W
Thanatos
10,109
481
105
5
0
407,798
0
L
Tiamat
5,478
261
0
0
0
34,174
0
L
Hades
9,826
468
128
6
0
412,092
3
W
Vamana
11,720
558
193
9
0
464,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role