Player Matchup

Mercury
Mercury
Emri30
Mercury
Level 15
God Stats
1W - 4L
1,285 SR
Queue Stats
1W - 5L
1,285 Elo+
Party 1
Olorun
Olorun
xAlphaDudex
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,285 Elo+
Party 1
Athena
Athena
xolarp00pfart
Athena
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,285 Elo+
Party 1
Team Averages
Level 22
1,428 SR
1,285 Elo+

VS

Team Averages
Level 31
1,457 SR
1,529 Elo+
Ra
Ra
David88Gamer
Ra
Level 18
God Stats
8W - 6L
1,715 SR
Queue Stats
34W - 18L
1,545 Elo+
Party 2
Bacchus
Bacchus
PatoDDM
Bacchus
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 18L
1,545 Elo+
Party 2
Hou Yi
Hou Yi
valiantmactavis
Hou Yi
Level 27
God Stats
2W - 2L
1,154 SR
Queue Stats
32W - 14L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Emri30
Mercury
11
0 / 5 / 0
6,415
642
4,310
11,116
5,320
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
10
0 / 6 / 0
6,206
621
4,435
11,467
5,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 6 / 0
6,691
669
4,599
15,978
13,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 7
9,418
942
9,775
9,580
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
PatoDDM
Bacchus
14
4 / 0 / 12
9,290
929
6,676
7,788
11,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 0 / 9
9,239
924
14,376
6,262
3,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
17
17
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
Mercury
Emri30
Mercury
0
5
0
0
W
Bacchus
PatoDDM
Bacchus
4
0
12
10
W
7
0
9
11.5
L
Olorun
0
6
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,344
Damage
30,827
38,561
Taken
23,630
24,954
Mitigated
18,824
4,734
Healing
10,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,775
1,183
1,608
5,343
9,580
4,413
606
3,203
6,377
60,940
0
L
Mercury
Emri30
Mercury
4,310
902
0
1,391
11,116
5,320
0
4,080
7,036
0
26,806
W
Bacchus
PatoDDM
Bacchus
6,676
1,272
0
2,115
7,788
11,195
359
2,466
5,322
10,316
0
W
14,376
7,513
0
1,117
6,262
3,216
1,236
3,516
2,746
0
42,018
L
Olorun
4,435
1,277
55
1,828
11,467
5,907
0
5,964
5,503
14,991
1,068
L
4,599
1,143
0
1,460
15,978
13,727
0
6,443
9,535
13,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,312
Gold Earned
27,947
92
Minions Killed
156
0
Camps Cleared
0
584,922
Distance Traveled
613,378
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,418
942
92
9
0
216,500
0
L
Mercury
6,415
642
38
4
0
236,820
0
W
Bacchus
9,290
929
8
1
0
216,613
1
W
Hou Yi
9,239
924
56
6
0
180,265
0
L
Olorun
6,206
621
31
3
0
163,613
0
L
Athena
6,691
669
23
2
0
184,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role