Player Matchup

Cerberus
Cerberus
Dustysgaming74
Cerberus
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 239L
1,130 Elo+
Party 1
Janus
Janus
Him3rooos
Janus
Level 128
God Stats
7W - 6L
1,718 SR
Queue Stats
122W - 112L
1,679 Elo+
Solo
Surtr
Surtr
MR HIPPOPOTOMUS
Surtr
Level 107
God Stats
2W - 8L
1,089 SR
Queue Stats
143W - 142L
1,202 Elo+
Party 1
Ao Kuang
Ao Kuang
Sir Antelope848
Ao Kuang
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,264 Elo+
Party 1
Cernunnos
Cernunnos
iSinyz
Cernunnos
Level 101
God Stats
7W - 7L
1,500 SR
Queue Stats
545W - 520L
1,471 Elo+
Solo
Team Averages
Level 106
1,462 SR
1,349 Elo+

VS

Team Averages
Level 93
1,499 SR
1,567 Elo+
Agni
Agni
Alvar-06K
Agni
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 91L
1,500 Elo+
Party 2
Pele
Pele
ProXIsza177
Pele
Level 60
God Stats
3W - 1L
1,495 SR
Queue Stats
6W - 2L
1,642 Elo+
Solo
Surtr
Surtr
S1m0ncete-12
Surtr
Level 88
God Stats
6W - 7L
1,500 SR
Queue Stats
117W - 128L
1,500 Elo+
Party 2
Bacchus
Bacchus
VVolchonokk
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,692 Elo+
Solo
Cernunnos
Cernunnos
smker004
Cernunnos
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 152L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
1 / 4 / 1
5,252
525
3,908
10,613
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Him3rooos
Janus
9
0 / 6 / 0
5,533
553
5,630
7,771
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 0
6,168
617
3,723
10,549
5,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ao Kuang
9
1 / 1 / 1
5,525
553
3,266
8,123
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
iSinyz
Cernunnos
9
0 / 3 / 2
5,118
512
6,743
9,873
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
2 / 1 / 0
6,288
629
6,906
7,120
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 0 / 2
6,927
693
5,272
6,575
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
1 / 1 / 5
5,430
543
5,070
9,619
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
VVolchonokk
Bacchus
11
6 / 0 / 2
6,648
665
6,373
8,931
5,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
smker004
Cernunnos
8
1 / 1 / 3
4,965
497
5,901
6,263
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
16
16
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
2
1
0
2
L
Cerberus
1
4
1
0.38
L
Janus
Him3rooos
Janus
0
6
0
0
L
1
2
0
0.5
W
6
0
2
7
W
1
1
5
3.5
L
Ao Kuang
1
1
1
1.5
W
Bacchus
VVolchonokk
Bacchus
6
0
2
7
L
Cernunnos
iSinyz
Cernunnos
0
3
2
0.33
W
Cernunnos
smker004
Cernunnos
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,270
Damage
29,522
46,929
Taken
38,508
20,615
Mitigated
18,685
14,993
Healing
12,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
6,906
340
0
2,980
7,120
2,365
0
1,050
6,070
40,881
0
L
Cerberus
3,908
547
0
2,224
10,613
6,836
0
749
9,856
24,422
0
L
Janus
Him3rooos
Janus
5,630
632
0
520
7,771
2,605
0
4,848
2,513
36,732
0
L
3,723
730
0
4,623
10,549
5,463
4
5,942
4,089
383
42,909
W
5,272
1,512
0
1,595
6,575
2,393
0
2,168
4,407
0
50,377
W
5,070
2,125
168
3,195
9,619
6,030
0
2,580
7,039
309
17,187
L
Ao Kuang
3,266
738
0
3,200
8,123
2,389
0
422
7,677
31,138
0
W
Bacchus
VVolchonokk
Bacchus
6,373
545
0
1,777
8,931
5,849
37
5,521
3,410
33,734
0
L
Cernunnos
iSinyz
Cernunnos
6,743
3,164
0
4,426
9,873
3,322
0
429
9,402
0
41,115
W
Cernunnos
smker004
Cernunnos
5,901
3,165
0
2,336
6,263
2,048
0
1,643
4,620
0
29,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,596
Gold Earned
30,258
334
Minions Killed
299
0
Camps Cleared
0
1,051,068
Distance Traveled
1,096,917
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,288
629
94
9
0
196,000
0
L
Cerberus
5,252
525
68
7
0
225,580
0
L
Janus
5,533
553
66
7
0
193,673
2
L
Surtr
6,168
617
86
9
0
208,687
0
W
Pele
6,927
693
75
8
0
275,695
0
W
Surtr
5,430
543
25
3
0
205,754
4
L
Ao Kuang
5,525
553
51
5
0
244,619
0
W
Bacchus
6,648
665
61
6
0
229,932
3
L
Cernunnos
5,118
512
63
6
0
178,509
0
W
Cernunnos
4,965
497
44
4
0
189,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role