Player Matchup

Surtr
Surtr
DarkSaber161
Surtr
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 47L
1,722 Elo+
Solo
Anhur
Anhur
HungrigerEwok18
Anhur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,276 Elo+
Solo
Achilles
Achilles
ItsVega222
Achilles
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 47L
1,896 Elo+
Party 1
Thoth
Thoth
alexcrack3203
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,896 Elo+
Party 1
Arachne
Arachne
dovne_disco_Mark
Arachne
Level 107
God Stats
5W - 3L
1,500 SR
Queue Stats
75W - 95L
1,297 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,618 Elo+

VS

Team Averages
Level 103
1,500 SR
1,522 Elo+
Nox
Nox
 
Nox
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CamShoes
Surtr
Level 85
God Stats
14W - 2L
1,500 SR
Queue Stats
251W - 230L
1,674 Elo+
Party 2
Sol
Sol
Kie_329
Sol
Level 80
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 16L
1,500 Elo+
Party 2
Ganesha
Ganesha
Le_Janos
Ganesha
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 182L
1,674 Elo+
Party 2
Set
Set
narutosasuke92
Set
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,145
515
6,140
12,775
6,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 1
4,860
486
1,497
6,670
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
ItsVega222
Achilles
8
0 / 1 / 0
4,960
496
4,248
9,707
7,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
5,304
530
3,987
5,289
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 0
6,512
651
3,785
8,977
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 0 / 1
6,152
615
4,394
3,119
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
CamShoes
Surtr
11
5 / 1 / 0
6,906
691
10,025
9,491
5,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
11
2 / 1 / 1
6,175
618
6,220
5,685
2,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Le_Janos
Ganesha
9
0 / 0 / 2
5,785
579
3,983
8,385
6,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
2 / 1 / 1
6,313
631
2,345
8,690
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
11
11
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
1
2.5
W
Surtr
CamShoes
Surtr
5
1
0
5
L
0
5
0
0
L
0
2
1
0.25
L
Achilles
ItsVega222
Achilles
0
1
0
0
W
Sol
2
1
1
2.5
W
Ganesha
Le_Janos
Ganesha
0
0
2
1
L
0
3
0
0
L
3
0
0
3
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,657
Damage
26,967
43,418
Taken
35,370
20,775
Mitigated
18,599
13,341
Healing
12,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,394
413
0
500
3,119
1,303
0
923
2,078
47,062
0
W
Surtr
CamShoes
Surtr
10,025
4,696
0
4,070
9,491
5,518
23
161
9,330
465
53,614
L
6,140
2,555
0
4,294
12,775
6,307
0
254
12,521
451
38,533
L
1,497
952
0
2,487
6,670
2,155
0
3,744
2,926
0
21,528
L
Achilles
ItsVega222
Achilles
4,248
1,072
0
3,609
9,707
7,462
0
6,227
3,480
0
12,350
W
Sol
6,220
2,726
0
2,723
5,685
2,099
760
0
5,685
42,126
6,600
W
Ganesha
Le_Janos
Ganesha
3,983
1,322
1,855
2,411
8,385
6,126
0
2,588
5,583
17,863
0
L
3,987
433
0
440
5,289
1,631
0
2,858
2,431
43,128
0
L
3,785
2,434
0
2,511
8,977
3,220
0
1,430
7,547
0
45,074
W
2,345
1,001
0
716
8,690
3,553
25
131
8,546
0
52,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,781
Gold Earned
31,331
280
Minions Killed
390
0
Camps Cleared
0
1,012,844
Distance Traveled
998,715
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,152
615
95
10
0
163,556
0
W
Surtr
6,906
691
112
11
0
194,345
0
L
Surtr
5,145
515
72
7
0
181,303
0
L
Anhur
4,860
486
33
3
0
176,374
2
L
Achilles
4,960
496
11
1
0
214,859
3
W
Sol
6,175
618
96
10
0
186,583
0
W
Ganesha
5,785
579
0
0
0
196,318
6
L
Thoth
5,304
530
89
9
0
185,443
0
L
Arachne
6,512
651
75
8
0
254,865
0
W
Set
6,313
631
87
9
0
257,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role