Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Myks8
Agni
Level 115
God Stats
2W - 4L
1,500 SR
Queue Stats
74W - 69L
1,553 Elo+
Solo
King Arthur
King Arthur
Tozumbao
King Arthur
Level 187
God Stats
0W - 2L
1,308 SR
Queue Stats
17W - 23L
1,692 Elo+
Party 1
Arachne
Arachne
Zentya
Arachne
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
235W - 224L
1,257 Elo+
Solo
Anubis
Anubis
josemi261198
Anubis
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 140L
1,808 Elo+
Party 1
Team Averages
Level 127
1,462 SR
1,562 Elo+

VS

Team Averages
Level 125
1,457 SR
1,586 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Altair3301
Atlas
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,867 Elo+
Solo
Izanami
Izanami
TomooJohnson
Izanami
Level 149
God Stats
13W - 6L
1,285 SR
Queue Stats
250W - 235L
1,346 Elo+
Party 2
Nu Wa
Nu Wa
nargarion
Nu Wa
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 34L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 3 / 1
4,793
479
1,938
6,443
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
Myks8
Agni
10
2 / 1 / 0
5,964
596
3,371
3,786
1,150
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Tozumbao
King Arthur
7
0 / 5 / 0
4,118
412
4,932
8,574
5,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Zentya
Arachne
9
1 / 2 / 0
5,427
543
3,278
8,305
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
10
0 / 2 / 0
5,848
585
3,818
6,348
2,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
10 / 1 / 2
7,045
705
8,538
7,083
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
 
Surtr
9
1 / 0 / 1
5,773
577
4,151
7,167
5,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Atlas
8
1 / 0 / 6
5,275
528
4,164
8,618
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
TomooJohnson
Izanami
9
1 / 0 / 7
5,675
568
3,697
5,098
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
nargarion
Nu Wa
10
0 / 2 / 1
5,869
587
1,326
3,605
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
13
13
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
1
0.17
W
Fenrir
 
Fenrir
10
1
2
11
W
Surtr
 
Surtr
1
0
1
1.5
W
Atlas
1
0
6
4
L
Agni
Myks8
Agni
2
1
0
2
W
Izanami
TomooJohnson
Izanami
1
0
7
4.5
L
King Arthur
Tozumbao
King Arthur
0
5
0
0
L
Arachne
Zentya
Arachne
1
2
0
0.5
L
Anubis
0
2
0
0
W
Nu Wa
nargarion
Nu Wa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,337
Damage
21,876
33,456
Taken
31,571
13,207
Mitigated
16,541
10,519
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,938
774
0
2,194
6,443
1,635
0
1,283
5,160
0
26,072
W
Fenrir
 
Fenrir
8,538
2,735
0
3,875
7,083
2,803
0
1,326
5,685
0
41,747
W
Surtr
 
Surtr
4,151
1,527
0
2,502
7,167
5,142
0
2,831
4,336
473
27,859
W
Atlas
4,164
1,817
0
2,345
8,618
5,889
27
424
7,804
14,265
0
L
Agni
Myks8
Agni
3,371
416
0
679
3,786
1,150
0
1,261
2,525
49,399
0
W
Izanami
TomooJohnson
Izanami
3,697
2,724
0
3,101
5,098
1,355
657
0
4,955
0
36,201
L
King Arthur
Tozumbao
King Arthur
4,932
943
392
1,173
8,574
5,086
0
2,482
6,092
0
16,140
L
Arachne
Zentya
Arachne
3,278
2,323
0
2,297
8,305
2,716
0
464
7,797
0
39,534
L
Anubis
3,818
203
0
3,784
6,348
2,620
0
131
5,801
47,694
0
W
Nu Wa
nargarion
Nu Wa
1,326
430
0
57
3,605
1,352
0
2,608
997
39,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,150
Gold Earned
29,637
320
Minions Killed
277
0
Camps Cleared
0
976,040
Distance Traveled
1,038,362
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,793
479
57
6
0
191,835
2
W
Fenrir
7,045
705
62
6
0
250,106
0
W
Surtr
5,773
577
44
4
0
211,753
0
W
Atlas
5,275
528
12
1
0
202,669
0
L
Agni
5,964
596
89
9
0
168,464
4
W
Izanami
5,675
568
76
8
0
184,660
0
L
King Arthur
4,118
412
16
2
0
205,248
0
L
Arachne
5,427
543
59
6
0
227,930
0
L
Anubis
5,848
585
99
10
0
182,563
1
W
Nu Wa
5,869
587
83
8
0
189,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role