Player Matchup

Thanatos
Thanatos
FuIIbody
Thanatos
Level 176
God Stats
2W - 0L
1,285 SR
Queue Stats
41W - 33L
1,746 Elo+
Party 1
Surtr
Surtr
GrinKeeper
Surtr
Level 171
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 34L
1,746 Elo+
Party 1
Fenrir
Fenrir
MisterFlicko
Fenrir
Level 141
God Stats
7W - 8L
1,500 SR
Queue Stats
144W - 119L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
MrDigBick1
Jing Wei
Level 140
God Stats
4W - 0L
1,500 SR
Queue Stats
220W - 230L
1,500 Elo+
Solo
Ra
Ra
ShakeItLink
Ra
Level 182
God Stats
5W - 1L
1,500 SR
Queue Stats
489W - 431L
1,450 Elo+
Solo
Team Averages
Level 162
1,457 SR
1,588 Elo+

VS

Team Averages
Level 143
1,493 SR
1,285 Elo+
Bellona
Bellona
Abussos25
Bellona
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,285 Elo+
Party 3
Loki
Loki
Sanctifié
Loki
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 186L
1,285 Elo+
Party 3
Ymir
Ymir
SasPrior
Ymir
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 70L
1,285 Elo+
Party 2
Rama
Rama
Veinvictus
Rama
Level 165
God Stats
9W - 20L
1,500 SR
Queue Stats
387W - 423L
1,122 Elo+
Party 2
Ra
Ra
xPedoBearITA
Ra
Level 128
God Stats
2W - 3L
1,467 SR
Queue Stats
11W - 11L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FuIIbody
Thanatos
12
7 / 3 / 2
7,353
613
9,065
11,036
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Surtr
12
1 / 0 / 0
6,965
580
8,465
10,621
5,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
10
1 / 2 / 8
6,463
539
6,011
13,017
8,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
MrDigBick1
Jing Wei
11
2 / 0 / 6
6,756
563
7,594
5,940
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 3
7,520
627
5,668
8,212
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abussos25
Bellona
11
1 / 1 / 2
6,516
543
5,118
11,600
13,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
3 / 3 / 2
6,372
531
6,916
11,665
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
8
0 / 4 / 0
5,300
442
719
10,610
6,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 3 / 1
6,241
520
7,118
10,889
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 0
6,962
580
3,474
7,203
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
12
Kills
6
6
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Abussos25
Bellona
1
1
2
2
W
Thanatos
FuIIbody
Thanatos
7
3
2
2.67
W
Surtr
1
0
0
1
W
Fenrir
1
2
8
2.5
W
Jing Wei
MrDigBick1
Jing Wei
2
0
6
5
L
3
3
2
1.33
L
Ymir
0
4
0
0
W
1
1
3
2.5
L
1
3
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,803
Damage
23,345
48,826
Taken
51,967
23,850
Mitigated
29,154
29,822
Healing
16,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Abussos25
Bellona
5,118
1,840
0
2,834
11,600
13,113
0
285
11,315
0
48,044
W
Thanatos
FuIIbody
Thanatos
9,065
3,600
0
11,240
11,036
4,361
0
1,105
9,895
0
42,310
W
Surtr
8,465
3,229
0
6,181
10,621
5,725
160
0
9,891
1,133
57,427
W
Fenrir
6,011
1,936
302
3,585
13,017
8,872
0
1,932
11,046
0
21,672
W
Jing Wei
MrDigBick1
Jing Wei
7,594
4,995
0
4,665
5,940
1,896
594
116
5,824
0
49,202
L
6,916
2,270
0
3,460
11,665
3,083
0
1,760
9,905
0
40,005
L
Ymir
719
296
1,520
1,785
10,610
6,359
0
655
9,955
9,902
0
W
5,668
1,063
888
2,961
8,212
2,996
298
978
7,234
71,751
0
L
7,118
5,501
0
4,220
10,889
3,764
0
265
10,624
0
50,010
L
3,474
119
509
1,880
7,203
2,835
0
3,032
4,171
51,523
62

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,057
Gold Earned
31,391
412
Minions Killed
360
0
Camps Cleared
0
1,265,136
Distance Traveled
1,219,160
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,516
543
89
7
0
228,093
0
W
Thanatos
7,353
613
72
6
0
288,803
5
W
Surtr
6,965
580
102
9
0
233,967
0
W
Fenrir
6,463
539
22
2
0
256,304
0
W
Jing Wei
6,756
563
82
7
0
227,727
4
L
Loki
6,372
531
53
4
0
294,319
0
L
Ymir
5,300
442
11
1
0
236,969
2
W
Ra
7,520
627
134
11
0
258,335
0
L
Rama
6,241
520
101
8
0
224,781
0
L
Ra
6,962
580
106
9
0
234,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role