Player Matchup

Hachiman
Hachiman
Lantitus
Hachiman
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 38L
1,307 Elo+
Party 2
Ymir
Ymir
SlightJoker176
Ymir
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,307 Elo+
Party 2
Merlin
Merlin
The__RedDeath__
Merlin
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,283 Elo+
Solo
Arachne
Arachne
Waking Kumba
Arachne
Level 265
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 104L
1,307 Elo+
Party 2
Ah Puch
Ah Puch
yzRoss
Ah Puch
Level 57
God Stats
6W - 3L
1,716 SR
Queue Stats
80W - 68L
1,426 Elo+
Solo
Team Averages
Level 123
1,543 SR
1,326 Elo+

VS

Team Averages
Level 112
1,410 SR
1,564 Elo+
Bastet
Bastet
DreamyFormula74
Bastet
Level 118
God Stats
22W - 22L
1,312 SR
Queue Stats
92W - 83L
1,348 Elo+
Party 1
Surtr
Surtr
MiranSoul
Surtr
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 28L
1,500 Elo+
Solo
Kukulkan
Kukulkan
OUTLAW_THE_DON
Kukulkan
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
181W - 173L
1,856 Elo+
Solo
Nu Wa
Nu Wa
TAGYOURITLOLLOL
Nu Wa
Level 100
God Stats
31W - 29L
1,500 SR
Queue Stats
115W - 111L
1,705 Elo+
Party 1
Chaac
Chaac
hmartin98
Chaac
Level 109
God Stats
2W - 5L
1,238 SR
Queue Stats
320W - 311L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lantitus
Hachiman
8
0 / 1 / 0
4,615
462
3,798
6,691
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 0 / 0
5,037
504
1,213
6,887
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 0
5,463
546
1,877
4,179
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Waking Kumba
Arachne
10
5 / 0 / 2
5,759
576
3,914
7,071
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
yzRoss
Ah Puch
11
3 / 0 / 3
6,469
647
6,667
4,592
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,324
432
1,536
6,613
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
MiranSoul
Surtr
7
1 / 0 / 0
5,080
508
2,543
5,502
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
8
0 / 1 / 1
4,960
496
3,597
2,978
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
5,275
528
3,162
3,476
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
hmartin98
Chaac
8
0 / 6 / 0
5,072
507
4,245
10,699
6,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
10
Kills
2
2
Deaths
11
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Hachiman
Lantitus
Hachiman
0
1
0
0
L
Surtr
MiranSoul
Surtr
1
0
0
1
L
Kukulkan
0
1
1
0.5
W
0
0
0
0
L
1
2
0
0.5
W
2
1
0
2
W
Arachne
Waking Kumba
Arachne
5
0
2
6
L
Chaac
hmartin98
Chaac
0
6
0
0
W
Ah Puch
yzRoss
Ah Puch
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,469
Damage
15,083
29,420
Taken
29,268
12,046
Mitigated
13,151
11,324
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,536
968
0
1,292
6,613
1,839
0
105
6,508
0
19,922
W
Hachiman
Lantitus
Hachiman
3,798
2,327
0
2,572
6,691
2,329
0
1,926
4,765
0
37,065
L
Surtr
MiranSoul
Surtr
2,543
988
0
2,697
5,502
3,263
0
1,213
4,289
316
9,685
L
Kukulkan
3,597
601
0
770
2,978
961
0
0
2,978
38,786
0
W
1,213
289
0
2,158
6,887
4,501
0
1,941
4,928
13,841
0
L
3,162
1,023
0
250
3,476
1,025
0
1,149
2,327
30,066
0
W
1,877
461
0
1,001
4,179
1,277
0
1,714
2,207
25,230
1,170
W
Arachne
Waking Kumba
Arachne
3,914
2,539
0
2,541
7,071
2,389
0
873
6,121
0
29,568
L
Chaac
hmartin98
Chaac
4,245
778
0
2,688
10,699
6,063
0
7,156
3,543
0
31,890
W
Ah Puch
yzRoss
Ah Puch
6,667
636
0
3,052
4,592
1,550
256
162
4,058
45,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,343
Gold Earned
24,711
253
Minions Killed
245
0
Camps Cleared
0
988,294
Distance Traveled
884,863
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,324
432
40
4
0
192,377
1
W
Hachiman
4,615
462
59
6
0
159,921
0
L
Surtr
5,080
508
9
1
0
159,277
0
L
Kukulkan
4,960
496
71
7
0
181,178
0
W
Ymir
5,037
504
24
2
0
190,004
0
L
Nu Wa
5,275
528
65
7
0
180,122
2
W
Merlin
5,463
546
52
5
0
185,345
0
W
Arachne
5,759
576
47
5
0
252,619
2
L
Chaac
5,072
507
60
6
0
171,909
0
W
Ah Puch
6,469
647
71
7
0
200,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role