Player Matchup

Ao Kuang
Ao Kuang
Silver I
ArT of FaCtz
Ao Kuang
Silver I
Level 120
God Stats
68W - 50L
1,846 SR
Queue Stats
387W - 460L
1,470 MMR
Solo
Skadi
Skadi
Bronze III
Smith 9 Wesson
Skadi
Bronze III
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 77L
1,462 MMR
Solo
Thor
Thor
Bronze III
x1Fry_Boy1x
Thor
Bronze III
Level 127
God Stats
7W - 24L
1,500 SR
Queue Stats
483W - 543L
1,459 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 130
1,615 SR
1,464 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 135
1,501 SR
1,478 MMR
Neith
Neith
Bronze III
DivineXena808
Neith
Bronze III
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 33L
1,455 MMR
Solo
Ymir
Ymir
Bronze III
Kililk
Ymir
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,519 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
Slizz5903
Nu Wa
Bronze III
Level 141
God Stats
1W - 2L
1,502 SR
Queue Stats
1W - 6L
1,461 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArT of FaCtz
Ao Kuang
18
5 / 2 / 5
13,632
757
9,441
23,808
27,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 2 / 9
12,237
680
24,347
18,803
7,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 6 / 3
12,977
721
15,430
20,887
9,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Ah Muzen CabAtlasBaron SamediShivaNe Zha

VS

Bans
ChaacHorusCerberusMulanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 3
12,823
712
19,483
21,665
10,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Kililk
Ymir
16
3 / 5 / 3
12,038
669
8,911
21,753
24,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Slizz5903
Nu Wa
15
1 / 6 / 8
11,693
650
16,787
12,587
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
15
Kills
10
10
Deaths
15
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ArT of FaCtz
Ao Kuang
5
2
5
3.75
L
6
4
3
1.88
L
Ymir
Kililk
Ymir
3
5
3
0.9
L
Nu Wa
Slizz5903
Nu Wa
1
6
8
0.83
W
4
2
9
4.25
W
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,218
Damage
45,181
63,498
Taken
56,005
44,598
Mitigated
39,003
12,447
Healing
12,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ArT of FaCtz
Ao Kuang
9,441
1,476
2,283
8,058
23,808
27,753
448
8,702
15,106
42,704
291
L
19,483
8,436
0
6,857
21,665
10,074
1,589
4,497
17,168
0
53,084
L
Ymir
Kililk
Ymir
8,911
1,234
175
4,212
21,753
24,219
245
3,580
18,173
18,815
0
L
Nu Wa
Slizz5903
Nu Wa
16,787
4,913
0
1,390
12,587
4,710
1,239
1,355
11,232
37,162
3,592
W
24,347
9,746
0
709
18,803
7,250
2,041
7,524
11,279
0
81,212
W
15,430
2,502
0
1,397
20,887
9,595
641
8,508
12,379
0
73,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,846
Gold Earned
36,554
210
Minions Killed
131
0
Camps Cleared
0
903,684
Distance Traveled
802,803
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,632
757
63
4
0
280,825
2
L
Neith
12,823
712
65
4
0
270,861
0
L
Ymir
12,038
669
20
1
0
279,704
0
L
Nu Wa
11,693
650
46
3
0
252,238
0
W
Skadi
12,237
680
68
4
0
298,823
1
W
Thor
12,977
721
79
4
0
324,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role