Player Matchup

King Arthur
King Arthur
Fanatic680
King Arthur
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,850 Elo+
Party 1
Ne Zha
Ne Zha
LemonLimes72
Ne Zha
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 16L
1,237 Elo+
Party 2
Nu Wa
Nu Wa
Pinto_bean1
Nu Wa
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 21L
1,237 Elo+
Party 2
Charybdis
Charybdis
Runnerbilly
Charybdis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,850 Elo+
Party 1
Bacchus
Bacchus
ricatolla
Bacchus
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 51L
1,237 Elo+
Party 2
Team Averages
Level 148
1,500 SR
1,482 Elo+

VS

Team Averages
Level 130
1,460 SR
1,505 Elo+
Xbalanque
Xbalanque
IDONK3YI
Xbalanque
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,917 Elo+
Solo
Mercury
Mercury
Ranqom12324
Mercury
Level 72
God Stats
1W - 2L
1,298 SR
Queue Stats
10W - 21L
1,176 Elo+
Party 3
Bellona
Bellona
SixPathsMatt
Bellona
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Surtr
Surtr
TheOmniGift
Surtr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,224 Elo+
Solo
Agni
Agni
thatguy1359
Agni
Level 159
God Stats
42W - 31L
1,500 SR
Queue Stats
704W - 617L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fanatic680
King Arthur
12
0 / 3 / 0
7,108
508
9,407
13,831
12,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
11
2 / 5 / 1
7,005
500
7,339
13,050
5,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 4 / 0
6,762
483
6,252
7,852
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charybdis
Runnerbilly
Charybdis
10
0 / 2 / 0
5,838
417
5,703
10,855
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ricatolla
Bacchus
10
0 / 3 / 2
6,604
472
5,798
12,961
17,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IDONK3YI
Xbalanque
15
3 / 0 / 0
8,382
599
8,169
7,977
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Ranqom12324
Mercury
14
7 / 3 / 6
8,950
639
8,527
13,137
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bellona
SixPathsMatt
Bellona
15
2 / 0 / 2
8,522
609
9,668
15,910
17,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

13
3 / 0 / 5
8,354
597
4,421
10,156
8,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 1 / 4
8,125
580
7,648
8,311
2,893
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
17
17
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Fanatic680
King Arthur
0
3
0
0
W
Xbalanque
IDONK3YI
Xbalanque
3
0
0
3
L
Ne Zha
2
5
1
0.5
L
2
4
0
0.5
W
Mercury
Ranqom12324
Mercury
7
3
6
3.33
L
Charybdis
Runnerbilly
Charybdis
0
2
0
0
W
Bellona
SixPathsMatt
Bellona
2
0
2
3
W
3
0
5
5.5
L
Bacchus
ricatolla
Bacchus
0
3
2
0.33
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,499
Damage
38,433
58,549
Taken
55,491
42,084
Mitigated
37,106
13,555
Healing
21,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Fanatic680
King Arthur
9,407
1,696
0
2,805
13,831
12,379
0
0
13,831
0
69,017
W
Xbalanque
IDONK3YI
Xbalanque
8,169
3,312
0
4,225
7,977
3,234
0
2,037
5,940
0
66,741
L
Ne Zha
7,339
3,035
0
1,466
13,050
5,345
0
3,175
9,875
0
49,748
L
6,252
1,296
0
528
7,852
2,723
0
2,979
4,873
46,147
0
W
Mercury
Ranqom12324
Mercury
8,527
5,271
0
1,255
13,137
4,615
0
3,620
9,517
0
69,180
L
Charybdis
Runnerbilly
Charybdis
5,703
2,723
0
4,753
10,855
3,874
0
34
10,821
0
46,641
W
Bellona
SixPathsMatt
Bellona
9,668
4,234
0
7,607
15,910
17,978
0
352
15,558
0
74,289
W
4,421
1,309
202
4,845
10,156
8,386
13
3,507
6,649
932
34,365
L
Bacchus
ricatolla
Bacchus
5,798
1,004
0
4,003
12,961
17,763
0
1,719
11,242
24,125
0
W
7,648
597
0
3,694
8,311
2,893
410
3,104
5,207
71,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,317
Gold Earned
42,333
361
Minions Killed
495
0
Camps Cleared
0
1,262,410
Distance Traveled
1,420,147
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,108
508
114
8
0
257,948
1
W
Xbalanque
8,382
599
111
8
0
275,273
0
L
Ne Zha
7,005
500
72
5
0
288,931
2
L
Nu Wa
6,762
483
74
5
0
197,501
0
W
Mercury
8,950
639
96
7
0
341,125
3
L
Charybdis
5,838
417
68
5
0
247,215
3
W
Bellona
8,522
609
129
9
0
267,806
1
W
Surtr
8,354
597
43
3
0
269,825
1
L
Bacchus
6,604
472
33
2
0
270,815
0
W
Agni
8,125
580
116
8
0
266,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role