Player Matchup

Achilles
Achilles
DatmyFavorite
Achilles
Level 9
God Stats
8W - 3L
1,500 SR
Queue Stats
59W - 41L
1,694 Elo+
Party 2
Rama
Rama
MarauderMochi
Rama
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,853 Elo+
Party 2
Ravana
Ravana
Theb3stGenki
Ravana
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,853 Elo+
Party 2
Ymir
Ymir
night566
Ymir
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 19L
1,853 Elo+
Party 2
Ra
Ra
saguero28
Ra
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 65L
1,853 Elo+
Party 2
Team Averages
Level 87
1,500 SR
1,821 Elo+

VS

Team Averages
Level 102
1,453 SR
1,380 Elo+
Chernobog
Chernobog
DeHampster
Chernobog
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 122L
1,380 Elo+
Party 1
Khepri
Khepri
MauriceYaga
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,263 Elo+
Party 1
Mercury
Mercury
Zooks3
Mercury
Level 126
God Stats
5W - 5L
1,265 SR
Queue Stats
247W - 221L
1,380 Elo+
Party 1
Olorun
Olorun
himanbusther
Olorun
Level 119
God Stats
42W - 20L
1,500 SR
Queue Stats
207W - 194L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
subrahmanyan
Amaterasu
Level 135
God Stats
5W - 5L
1,500 SR
Queue Stats
92W - 89L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DatmyFavorite
Achilles
12
6 / 0 / 3
7,062
706
6,390
5,585
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 2
5,657
566
4,814
7,774
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ravana
11
3 / 0 / 3
6,596
660
7,351
4,366
2,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
9
2 / 0 / 3
5,787
579
3,250
5,866
3,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 1 / 2
6,273
627
2,039
2,594
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DeHampster
Chernobog
9
1 / 2 / 0
5,131
513
5,417
6,543
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
7
0 / 3 / 2
4,960
496
1,059
7,467
4,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Zooks3
Mercury
9
0 / 2 / 1
5,166
517
1,334
6,539
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
11
1 / 1 / 0
6,337
634
1,520
6,717
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Amaterasu
subrahmanyan
Amaterasu
7
0 / 5 / 0
4,313
431
1,255
8,804
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
2
2
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
DatmyFavorite
Achilles
6
0
3
7.5
L
Chernobog
DeHampster
Chernobog
1
2
0
0.5
W
1
1
2
2
L
Khepri
0
3
2
0.33
W
Ravana
3
0
3
4.5
L
Mercury
Zooks3
Mercury
0
2
1
0.25
L
Olorun
1
1
0
1
W
Ymir
2
0
3
3.5
W
1
1
2
2
L
Amaterasu
subrahmanyan
Amaterasu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,844
Damage
10,585
26,185
Taken
36,070
11,644
Mitigated
14,935
11,091
Healing
10,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DatmyFavorite
Achilles
6,390
3,113
0
1,251
5,585
2,221
0
308
5,277
0
47,952
L
Chernobog
DeHampster
Chernobog
5,417
3,530
0
2,307
6,543
2,490
0
1,025
5,518
0
39,330
W
4,814
4,186
0
4,583
7,774
2,461
0
363
7,411
0
41,102
L
Khepri
1,059
174
1,115
1,807
7,467
4,422
0
2,000
5,467
11,532
0
W
Ravana
7,351
2,102
0
2,357
4,366
2,555
615
0
4,366
0
37,419
L
Mercury
Zooks3
Mercury
1,334
625
0
630
6,539
2,222
0
419
6,073
0
38,732
L
Olorun
1,520
708
0
2,079
6,717
2,865
0
1,842
4,821
58,810
0
W
Ymir
3,250
677
0
2,322
5,866
3,379
0
615
5,251
18,093
0
W
2,039
171
222
356
2,594
1,028
0
1,293
1,301
49,679
0
L
Amaterasu
subrahmanyan
Amaterasu
1,255
479
0
2,088
8,804
2,936
0
0
8,242
0
16,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,375
Gold Earned
25,907
355
Minions Killed
296
0
Camps Cleared
0
1,083,286
Distance Traveled
954,807
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,062
706
86
9
0
267,385
0
L
Chernobog
5,131
513
75
8
0
162,360
0
W
Rama
5,657
566
84
8
0
193,793
0
L
Khepri
4,960
496
10
1
0
198,728
1
W
Ravana
6,596
660
71
7
0
210,842
0
L
Mercury
5,166
517
68
7
0
251,399
0
L
Olorun
6,337
634
112
11
0
184,503
0
W
Ymir
5,787
579
20
2
0
197,154
1
W
Ra
6,273
627
94
9
0
214,112
0
L
Amaterasu
4,313
431
31
3
0
157,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role