Player Matchup

Cerberus
Cerberus
ReePeR1
Cerberus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,244 Elo+
Party 1
Artemis
Artemis
bp13iggy
Artemis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,244 Elo+
Party 1
Pele
Pele
llamarebel
Pele
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,244 Elo+
Party 1
Chaac
Chaac
smoke731mcb
Chaac
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,244 Elo+
Party 1
Zhong Kui
Zhong Kui
xxjewcipherxx
Zhong Kui
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,244 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,244 Elo+

VS

Team Averages
Level 90
1,500 SR
1,500 Elo+
Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
A-Aron95751
Raijin
Level 85
God Stats
2W - 5L
1,500 SR
Queue Stats
403W - 405L
1,500 Elo+
Solo
Hachiman
Hachiman
DynaMicW0LF
Hachiman
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
526W - 533L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ITZz Betta
Kukulkan
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
642W - 646L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Polaris Prism
Jing Wei
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 169L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ReePeR1
Cerberus
15
4 / 5 / 8
9,271
1,030
5,348
14,362
11,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
bp13iggy
Artemis
14
4 / 3 / 6
9,224
1,025
7,773
6,861
3,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 4 / 5
8,925
992
5,708
10,173
4,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
0 / 5 / 10
8,160
907
5,848
13,716
13,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zhong Kui
xxjewcipherxx
Zhong Kui
16
7 / 3 / 6
9,548
1,061
14,558
13,046
9,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
1
0 / 0 / 0
2,384
265
0
0
0
Raijin
18
9 / 5 / 8
10,079
1,120
9,462
12,653
5,479
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
DynaMicW0LF
Hachiman
17
6 / 3 / 6
8,629
959
12,519
10,877
4,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
ITZz Betta
Kukulkan
15
2 / 5 / 8
7,716
857
8,081
10,774
4,768
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
Polaris Prism
Jing Wei
12
1 / 5 / 4
7,170
797
1,949
8,269
2,837
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
44
18
Kills
18
20
Deaths
18
35
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
L
Raijin
9
5
8
2.6
L
Hachiman
DynaMicW0LF
Hachiman
6
3
6
3
L
Kukulkan
ITZz Betta
Kukulkan
2
5
8
1.2
L
Jing Wei
Polaris Prism
Jing Wei
1
5
4
0.6
W
Cerberus
ReePeR1
Cerberus
4
5
8
1.6
W
Artemis
bp13iggy
Artemis
4
3
6
2.33
W
3
4
5
1.38
W
0
5
10
1
W
Zhong Kui
xxjewcipherxx
Zhong Kui
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,235
Damage
32,011
58,158
Taken
42,573
42,653
Mitigated
17,800
17,466
Healing
9,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
9,462
1,049
828
2,842
12,653
5,479
0
5,005
7,648
29,841
0
L
Hachiman
DynaMicW0LF
Hachiman
12,519
7,591
565
2,752
10,877
4,716
256
4,789
6,088
0
19,859
L
Kukulkan
ITZz Betta
Kukulkan
8,081
1,085
348
1,455
10,774
4,768
0
4,701
6,073
17,233
0
L
Jing Wei
Polaris Prism
Jing Wei
1,949
1,073
551
566
8,269
2,837
48
5,291
2,978
0
6,267
W
Cerberus
ReePeR1
Cerberus
5,348
137
1,745
3,253
14,362
11,653
405
4,687
9,675
9,266
306
W
Artemis
bp13iggy
Artemis
7,773
2,301
153
1,160
6,861
3,029
2,248
3,250
3,611
0
13,695
W
5,708
441
617
1,777
10,173
4,948
1,474
2,196
7,977
0
15,645
W
5,848
370
784
1,727
13,716
13,823
558
2,690
11,026
0
18,194
W
Zhong Kui
xxjewcipherxx
Zhong Kui
14,558
717
337
5,913
13,046
9,200
4,049
4,720
8,326
28,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,128
Gold Earned
35,978
118
Minions Killed
82
0
Camps Cleared
0
813,131
Distance Traveled
540,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
2,384
265
0
0
0
0
0
L
Raijin
10,079
1,120
42
5
0
119,300
0
L
Hachiman
8,629
959
19
2
0
147,268
0
L
Kukulkan
7,716
857
12
1
0
160,099
0
L
Jing Wei
7,170
797
9
1
0
113,870
0
W
Cerberus
9,271
1,030
15
2
0
171,111
0
W
Artemis
9,224
1,025
14
2
0
154,392
0
W
Pele
8,925
992
24
3
0
175,562
0
W
Chaac
8,160
907
28
3
0
173,845
0
W
Zhong Kui
9,548
1,061
37
4
0
138,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role