Player Matchup

Medusa
Medusa
Dirty_Joiny
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,355 Elo+
Party 1
Lancelot
Lancelot
LiL_ANZ_98
Lancelot
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 89L
1,500 Elo+
Solo
Osiris
Osiris
PostwarLegend
Osiris
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 96L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
TheRavenKing___
Zhong Kui
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
192W - 185L
1,355 Elo+
Party 1
Gilgamesh
Gilgamesh
Vpexs
Gilgamesh
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,500 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,442 Elo+

VS

Team Averages
Level 112
1,500 SR
1,453 Elo+
Jing Wei
Jing Wei
CaliceDaMorte04
Jing Wei
Level 146
God Stats
8W - 14L
1,500 SR
Queue Stats
866W - 884L
1,267 Elo+
Solo
Fafnir
Fafnir
Kiszuujie
Fafnir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Red914
Cthulhu
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
307W - 302L
1,500 Elo+
Solo
Ne Zha
Ne Zha
l IM FLUFF l
Ne Zha
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 34L
1,500 Elo+
Party 2
Nike
Nike
marlb0r0 man69
Nike
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
5 / 8 / 9
10,094
776
11,795
16,497
6,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
LiL_ANZ_98
Lancelot
15
2 / 6 / 8
9,176
706
6,867
13,050
5,635
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 4 / 12
9,178
706
8,781
17,205
21,302
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TheRavenKing___
Zhong Kui
19
4 / 6 / 9
10,939
841
20,594
24,455
15,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Vpexs
Gilgamesh
17
3 / 5 / 13
9,883
760
10,692
19,953
17,030
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
6 / 3 / 12
11,126
856
16,383
11,485
8,258
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Kiszuujie
Fafnir
20
5 / 2 / 16
12,271
944
10,438
14,569
26,090
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Red914
Cthulhu
16
0 / 4 / 16
9,568
736
11,590
16,924
22,507
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ne Zha
20
14 / 3 / 9
12,006
924
29,595
14,262
11,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 5 / 11
10,077
775
14,911
18,585
22,838
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
93
17
Kills
29
29
Deaths
17
51
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
6
3
12
4
L
Medusa
5
8
9
1.19
W
Fafnir
Kiszuujie
Fafnir
5
2
16
6.5
L
Lancelot
LiL_ANZ_98
Lancelot
2
6
8
1
L
3
4
12
2.25
W
Cthulhu
Red914
Cthulhu
0
4
16
2
L
Zhong Kui
TheRavenKing___
Zhong Kui
4
6
9
1.42
L
Gilgamesh
Vpexs
Gilgamesh
3
5
13
1.9
W
Ne Zha
14
3
9
6.17
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,729
Damage
82,917
91,160
Taken
75,825
66,126
Mitigated
91,396
27,936
Healing
19,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
16,383
13,165
920
698
11,485
8,258
2,340
2,580
8,905
0
33,737
L
Medusa
11,795
5,344
1,062
2,259
16,497
6,350
510
2,926
13,571
0
21,347
W
Fafnir
Kiszuujie
Fafnir
10,438
3,854
787
3,789
14,569
26,090
1,373
5,480
9,089
19,056
0
L
Lancelot
LiL_ANZ_98
Lancelot
6,867
915
1,045
955
13,050
5,635
204
3,102
9,948
0
18,208
L
8,781
3,716
744
1,394
17,205
21,302
324
4,635
12,570
0
18,413
W
Cthulhu
Red914
Cthulhu
11,590
904
2,310
1,938
16,924
22,507
1,203
3,495
13,429
20,550
0
L
Zhong Kui
TheRavenKing___
Zhong Kui
20,594
2,908
1,680
11,786
24,455
15,809
664
4,748
19,707
41,079
0
L
Gilgamesh
Vpexs
Gilgamesh
10,692
1,584
1,725
5,286
19,953
17,030
0
6,617
13,336
0
17,364
W
Ne Zha
29,595
4,411
1,348
2,892
14,262
11,703
1,427
4,375
9,887
0
51,531
W
14,911
2,138
2,096
2,700
18,585
22,838
353
4,664
13,921
0
21,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,270
Gold Earned
55,048
130
Minions Killed
150
0
Camps Cleared
0
1,081,132
Distance Traveled
1,300,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,126
856
53
4
0
265,603
0
L
Medusa
10,094
776
23
2
0
200,206
0
W
Fafnir
12,271
944
16
1
0
255,983
0
L
Lancelot
9,176
706
19
1
0
213,754
0
L
Osiris
9,178
706
10
1
0
236,538
0
W
Cthulhu
9,568
736
33
3
0
261,847
0
L
Zhong Kui
10,939
841
51
4
0
196,051
0
L
Gilgamesh
9,883
760
27
2
0
234,583
0
W
Ne Zha
12,006
924
36
3
0
262,622
0
W
Nike
10,077
775
12
1
0
254,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role