Player Matchup

Mercury
Mercury
 
Mercury
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Chubby Nuggz
Sylvanus
Level 92
God Stats
0W - 4L
1,341 SR
Queue Stats
199W - 199L
1,462 Elo+
Party 1
Surtr
Surtr
JayTooThuggie
Surtr
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 22L
1,516 Elo+
Solo
Persephone
Persephone
Valesii
Persephone
Level 63
God Stats
0W - 1L
1,551 SR
Queue Stats
15W - 17L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sneakymilk12
Ah Muzen Cab
Level 88
God Stats
1W - 3L
1,390 SR
Queue Stats
123W - 140L
1,447 Elo+
Solo
Team Averages
Level 94
1,456 SR
1,472 Elo+

VS

Team Averages
Level 88
1,479 SR
1,398 Elo+
Skadi
Skadi
Nokturnalx
Skadi
Level 124
God Stats
1W - 0L
1,375 SR
Queue Stats
17W - 26L
1,365 Elo+
Party 2
Surtr
Surtr
Player One9675
Surtr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 159L
1,376 Elo+
Solo
Nu Wa
Nu Wa
RainbowMocha
Nu Wa
Level 102
God Stats
4W - 3L
1,522 SR
Queue Stats
29W - 44L
1,369 Elo+
Party 2
Fenrir
Fenrir
StickyBunsJr
Fenrir
Level 103
God Stats
4W - 0L
1,883 SR
Queue Stats
41W - 38L
1,499 Elo+
Solo
Ymir
Ymir
tubebitofiufiu15
Ymir
Level 43
God Stats
1W - 4L
1,117 SR
Queue Stats
19W - 34L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 3 / 0
5,751
575
3,157
9,111
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Chubby Nuggz
Sylvanus
8
1 / 1 / 0
4,765
477
1,899
5,035
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 2 / 0
5,171
517
6,008
10,243
6,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Valesii
Persephone
10
2 / 5 / 0
6,725
673
4,072
6,836
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
sneakymilk12
Ah Muzen Cab
9
0 / 1 / 1
5,059
506
3,937
5,450
2,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
1 / 0 / 1
5,759
576
4,039
5,119
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 1 / 0
5,956
596
5,563
9,058
4,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 2 / 2
5,659
566
4,338
6,320
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
7 / 1 / 2
6,593
659
6,923
7,151
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

6
0 / 1 / 2
4,406
441
390
4,156
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
5
Kills
11
12
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
0
0.33
L
Sylvanus
Chubby Nuggz
Sylvanus
1
1
0
1
L
1
2
0
0.5
W
Skadi
1
0
1
1.5
W
1
1
0
1
W
2
2
2
1.5
W
Fenrir
7
1
2
8
L
Persephone
Valesii
Persephone
2
5
0
0.4
L
Ah Muzen Cab
sneakymilk12
Ah Muzen Cab
0
1
1
0.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,073
Damage
21,253
36,675
Taken
31,804
18,081
Mitigated
13,001
8,852
Healing
9,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,157
1,966
0
942
9,111
3,167
0
685
8,426
0
45,382
L
Sylvanus
Chubby Nuggz
Sylvanus
1,899
972
390
970
5,035
4,099
135
413
4,622
13,049
3,732
L
6,008
3,416
0
5,019
10,243
6,747
0
396
9,847
629
35,709
W
Skadi
4,039
1,720
0
3,327
5,119
1,729
363
578
4,541
0
43,882
W
5,563
2,561
0
3,601
9,058
4,326
28
204
8,295
695
50,292
W
4,338
988
0
450
6,320
2,173
0
3,635
2,685
31,104
0
W
Fenrir
6,923
1,954
0
788
7,151
2,752
0
740
6,411
0
31,067
L
Persephone
Valesii
Persephone
4,072
348
0
691
6,836
1,932
837
3,283
3,548
47,565
0
L
Ah Muzen Cab
sneakymilk12
Ah Muzen Cab
3,937
1,515
0
840
5,450
2,136
517
141
5,309
0
35,960
W
390
35
83
1,398
4,156
2,021
0
849
3,307
7,968
2,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,471
Gold Earned
28,373
319
Minions Killed
304
0
Camps Cleared
0
934,935
Distance Traveled
957,674
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,751
575
81
8
0
219,006
2
L
Sylvanus
4,765
477
35
4
0
160,718
0
L
Surtr
5,171
517
67
7
0
183,974
2
W
Skadi
5,759
576
86
9
0
202,490
0
W
Surtr
5,956
596
93
9
0
184,932
0
W
Nu Wa
5,659
566
52
5
0
182,635
0
W
Fenrir
6,593
659
53
5
0
229,907
0
L
Persephone
6,725
673
92
9
0
196,194
0
L
Ah Muzen Cab
5,059
506
44
4
0
175,043
1
W
Ymir
4,406
441
20
2
0
157,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role