Player Matchup

Fenrir
Fenrir
Bronze III
Hinа
Fenrir
Bronze III
Level 127
God Stats
0W - 1L
1,782 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
TheBrood
Hun Batz
Bronze III
Level 129
God Stats
2W - 3L
1,608 SR
Queue Stats
54W - 65L
929 MMR
Solo
Anubis
Anubis
Bronze III
YellokGhost
Anubis
Bronze III
Level 125
God Stats
1W - 2L
1,570 SR
Queue Stats
1W - 3L
1,400 MMR
Party 1
Achilles
Achilles
Bronze III
iTz-Celery
Achilles
Bronze III
Level 85
God Stats
0W - 1L
1,111 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
løcalhøst
Xbalanque
Bronze III
Level 127
God Stats
16W - 14L
1,604 SR
Queue Stats
33W - 27L
1,674 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,535 SR
1,401 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,669 SR
1,983 MMR
Ao Kuang
Ao Kuang
Bronze III
 
Ao Kuang
Bronze III
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
CIawwwXO
Athena
Bronze III
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
2,553 MMR
Solo
Zeus
Zeus
Bronze III
TheGermanGod
Zeus
Bronze III
Level 59
God Stats
4W - 0L
1,884 SR
Queue Stats
41W - 28L
2,764 MMR
Solo
Mulan
Mulan
Bronze III
lIREVOXIl
Mulan
Bronze III
Level 128
God Stats
1W - 0L
1,732 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Rama
Rama
Bronze III
nerfCAMPers
Rama
Bronze III
Level 38
God Stats
2W - 0L
1,727 SR
Queue Stats
4W - 0L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hinа
Fenrir
1
0 / 0 / 0
3,045
381
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hun Batz
TheBrood
Hun Batz
8
2 / 4 / 0
4,877
610
3,809
7,072
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
9
1 / 5 / 0
5,068
634
4,912
9,021
4,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
iTz-Celery
Achilles
8
1 / 4 / 1
4,676
585
4,241
7,948
4,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
løcalhøst
Xbalanque
8
0 / 1 / 0
4,513
564
3,375
4,417
1,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliArachneMercuryLancelot

VS

Bans
KhepriThorApolloTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
5 / 0 / 3
6,463
808
5,039
6,963
2,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
CIawwwXO
Athena
9
1 / 0 / 4
5,429
679
1,782
5,978
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
6 / 1 / 3
6,534
817
8,670
4,228
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
lIREVOXIl
Mulan
8
0 / 3 / 4
5,118
640
2,577
7,822
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 0
5,647
706
1,674
5,226
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
13
14
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
0
3
6.5
W
Athena
CIawwwXO
Athena
1
0
4
3
L
Fenrir
Hinа
Fenrir
0
0
0
0
L
Hun Batz
TheBrood
Hun Batz
2
4
0
0.5
W
6
1
3
7.5
L
Anubis
1
5
0
0.2
L
Achilles
iTz-Celery
Achilles
1
4
1
0.38
W
Mulan
lIREVOXIl
Mulan
0
3
4
0.67
L
Xbalanque
løcalhøst
Xbalanque
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,337
Damage
19,742
28,458
Taken
30,217
13,575
Mitigated
13,086
8,837
Healing
12,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,039
1,544
0
2,474
6,963
2,417
0
1,441
5,522
50,327
0
W
Athena
CIawwwXO
Athena
1,782
599
0
1,955
5,978
3,795
0
1,710
4,268
14,906
0
L
Fenrir
Hinа
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
TheBrood
Hun Batz
3,809
1,383
0
1,609
7,072
2,540
0
4,544
2,528
0
24,849
W
8,670
2,146
0
448
4,228
1,142
487
1,761
2,389
47,836
0
L
Anubis
4,912
704
0
3,526
9,021
4,808
0
7,683
1,338
36,396
0
L
Achilles
iTz-Celery
Achilles
4,241
1,412
0
2,542
7,948
4,692
0
2,255
5,693
0
22,073
W
Mulan
lIREVOXIl
Mulan
2,577
933
0
3,104
7,822
3,743
351
0
7,414
0
24,435
L
Xbalanque
løcalhøst
Xbalanque
3,375
1,306
0
1,160
4,417
1,535
0
1,009
3,408
0
26,424
W
1,674
1,440
0
4,382
5,226
1,989
688
0
5,226
0
46,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,179
Gold Earned
29,191
201
Minions Killed
323
0
Camps Cleared
0
632,795
Distance Traveled
836,448
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,463
808
80
10
0
208,288
1
W
Athena
5,429
679
20
3
0
162,956
2
L
Fenrir
3,045
381
0
0
0
0
0
L
Hun Batz
4,877
610
52
7
0
181,569
0
W
Zeus
6,534
817
83
10
0
166,226
0
L
Anubis
5,068
634
66
8
0
141,019
0
L
Achilles
4,676
585
40
5
0
156,324
0
W
Mulan
5,118
640
49
6
0
152,596
0
L
Xbalanque
4,513
564
43
5
0
153,883
0
W
Rama
5,647
706
91
11
0
146,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role