Player Matchup

Bakasura
Bakasura
demonicwizard04
Bakasura
Level 160
God Stats
3W - 3L
1,683 SR
Queue Stats
281W - 132L
1,843 Elo+
Party 1
Fenrir
Fenrir
j0o1s2e3ph
Fenrir
Level 158
God Stats
2W - 0L
1,794 SR
Queue Stats
158W - 104L
1,744 Elo+
Party 1
Hel
Hel
thesilverfox253
Hel
Level 154
God Stats
3W - 3L
1,504 SR
Queue Stats
386W - 212L
1,849 Elo+
Party 1
Team Averages
Level 157
1,660 SR
1,812 Elo+

VS

Team Averages
Level 104
1,558 SR
1,620 Elo+
Baron Samedi
Baron Samedi
RSRSI
Baron Samedi
Level 33
God Stats
10W - 9L
1,588 SR
Queue Stats
82W - 77L
1,516 Elo+
Solo
Susano
Susano
RatedTrumps
Susano
Level 120
God Stats
1W - 1L
1,667 SR
Queue Stats
41W - 50L
1,613 Elo+
Solo
Shiva
Shiva
zPhantomGanon
Shiva
Level 159
God Stats
0W - 1L
1,421 SR
Queue Stats
76W - 45L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
10 / 3 / 2
12,668
905
18,521
24,411
16,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
j0o1s2e3ph
Fenrir
14
1 / 4 / 7
9,703
693
10,873
21,446
23,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 7 / 5
11,259
804
13,086
15,909
6,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RSRSI
Baron Samedi
15
1 / 6 / 8
10,006
715
8,937
13,438
6,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
15
7 / 6 / 5
11,429
816
20,614
18,485
7,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 2 / 5
10,719
766
17,167
19,037
14,670
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
14
Kills
14
14
Deaths
14
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
RSRSI
Baron Samedi
1
6
8
0.83
L
Susano
7
6
5
1.58
W
Bakasura
10
3
2
3.67
W
Fenrir
j0o1s2e3ph
Fenrir
1
4
7
1.13
W
3
7
5
0.79
L
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,480
Damage
46,718
61,766
Taken
50,960
46,746
Mitigated
28,228
24,843
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
RSRSI
Baron Samedi
8,937
1,013
1,246
3,267
13,438
6,054
784
3,120
9,371
32,654
0
L
Susano
20,614
3,124
0
1,434
18,485
7,504
1,100
4,428
12,650
0
51,679
W
Bakasura
18,521
12,211
0
7,458
24,411
16,380
1,014
3,258
21,153
0
68,192
W
Fenrir
j0o1s2e3ph
Fenrir
10,873
2,860
747
3,331
21,446
23,803
667
4,582
16,864
0
21,006
W
13,086
781
6,180
7,127
15,909
6,563
633
1,754
14,155
49,986
0
L
17,167
2,844
0
1,796
19,037
14,670
100
5,554
12,205
0
38,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,630
Gold Earned
32,154
189
Minions Killed
165
0
Camps Cleared
0
910,006
Distance Traveled
768,535
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,006
715
57
4
0
227,317
3
L
Susano
11,429
816
73
5
0
275,267
2
W
Bakasura
12,668
905
92
7
0
335,399
2
W
Fenrir
9,703
693
6
0
0
293,477
5
W
Hel
11,259
804
91
7
0
281,130
0
L
Shiva
10,719
766
35
3
0
265,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role