Player Matchup

Hou Yi
Hou Yi
BigWeenieCaprini
Hou Yi
Level 114
God Stats
3W - 0L
1,831 SR
Queue Stats
66W - 31L
1,781 Elo+
Party 2
Horus
Horus
MagesAreTuff
Horus
Level 126
God Stats
5W - 0L
1,818 SR
Queue Stats
334W - 227L
1,787 Elo+
Party 2
Terra
Terra
Mrsinister916
Terra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,324 Elo+
Solo
Team Averages
Level 114
1,716 SR
1,631 Elo+

VS

Team Averages
Level 124
1,447 SR
1,486 Elo+
Tyr
Tyr
AXEMAN2017
Tyr
Level 158
God Stats
5W - 9L
1,298 SR
Queue Stats
684W - 731L
1,462 Elo+
Party 1
He Bo
He Bo
P0ll0SHERMANOS33
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,552 Elo+
Solo
Ratatoskr
Ratatoskr
RXP EIite
Ratatoskr
Level 89
God Stats
25W - 20L
1,543 SR
Queue Stats
331W - 414L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 2 / 1
14,259
839
34,319
18,113
10,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 0 / 15
12,397
729
18,176
21,840
27,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
1 / 0 / 11
13,075
769
7,800
11,124
10,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
10,109
595
8,167
32,733
53,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 7 / 0
10,960
645
21,500
20,515
7,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
RXP EIite
Ratatoskr
13
0 / 9 / 2
9,694
570
7,919
19,903
14,450
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
20
Kills
2
2
Deaths
20
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
17
2
1
8.75
W
2
0
15
9.5
W
1
0
11
6.5
L
2
7
0
0.29
L
Ratatoskr
RXP EIite
Ratatoskr
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,295
Damage
37,586
51,077
Taken
73,151
48,705
Mitigated
75,718
26,598
Healing
21,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,167
661
169
12,587
32,733
53,847
392
3,834
27,885
0
32,719
W
34,319
23,175
0
4,348
18,113
10,411
2,338
7,207
10,906
59
93,537
W
18,176
7,126
2,088
9,451
21,840
27,346
609
9,201
12,639
664
42,723
W
7,800
1,108
6,657
4,054
11,124
10,948
258
5,223
5,901
49,693
0
L
21,500
1,264
101
6,362
20,515
7,421
84
1,778
18,163
60,301
0
L
Ratatoskr
RXP EIite
Ratatoskr
7,919
343
245
2,207
19,903
14,450
423
2,955
16,609
0
30,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,731
Gold Earned
30,763
211
Minions Killed
159
0
Camps Cleared
0
954,355
Distance Traveled
904,023
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,109
595
31
2
0
312,114
0
W
Hou Yi
14,259
839
106
6
0
286,549
1
W
Horus
12,397
729
43
3
0
306,964
1
W
Terra
13,075
769
62
4
0
360,842
2
L
He Bo
10,960
645
83
5
0
293,131
2
L
Ratatoskr
9,694
570
45
3
0
298,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role