Player Matchup

Sobek
Sobek
Deneault12
Sobek
Level 160
God Stats
6W - 6L
1,557 SR
Queue Stats
248W - 276L
1,507 Elo+
Solo
Ah Puch
Ah Puch
FatBlackDumb
Ah Puch
Level 87
God Stats
0W - 2L
1,534 SR
Queue Stats
203W - 231L
1,404 Elo+
Party 3
Bellona
Bellona
Samurai Jett
Bellona
Level 67
God Stats
6W - 5L
1,537 SR
Queue Stats
156W - 190L
1,441 Elo+
Party 3
Camazotz
Camazotz
WOLF2563
Camazotz
Level 148
God Stats
2W - 4L
1,402 SR
Queue Stats
141W - 161L
1,410 Elo+
Solo
Cernunnos
Cernunnos
scissorsnip1
Cernunnos
Level 67
God Stats
3W - 1L
1,551 SR
Queue Stats
75W - 95L
1,481 Elo+
Solo
Team Averages
Level 106
1,516 SR
1,449 Elo+

VS

Team Averages
Level 143
1,608 SR
1,481 Elo+
Sun Wukong
Sun Wukong
Hyro XL
Sun Wukong
Level 159
God Stats
12W - 9L
1,634 SR
Queue Stats
397W - 383L
1,498 Elo+
Party 1
Neith
Neith
King Arthur3692
Neith
Level 155
God Stats
24W - 10L
1,711 SR
Queue Stats
326W - 314L
1,512 Elo+
Party 1
Da Ji
Da Ji
antimcblind139
Da Ji
Level 119
God Stats
4W - 2L
1,645 SR
Queue Stats
61W - 82L
1,409 Elo+
Party 2
Sylvanus
Sylvanus
josee225
Sylvanus
Level 123
God Stats
185W - 154L
1,578 SR
Queue Stats
336W - 312L
1,556 Elo+
Solo
Atlas
Atlas
wartaco924
Atlas
Level 160
God Stats
147W - 147L
1,472 SR
Queue Stats
602W - 688L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 1 / 1
6,757
422
3,631
14,235
11,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
FatBlackDumb
Ah Puch
13
1 / 6 / 0
7,699
481
5,080
8,694
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Samurai Jett
Bellona
13
3 / 3 / 0
8,139
509
10,604
15,281
18,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
WOLF2563
Camazotz
13
1 / 3 / 3
7,868
492
5,179
15,765
6,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
scissorsnip1
Cernunnos
15
0 / 3 / 1
8,217
514
5,246
14,025
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hyro XL
Sun Wukong
14
3 / 2 / 2
8,664
542
6,720
13,277
17,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 0
9,256
579
10,791
9,240
3,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 2 / 5
8,835
552
9,006
10,793
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
josee225
Sylvanus
17
2 / 0 / 4
9,625
602
3,645
9,766
5,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
14
4 / 0 / 4
8,991
562
10,254
16,053
15,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
16
16
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
1
1
0.5
L
Ah Puch
FatBlackDumb
Ah Puch
1
6
0
0.17
W
Sun Wukong
Hyro XL
Sun Wukong
3
2
2
2
W
3
1
0
3
L
Bellona
Samurai Jett
Bellona
3
3
0
1
L
Camazotz
WOLF2563
Camazotz
1
3
3
0.83
W
4
2
5
3.25
W
Sylvanus
josee225
Sylvanus
2
0
4
4
L
Cernunnos
scissorsnip1
Cernunnos
0
3
1
0.17
W
Atlas
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,740
Damage
40,416
68,000
Taken
59,129
44,362
Mitigated
47,584
23,238
Healing
22,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
3,631
363
0
6,172
14,235
11,055
0
4,053
10,182
23,219
2,216
L
Ah Puch
FatBlackDumb
Ah Puch
5,080
364
0
1,281
8,694
3,285
0
5,206
3,488
59,104
0
W
Sun Wukong
Hyro XL
Sun Wukong
6,720
2,170
0
3,965
13,277
17,922
110
738
12,539
0
43,794
W
10,791
3,062
0
2,058
9,240
3,891
4,624
632
8,608
0
79,088
L
Bellona
Samurai Jett
Bellona
10,604
3,279
0
4,010
15,281
18,345
0
2,332
12,949
0
54,767
L
Camazotz
WOLF2563
Camazotz
5,179
1,667
0
8,280
15,765
6,184
0
1,495
14,270
0
52,820
W
9,006
2,272
563
3,011
10,793
4,566
89
1,100
9,693
0
47,037
W
Sylvanus
josee225
Sylvanus
3,645
1,211
520
5,689
9,766
5,993
1,713
1,841
7,925
81,061
21,137
L
Cernunnos
scissorsnip1
Cernunnos
5,246
1,996
0
3,495
14,025
5,493
32
620
13,405
0
85,163
W
Atlas
10,254
3,153
826
5,462
16,053
15,212
38
3,974
12,079
36,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,680
Gold Earned
45,371
482
Minions Killed
511
0
Camps Cleared
0
1,549,059
Distance Traveled
1,483,682
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,757
422
32
2
0
291,164
11
L
Ah Puch
7,699
481
115
7
0
296,859
2
W
Sun Wukong
8,664
542
75
5
0
294,343
2
W
Neith
9,256
579
143
9
0
267,730
4
L
Bellona
8,139
509
96
6
0
314,399
1
L
Camazotz
7,868
492
103
6
0
358,056
2
W
Da Ji
8,835
552
84
5
0
338,891
0
W
Sylvanus
9,625
602
174
11
0
312,596
5
L
Cernunnos
8,217
514
136
9
0
288,581
1
W
Atlas
8,991
562
35
2
0
270,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role