Player Matchup

Olorun
Olorun
CAPTANCUPCAKE1
Olorun
Level 159
God Stats
4W - 0L
1,891 SR
Queue Stats
275W - 167L
1,612 Elo+
Party 1
Ishtar
Ishtar
EndYourMisery
Ishtar
Level 106
God Stats
2W - 1L
1,328 SR
Queue Stats
26W - 17L
1,608 Elo+
Party 1
Shiva
Shiva
GoozeJuze
Shiva
Level 117
God Stats
9W - 2L
1,875 SR
Queue Stats
102W - 70L
1,648 Elo+
Party 1
Neith
Neith
LuciPunPun
Neith
Level 24
God Stats
5W - 4L
1,282 SR
Queue Stats
33W - 28L
1,547 Elo+
Party 1
Ganesha
Ganesha
OnstageCharlie
Ganesha
Level 158
God Stats
3W - 2L
1,513 SR
Queue Stats
241W - 194L
1,584 Elo+
Party 1
Team Averages
Level 113
1,578 SR
1,600 Elo+

VS

Team Averages
Level 37
1,568 SR
1,419 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FRIKI09
Artemis
Level 117
God Stats
0W - 1L
1,685 SR
Queue Stats
2W - 4L
1,430 Elo+
Solo
Hel
Hel
Pewdizle
Hel
Level 24
God Stats
0W - 9L
1,224 SR
Queue Stats
9W - 12L
1,463 Elo+
Party 2
Bellona
Bellona
crayonmuncher92
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,301 Elo+
Party 2
Cabrakan
Cabrakan
itzbasic
Cabrakan
Level 19
God Stats
4W - 2L
1,931 SR
Queue Stats
26W - 37L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 3
9,171
834
15,282
10,932
6,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 2 / 6
7,807
710
6,718
7,347
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
GoozeJuze
Shiva
16
6 / 0 / 3
8,872
807
11,915
10,839
7,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
14
0 / 0 / 8
7,553
687
7,171
4,839
2,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 0 / 12
8,369
761
7,970
9,285
11,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 0 / 0
7,196
654
6,907
9,965
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
FRIKI09
Artemis
15
0 / 3 / 3
7,801
709
8,134
13,273
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 4 / 0
6,917
629
5,584
12,372
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 0
6,720
611
6,003
11,501
11,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
itzbasic
Cabrakan
13
3 / 3 / 0
7,363
669
5,917
11,687
7,196
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
15
Kills
3
3
Deaths
15
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
W
8
1
3
9.5
W
1
2
6
2
L
Artemis
FRIKI09
Artemis
0
3
3
0.5
W
Shiva
GoozeJuze
Shiva
6
0
3
7.5
W
Neith
0
0
8
4
W
0
0
12
6
L
0
4
0
0
L
0
5
0
0
L
Cabrakan
itzbasic
Cabrakan
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,056
Damage
32,545
43,242
Taken
58,798
31,615
Mitigated
34,599
18,123
Healing
17,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,907
5,765
0
3,946
9,965
4,272
232
2,622
7,343
0
32,836
W
15,282
9,794
359
7,659
10,932
6,143
2,299
3,542
7,253
43,269
0
W
6,718
3,667
0
2,412
7,347
3,441
180
2,624
4,678
0
28,345
L
Artemis
FRIKI09
Artemis
8,134
2,622
0
3,322
13,273
6,242
688
5,905
7,368
0
37,029
W
Shiva
GoozeJuze
Shiva
11,915
1,991
128
3,063
10,839
7,529
154
2,679
7,962
0
33,976
W
Neith
7,171
2,417
0
1,232
4,839
2,774
766
426
4,330
0
28,084
W
7,970
618
0
3,270
9,285
11,728
0
2,230
6,766
16,283
0
L
5,584
283
3,118
5,682
12,372
5,077
0
4,786
7,586
20,396
0
L
6,003
1,008
0
1,052
11,501
11,812
229
4,335
7,166
0
10,622
L
Cabrakan
itzbasic
Cabrakan
5,917
741
0
763
11,687
7,196
0
5,604
6,083
10,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,772
Gold Earned
35,997
231
Minions Killed
172
0
Camps Cleared
0
1,102,491
Distance Traveled
1,012,205
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,196
654
61
6
0
215,407
0
W
Olorun
9,171
834
73
7
0
209,909
3
W
Ishtar
7,807
710
41
4
0
211,854
3
L
Artemis
7,801
709
53
5
0
191,581
3
W
Shiva
8,872
807
59
5
0
242,876
0
W
Neith
7,553
687
52
5
0
210,511
0
W
Ganesha
8,369
761
6
1
0
227,341
3
L
Hel
6,917
629
38
3
0
207,577
2
L
Bellona
6,720
611
10
1
0
175,754
0
L
Cabrakan
7,363
669
10
1
0
221,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role