Player Matchup

Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold IV
Kanyyee West
Yu Huang
Gold IV
Level 129
God Stats
0W - 2L
1,355 SR
Queue Stats
322W - 323L
1,344 MMR
Party 2
Jormungandr
Jormungandr
Gold IV
Lil_Kenja
Jormungandr
Gold IV
Level 123
God Stats
25W - 17L
1,544 SR
Queue Stats
242W - 237L
1,411 MMR
Solo
Cerberus
Cerberus
Gold II
PPisMicroscopic
Cerberus
Gold II
Level 100
God Stats
2W - 6L
1,353 SR
Queue Stats
166W - 174L
1,452 MMR
Party 2
Cupid
Cupid
Gold V
shaqfitz
Cupid
Gold V
Level 129
God Stats
55W - 44L
1,585 SR
Queue Stats
159W - 170L
1,437 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,467 SR
1,429 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,546 SR
1,449 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold I
I HOT N BEEFY I
Nu Wa
Gold I
Level 153
God Stats
52W - 35L
1,597 SR
Queue Stats
364W - 371L
1,468 MMR
Party 1
Fenrir
Fenrir
Gold II
Kevinrifffkf
Fenrir
Gold II
Level 155
God Stats
2W - 2L
1,503 SR
Queue Stats
74W - 73L
1,453 MMR
Solo
Fafnir
Fafnir
Gold V
UnitedUnicorn65
Fafnir
Gold V
Level 141
God Stats
6W - 5L
1,476 SR
Queue Stats
402W - 396L
1,400 MMR
Party 1
Medusa
Medusa
Gold V
Weevil Teeth
Medusa
Gold V
Level 128
God Stats
2W - 0L
1,657 SR
Queue Stats
46W - 44L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 2 / 0
6,122
557
5,752
10,703
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
Kanyyee West
Yu Huang
8
2 / 6 / 0
5,469
497
3,918
7,724
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Lil_Kenja
Jormungandr
9
0 / 3 / 2
5,633
512
4,141
9,749
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
8
0 / 2 / 0
5,137
467
3,102
10,605
4,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
shaqfitz
Cupid
9
1 / 2 / 0
5,295
481
2,984
6,210
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
Cu ChulainnCabrakanHadesAwilix

VS

Bans
LancelotAtlasMulanYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 0 / 2
6,799
618
6,618
9,083
5,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 0 / 7
6,720
611
8,331
5,125
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
11
11 / 3 / 1
7,152
650
6,200
9,562
3,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 3
5,906
537
2,903
8,424
5,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
9
1 / 1 / 1
5,675
516
6,622
6,705
2,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
15
15
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
0
0.5
W
Chaac
 
Chaac
0
0
2
1
W
3
0
7
6.5
L
Yu Huang
Kanyyee West
Yu Huang
2
6
0
0.33
W
Fenrir
11
3
1
3.83
L
Jormungandr
Lil_Kenja
Jormungandr
0
3
2
0.33
L
Cerberus
0
2
0
0
W
0
0
3
1.5
W
Medusa
1
1
1
1.5
L
Cupid
shaqfitz
Cupid
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,897
Damage
30,674
44,991
Taken
38,899
17,653
Mitigated
18,451
16,932
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,752
3,734
0
5,556
10,703
4,011
392
398
10,305
0
42,845
W
Chaac
 
Chaac
6,618
1,282
0
4,187
9,083
5,097
0
549
8,534
0
49,740
W
8,331
1,985
0
942
5,125
1,980
0
3,741
1,384
50,557
0
L
Yu Huang
Kanyyee West
Yu Huang
3,918
498
0
835
7,724
2,517
0
3,751
3,973
25,495
0
W
Fenrir
6,200
1,705
0
2,516
9,562
3,581
0
1,517
8,045
0
31,942
L
Jormungandr
Lil_Kenja
Jormungandr
4,141
1,169
0
3,001
9,749
4,369
0
1,982
7,767
42,094
0
L
Cerberus
3,102
92
0
4,376
10,605
4,876
0
4,397
6,208
23,438
3,950
W
2,903
511
1,824
3,287
8,424
5,496
0
2,969
5,455
12,766
0
W
Medusa
6,622
2,911
0
681
6,705
2,297
0
1,289
5,416
0
49,099
L
Cupid
shaqfitz
Cupid
2,984
1,840
362
2,802
6,210
1,880
0
706
5,504
0
28,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,656
Gold Earned
32,252
295
Minions Killed
353
0
Camps Cleared
0
907,778
Distance Traveled
1,023,095
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,122
557
89
8
0
162,273
3
W
Chaac
6,799
618
108
10
0
211,915
3
W
Nu Wa
6,720
611
84
8
0
213,899
4
L
Yu Huang
5,469
497
40
4
0
165,783
2
W
Fenrir
7,152
650
56
5
0
221,416
2
L
Jormungandr
5,633
512
73
7
0
204,904
0
L
Cerberus
5,137
467
43
4
0
180,613
2
W
Fafnir
5,906
537
24
2
0
196,359
2
W
Medusa
5,675
516
81
7
0
179,506
1
L
Cupid
5,295
481
50
5
0
194,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role