Player Matchup

Sol
Sol
Cute munchkins
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,389 Elo+
Party 2
Baba Yaga
Baba Yaga
Fluffymacbunny
Baba Yaga
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,472 Elo+
Party 2
Charybdis
Charybdis
T0mmyt
Charybdis
Level 159
God Stats
3W - 7L
1,244 SR
Queue Stats
271W - 290L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
WifeyMecca
Nu Wa
Level 89
God Stats
6W - 4L
1,546 SR
Queue Stats
59W - 66L
1,384 Elo+
Party 1
King Arthur
King Arthur
thetruedelicous
King Arthur
Level 118
God Stats
2W - 0L
1,815 SR
Queue Stats
13W - 15L
1,386 Elo+
Party 2
Team Averages
Level 99
1,521 SR
1,412 Elo+

VS

Team Averages
Level 110
1,362 SR
1,407 Elo+
Yu Huang
Yu Huang
BubbAlicous25
Yu Huang
Level 153
God Stats
2W - 10L
1,196 SR
Queue Stats
421W - 435L
1,397 Elo+
Solo
Tyr
Tyr
IntricateLotus
Tyr
Level 108
God Stats
0W - 2L
1,285 SR
Queue Stats
177W - 204L
1,413 Elo+
Solo
Sobek
Sobek
Kill-T3chWMB
Sobek
Level 67
God Stats
0W - 1L
1,357 SR
Queue Stats
16W - 21L
1,384 Elo+
Solo
Mercury
Mercury
NOTORIOUSDIV
Mercury
Level 107
God Stats
0W - 3L
1,190 SR
Queue Stats
47W - 71L
1,381 Elo+
Solo
Ares
Ares
RestInPeace LR
Ares
Level 116
God Stats
1W - 1L
1,783 SR
Queue Stats
11W - 15L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 12
11,017
689
13,069
14,628
7,034
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Fluffymacbunny
Baba Yaga
20
5 / 3 / 21
12,458
779
19,062
17,478
10,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
T0mmyt
Charybdis
20
12 / 4 / 14
13,072
817
35,014
17,897
10,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
20
8 / 3 / 22
12,642
790
21,360
10,235
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
thetruedelicous
King Arthur
17
2 / 7 / 17
10,457
654
8,019
20,704
22,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BubbAlicous25
Yu Huang
19
3 / 5 / 10
10,740
671
15,008
18,339
10,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 5 / 10
12,305
769
12,511
24,960
42,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
2 / 9 / 8
9,801
613
11,165
27,994
34,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
NOTORIOUSDIV
Mercury
16
4 / 7 / 6
10,056
629
7,926
15,494
7,490
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 6 / 13
9,793
612
9,539
25,498
25,415
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
66
31
Kills
19
22
Deaths
32
86
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BubbAlicous25
Yu Huang
3
5
10
1.6
W
4
5
12
2
W
Baba Yaga
Fluffymacbunny
Baba Yaga
5
3
21
5.17
L
9
5
10
2.8
L
2
9
8
0.67
L
Mercury
NOTORIOUSDIV
Mercury
4
7
6
1
L
1
6
13
1.25
W
Charybdis
T0mmyt
Charybdis
12
4
14
4.75
W
Nu Wa
8
3
22
6.33
W
King Arthur
thetruedelicous
King Arthur
2
7
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,524
Damage
56,149
80,942
Taken
112,285
55,145
Mitigated
119,429
29,958
Healing
32,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BubbAlicous25
Yu Huang
15,008
559
1,586
6,163
18,339
10,383
494
9,353
8,986
45,519
0
W
13,069
3,890
1,593
3,491
14,628
7,034
3,583
6,842
7,786
19,254
0
W
Baba Yaga
Fluffymacbunny
Baba Yaga
19,062
2,513
2,553
7,415
17,478
10,413
1,047
8,105
9,373
42,005
0
L
12,511
3,208
789
5,387
24,960
42,107
712
13,080
11,880
0
32,811
L
11,165
998
1,509
5,688
27,994
34,034
114
10,671
17,323
22,235
0
L
Mercury
NOTORIOUSDIV
Mercury
7,926
2,457
2,326
3,114
15,494
7,490
0
8,568
6,926
0
24,970
L
9,539
207
872
4,934
25,498
25,415
125
11,819
13,679
14,565
0
W
Charybdis
T0mmyt
Charybdis
35,014
13,480
1,881
4,962
17,897
10,232
2,566
8,852
9,045
0
62,709
W
Nu Wa
21,360
6,571
1,826
1,794
10,235
5,119
1,279
3,424
6,811
38,997
0
W
King Arthur
thetruedelicous
King Arthur
8,019
1,662
1,541
2,902
20,704
22,347
769
8,489
12,215
0
15,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,646
Gold Earned
52,695
162
Minions Killed
158
0
Camps Cleared
0
1,418,688
Distance Traveled
1,375,283
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,740
671
58
4
0
273,664
0
W
Sol
11,017
689
13
1
0
275,503
0
W
Baba Yaga
12,458
779
45
3
0
301,454
0
L
Tyr
12,305
769
36
2
0
305,152
0
L
Sobek
9,801
613
21
1
0
216,004
0
L
Mercury
10,056
629
34
2
0
302,262
0
L
Ares
9,793
612
9
1
0
278,201
0
W
Charybdis
13,072
817
55
3
0
248,641
1
W
Nu Wa
12,642
790
39
2
0
279,171
0
W
King Arthur
10,457
654
10
1
0
313,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role