Player Matchup

Khepri
Khepri
A-AronH01
Khepri
Level 92
God Stats
7W - 1L
1,661 SR
Queue Stats
337W - 269L
1,530 Elo+
Party 1
Janus
Janus
ILoveZach69
Janus
Level 81
God Stats
1W - 1L
1,559 SR
Queue Stats
43W - 46L
1,523 Elo+
Party 2
Thor
Thor
Mikoolaid
Thor
Level 146
God Stats
4W - 2L
1,563 SR
Queue Stats
172W - 110L
1,609 Elo+
Party 2
Horus
Horus
lISplitIl
Horus
Level 104
God Stats
1W - 1L
1,276 SR
Queue Stats
18W - 23L
1,484 Elo+
Party 2
Izanami
Izanami
putTHEmeatANHUR
Izanami
Level 106
God Stats
1W - 1L
1,306 SR
Queue Stats
185W - 162L
1,529 Elo+
Party 1
Team Averages
Level 106
1,473 SR
1,535 Elo+

VS

Team Averages
Level 92
1,597 SR
1,556 Elo+
Danzaburou
Danzaburou
AoiTori1
Danzaburou
Level 91
God Stats
0W - 2L
1,553 SR
Queue Stats
198W - 183L
1,602 Elo+
Solo
Jormungandr
Jormungandr
PHKarpinski
Jormungandr
Level 82
God Stats
3W - 3L
1,581 SR
Queue Stats
301W - 320L
1,539 Elo+
Solo
Ra
Ra
RickandMorphine
Ra
Level 61
God Stats
2W - 2L
1,782 SR
Queue Stats
121W - 74L
1,592 Elo+
Solo
Mulan
Mulan
nogame69
Mulan
Level 83
God Stats
31W - 27L
1,557 SR
Queue Stats
395W - 312L
1,499 Elo+
Solo
Awilix
Awilix
sputnikss
Awilix
Level 142
God Stats
32W - 37L
1,515 SR
Queue Stats
199W - 213L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
A-AronH01
Khepri
12
2 / 2 / 4
8,785
418
6,246
12,349
14,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 3 / 3
10,128
482
10,032
9,184
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
19
5 / 1 / 1
11,808
562
12,690
17,656
8,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Horus
lISplitIl
Horus
14
0 / 5 / 5
8,892
423
9,900
20,744
13,761
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 5 / 4
11,408
543
20,640
20,503
11,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AoiTori1
Danzaburou
15
2 / 6 / 5
10,658
508
8,603
21,050
7,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
PHKarpinski
Jormungandr
14
2 / 3 / 6
9,783
466
7,954
19,573
16,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 0 / 4
11,776
561
12,177
7,481
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
nogame69
Mulan
17
3 / 3 / 7
11,604
553
18,800
23,396
19,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
sputnikss
Awilix
17
6 / 3 / 5
11,676
556
9,256
16,663
6,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
15
Kills
16
16
Deaths
15
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Khepri
A-AronH01
Khepri
2
2
4
2
L
Danzaburou
AoiTori1
Danzaburou
2
6
5
0.75
W
3
3
3
1.5
W
Thor
5
1
1
5.5
L
Jormungandr
PHKarpinski
Jormungandr
2
3
6
1.67
L
3
0
4
5
W
Horus
lISplitIl
Horus
0
5
5
0.5
L
Mulan
nogame69
Mulan
3
3
7
2.17
W
5
5
4
1.4
L
Awilix
sputnikss
Awilix
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,508
Damage
56,790
80,436
Taken
88,163
51,787
Mitigated
54,119
26,487
Healing
28,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
A-AronH01
Khepri
6,246
602
0
2,303
12,349
14,037
0
6,036
6,087
17,296
1,832
L
Danzaburou
AoiTori1
Danzaburou
8,603
3,598
0
5,788
21,050
7,615
783
2,400
18,568
0
71,438
W
10,032
309
0
1,344
9,184
3,904
0
3,932
5,109
71,875
0
W
Thor
12,690
2,493
0
8,696
17,656
8,871
1,140
2,112
15,384
0
125,609
L
Jormungandr
PHKarpinski
Jormungandr
7,954
2,558
42
4,211
19,573
16,860
117
5,272
14,039
36,478
0
L
12,177
2,106
1,777
3,772
7,481
3,431
402
750
6,685
128,799
0
W
Horus
lISplitIl
Horus
9,900
3,743
1,160
4,578
20,744
13,761
0
5,826
13,994
0
54,246
L
Mulan
nogame69
Mulan
18,800
3,036
0
6,368
23,396
19,248
160
5,144
17,926
0
83,782
W
20,640
13,755
0
8,406
20,503
11,214
1,216
2,225
18,159
0
128,579
L
Awilix
sputnikss
Awilix
9,256
3,477
0
6,232
16,663
6,965
574
1,999
14,590
0
84,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,021
Gold Earned
55,497
595
Minions Killed
624
0
Camps Cleared
0
2,043,932
Distance Traveled
2,002,236
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,785
418
20
1
0
403,620
11
L
Danzaburou
10,658
508
113
5
0
364,935
6
W
Janus
10,128
482
123
6
0
434,150
9
W
Thor
11,808
562
190
9
0
448,470
0
L
Jormungandr
9,783
466
49
2
0
408,442
7
L
Ra
11,776
561
205
10
0
415,322
7
W
Horus
8,892
423
82
4
0
397,473
4
L
Mulan
11,604
553
134
6
0
347,822
10
W
Izanami
11,408
543
180
9
0
360,219
1
L
Awilix
11,676
556
123
6
0
465,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role