Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
DrowningInBlood
Persephone
Level 59
God Stats
0W - 1L
1,640 SR
Queue Stats
1W - 2L
1,212 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jmblaz
Tsukuyomi
Level 73
God Stats
3W - 3L
1,485 SR
Queue Stats
58W - 46L
1,567 Elo+
Party 1
Team Averages
Level 80
1,542 SR
1,426 Elo+

VS

Team Averages
Level 100
1,342 SR
1,456 Elo+
Lancelot
Lancelot
BrokenI3ones
Lancelot
Level 74
God Stats
2W - 1L
1,271 SR
Queue Stats
23W - 23L
1,532 Elo+
Party 2
King Arthur
King Arthur
Kabal-I
King Arthur
Level 97
God Stats
3W - 11L
1,253 SR
Queue Stats
111W - 172L
1,314 Elo+
Solo
Hera
Hera
SilverSerpent00
Hera
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
5 / 0 / 8
14,458
803
15,073
27,433
43,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
DrowningInBlood
Persephone
17
3 / 2 / 6
12,323
685
9,542
13,823
6,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Jmblaz
Tsukuyomi
18
5 / 4 / 6
12,647
703
16,876
18,216
11,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BrokenI3ones
Lancelot
17
2 / 5 / 3
12,141
675
14,596
17,904
10,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Kabal-I
King Arthur
16
0 / 6 / 4
10,986
610
10,183
21,392
27,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 2 / 2
13,615
756
22,897
11,907
5,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
6
6
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
5
0
8
9
W
Lancelot
BrokenI3ones
Lancelot
2
5
3
0.7
L
Persephone
DrowningInBlood
Persephone
3
2
6
3
L
Tsukuyomi
Jmblaz
Tsukuyomi
5
4
6
2
W
King Arthur
Kabal-I
King Arthur
0
6
4
0.33
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,491
Damage
47,676
59,472
Taken
51,203
61,486
Mitigated
43,540
16,839
Healing
5,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
15,073
4,474
0
9,269
27,433
43,668
318
8,876
18,557
59,408
0
W
Lancelot
BrokenI3ones
Lancelot
14,596
2,334
417
1,974
17,904
10,657
1,217
8,771
9,133
0
42,293
L
Persephone
DrowningInBlood
Persephone
9,542
1,590
0
1,475
13,823
6,261
664
7,669
6,152
43,876
0
L
Tsukuyomi
Jmblaz
Tsukuyomi
16,876
3,374
0
6,095
18,216
11,557
0
6,955
11,261
0
63,174
W
King Arthur
Kabal-I
King Arthur
10,183
1,018
0
0
21,392
27,515
240
10,061
11,331
262
34,338
W
22,897
4,634
283
2,522
11,907
5,368
1,376
5,831
6,076
84,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,428
Gold Earned
36,742
211
Minions Killed
218
0
Camps Cleared
0
1,012,176
Distance Traveled
994,567
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
14,458
803
39
2
0
333,472
1
W
Lancelot
12,141
675
50
3
0
352,890
0
L
Persephone
12,323
685
86
5
0
312,333
0
L
Tsukuyomi
12,647
703
86
5
0
366,371
3
W
King Arthur
10,986
610
31
2
0
313,580
0
W
Hera
13,615
756
137
8
0
328,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role