Player Matchup

King Arthur
King Arthur
DiamondPinecone
King Arthur
Level 124
God Stats
7W - 12L
1,381 SR
Queue Stats
356W - 281L
1,700 Elo+
Party 1
Cernunnos
Cernunnos
OoooBarracuda
Cernunnos
Level 87
God Stats
1W - 0L
1,368 SR
Queue Stats
77W - 39L
1,621 Elo+
Party 1
Nox
Nox
copperhaxor
Nox
Level 88
God Stats
37W - 40L
1,503 SR
Queue Stats
261W - 322L
1,487 Elo+
Solo
Team Averages
Level 100
1,417 SR
1,603 Elo+

VS

Team Averages
Level 111
1,317 SR
1,472 Elo+
Neith
Neith
Blackmud
Neith
Level 82
God Stats
1W - 1L
1,369 SR
Queue Stats
15W - 17L
1,446 Elo+
Solo
Ares
Ares
ElDzono
Ares
Level 128
God Stats
2W - 5L
1,352 SR
Queue Stats
98W - 123L
1,477 Elo+
Solo
Sol
Sol
trсkster
Sol
Level 124
God Stats
0W - 2L
1,230 SR
Queue Stats
30W - 41L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DiamondPinecone
King Arthur
18
5 / 3 / 10
13,570
714
20,739
27,713
38,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
OoooBarracuda
Cernunnos
20
7 / 1 / 8
14,185
747
25,228
18,846
10,624
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 4 / 7
12,825
675
7,558
16,161
7,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blackmud
Neith
18
3 / 5 / 3
12,697
668
16,731
17,817
11,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ares
ElDzono
Ares
17
2 / 4 / 4
12,799
674
17,126
26,771
42,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
2 / 6 / 4
12,579
662
15,629
18,059
10,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
15
Kills
7
8
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
Blackmud
Neith
3
5
3
0.9
W
King Arthur
DiamondPinecone
King Arthur
5
3
10
3.33
L
Ares
ElDzono
Ares
2
4
4
1
W
Cernunnos
OoooBarracuda
Cernunnos
7
1
8
11
W
3
4
7
1.63
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,525
Damage
49,486
62,720
Taken
62,647
56,890
Mitigated
64,731
16,407
Healing
12,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Blackmud
Neith
16,731
5,991
0
2,735
17,817
11,045
246
2,091
15,726
0
70,103
W
King Arthur
DiamondPinecone
King Arthur
20,739
2,963
0
5,972
27,713
38,415
12
11,637
16,076
0
52,707
L
Ares
ElDzono
Ares
17,126
533
716
3,436
26,771
42,964
386
3,503
23,268
31,340
0
W
Cernunnos
OoooBarracuda
Cernunnos
25,228
15,395
0
8,370
18,846
10,624
2,244
13,285
5,561
0
93,817
W
7,558
888
0
2,065
16,161
7,851
980
7,925
8,236
61,652
0
L
15,629
4,986
0
6,021
18,059
10,722
991
2,028
16,031
68,749
4,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,580
Gold Earned
38,075
224
Minions Killed
225
0
Camps Cleared
0
1,072,935
Distance Traveled
978,613
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,697
668
107
6
0
331,137
6
W
King Arthur
13,570
714
37
2
0
380,688
3
L
Ares
12,799
674
23
1
0
350,578
13
W
Cernunnos
14,185
747
106
6
0
345,617
3
W
Nox
12,825
675
81
4
0
346,630
2
L
Sol
12,579
662
95
5
0
296,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role