Player Matchup

Sol
Sol
 
Sol
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Braxe-Fencer
Chang'e
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,699 Elo+
Solo
Pele
Pele
Valakenta
Pele
Level 108
God Stats
5W - 3L
1,347 SR
Queue Stats
609W - 676L
1,427 Elo+
Solo
Vamana
Vamana
iRanOuttaRPGs
Vamana
Level 82
God Stats
18W - 10L
1,631 SR
Queue Stats
393W - 387L
1,431 Elo+
Solo
Ymir
Ymir
jjm599
Ymir
Level 122
God Stats
3W - 4L
1,374 SR
Queue Stats
364W - 411L
1,414 Elo+
Solo
Team Averages
Level 87
1,471 SR
1,494 Elo+

VS

Team Averages
Level 94
1,490 SR
1,430 Elo+
Terra
Terra
SB Swizzle
Terra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
SOH NightHawk
Achilles
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,385 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WaterBugzz
Tsukuyomi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
delozpeare
Danzaburou
Level 108
God Stats
0W - 2L
1,452 SR
Queue Stats
133W - 126L
1,418 Elo+
Solo
Discordia
Discordia
woodlayers02
Discordia
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 2 / 11
10,078
916
17,204
11,121
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Braxe-Fencer
Chang'e
14
4 / 4 / 9
9,204
837
8,398
10,400
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
17
7 / 4 / 13
10,360
942
10,550
13,328
6,059
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 8
8,830
803
6,395
16,811
12,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
jjm599
Ymir
17
5 / 2 / 12
9,916
901
7,830
14,367
15,868
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
0 / 6 / 10
7,542
686
5,838
13,544
11,189
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
SOH NightHawk
Achilles
11
2 / 6 / 5
7,036
640
6,412
11,470
9,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
WaterBugzz
Tsukuyomi
17
8 / 6 / 4
9,543
868
12,503
14,161
7,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
delozpeare
Danzaburou
12
2 / 2 / 6
7,174
652
4,881
6,585
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
woodlayers02
Discordia
16
3 / 4 / 7
8,766
797
11,168
11,063
4,788
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
47
24
Kills
15
16
Deaths
24
53
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
11
5.75
W
Chang'e
Braxe-Fencer
Chang'e
4
4
9
2.13
L
Terra
0
6
10
0.83
L
Achilles
SOH NightHawk
Achilles
2
6
5
0.75
W
Pele
7
4
13
3.38
L
Tsukuyomi
WaterBugzz
Tsukuyomi
8
6
4
1.67
L
Danzaburou
delozpeare
Danzaburou
2
2
6
2.5
W
2
4
8
1.5
W
Ymir
jjm599
Ymir
5
2
12
5.5
L
Discordia
woodlayers02
Discordia
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,377
Damage
40,802
66,027
Taken
56,823
42,860
Mitigated
34,901
29,476
Healing
14,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,204
8,245
607
5,318
11,121
4,249
4,152
2,094
8,989
33,744
0
W
Chang'e
Braxe-Fencer
Chang'e
8,398
1,585
4,475
2,625
10,400
3,960
1,553
3,171
7,152
13,242
0
L
Terra
5,838
531
805
1,495
13,544
11,189
0
8,250
5,294
8,018
0
L
Achilles
SOH NightHawk
Achilles
6,412
1,831
0
855
11,470
9,030
0
7,717
3,753
0
7,705
W
Pele
10,550
3,906
1,319
2,999
13,328
6,059
934
4,887
8,441
0
21,702
L
Tsukuyomi
WaterBugzz
Tsukuyomi
12,503
3,433
394
3,782
14,161
7,081
0
7,880
6,281
0
25,289
L
Danzaburou
delozpeare
Danzaburou
4,881
1,407
259
3,031
6,585
2,813
0
3,904
2,681
0
13,644
W
6,395
3,143
2,959
5,472
16,811
12,724
311
2,202
14,378
0
15,971
W
Ymir
jjm599
Ymir
7,830
1,218
1,467
2,235
14,367
15,868
523
4,652
9,583
20,967
0
L
Discordia
woodlayers02
Discordia
11,168
2,305
162
3,228
11,063
4,788
0
5,681
5,382
23,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,388
Gold Earned
40,061
115
Minions Killed
71
0
Camps Cleared
0
946,533
Distance Traveled
850,300
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,078
916
54
5
0
169,728
0
W
Chang'e
9,204
837
6
1
0
180,552
0
L
Terra
7,542
686
4
0
0
181,016
0
L
Achilles
7,036
640
4
0
0
181,441
0
W
Pele
10,360
942
15
1
0
226,094
0
L
Tsukuyomi
9,543
868
22
2
0
195,328
0
L
Danzaburou
7,174
652
13
1
0
118,787
2
W
Vamana
8,830
803
15
1
0
200,514
1
W
Ymir
9,916
901
25
2
0
169,645
2
L
Discordia
8,766
797
28
3
0
173,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role