Player Matchup

Olorun
Olorun
Dumanchu
Olorun
Level 67
God Stats
1W - 0L
1,385 SR
Queue Stats
13W - 9L
1,575 Elo+
Solo
Ganesha
Ganesha
EdgiestSummer1
Ganesha
Level 122
God Stats
1W - 0L
1,494 SR
Queue Stats
43W - 23L
1,658 Elo+
Party 2
Chang'e
Chang'e
Phxchino
Chang'e
Level 120
God Stats
2W - 0L
1,752 SR
Queue Stats
90W - 65L
1,645 Elo+
Party 2
Mulan
Mulan
Storminkirby
Mulan
Level 106
God Stats
3W - 2L
1,642 SR
Queue Stats
69W - 64L
1,602 Elo+
Party 2
Ishtar
Ishtar
TheRealMelonMan
Ishtar
Level 106
God Stats
1W - 1L
1,513 SR
Queue Stats
15W - 10L
1,576 Elo+
Party 2
Team Averages
Level 104
1,557 SR
1,611 Elo+

VS

Team Averages
Level 65
1,517 SR
1,475 Elo+
King Arthur
King Arthur
 
King Arthur
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
DuderoniNCheese
Yu Huang
Level 48
God Stats
0W - 1L
1,578 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Loki
Loki
Killmaster1700
Loki
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
MrDragonDescent
Tyr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
stunnaboiant
Kukulkan
Level 49
God Stats
19W - 20L
1,505 SR
Queue Stats
41W - 62L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dumanchu
Olorun
15
4 / 0 / 9
8,453
845
10,570
6,609
3,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 1 / 15
8,508
851
6,568
12,571
15,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Phxchino
Chang'e
16
5 / 0 / 8
8,582
858
10,700
7,730
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
12 / 1 / 3
8,878
888
13,104
12,764
9,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 0 / 6
7,684
768
3,995
7,584
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 6 / 1
6,479
648
5,638
14,502
9,498
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
13
1 / 3 / 1
7,379
738
6,326
7,435
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 5 / 1
6,301
630
4,536
10,672
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 6 / 1
6,553
655
5,815
13,162
9,898
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
stunnaboiant
Kukulkan
14
1 / 2 / 0
7,327
733
6,336
5,562
2,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
22
Kills
2
2
Deaths
22
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
1
0.08
L
Yu Huang
1
3
1
0.5
W
Olorun
Dumanchu
Olorun
4
0
9
8.5
W
0
1
15
7.5
L
0
5
1
0.1
L
0
6
1
0.08
W
Chang'e
Phxchino
Chang'e
5
0
8
9
W
12
1
3
13.5
W
1
0
6
4
L
Kukulkan
stunnaboiant
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,937
Damage
28,651
47,258
Taken
51,333
36,818
Mitigated
29,284
19,038
Healing
1,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,638
1,044
0
385
14,502
9,498
0
8,587
5,915
0
13,284
L
Yu Huang
6,326
1,434
0
0
7,435
2,967
0
5,013
2,422
21,645
0
W
Olorun
Dumanchu
Olorun
10,570
7,052
339
3,062
6,609
3,327
2,917
1,665
4,944
34,467
0
W
6,568
886
619
1,903
12,571
15,529
580
2,802
9,769
22,739
0
L
4,536
659
0
0
10,672
4,544
0
4,025
6,647
0
10,261
L
5,815
748
0
1,134
13,162
9,898
0
7,246
5,916
0
15,007
W
Chang'e
Phxchino
Chang'e
10,700
1,850
2,257
3,499
7,730
4,367
1,509
2,415
5,315
36,622
0
W
13,104
2,448
0
4,572
12,764
9,656
358
4,297
8,467
0
23,681
W
3,995
2,517
577
2,210
7,584
3,939
724
1,483
6,101
0
19,096
L
Kukulkan
stunnaboiant
Kukulkan
6,336
311
0
54
5,562
2,377
0
2,967
2,595
31,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,105
Gold Earned
34,039
231
Minions Killed
153
0
Camps Cleared
0
1,024,042
Distance Traveled
1,011,732
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,479
648
24
2
0
203,097
0
L
Yu Huang
7,379
738
29
3
0
184,653
1
W
Olorun
8,453
845
65
7
0
193,800
0
W
Ganesha
8,508
851
0
0
0
207,051
2
L
Loki
6,301
630
12
1
0
211,182
0
L
Tyr
6,553
655
27
3
0
210,399
0
W
Chang'e
8,582
858
84
8
0
204,855
4
W
Mulan
8,878
888
29
3
0
216,806
0
W
Ishtar
7,684
768
53
5
0
201,530
2
L
Kukulkan
7,327
733
61
6
0
202,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role