Player Matchup

Set
Set
CaptAwesome247
Set
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,417 Elo+
Party 1
Ishtar
Ishtar
CrimsoNllDragoN
Ishtar
Level 43
God Stats
0W - 1L
1,058 SR
Queue Stats
11W - 16L
1,457 Elo+
Party 1
Horus
Horus
cash4k1lls
Horus
Level 66
God Stats
0W - 2L
1,300 SR
Queue Stats
10W - 15L
1,480 Elo+
Party 1
Bacchus
Bacchus
puresaint99
Bacchus
Level 15
God Stats
0W - 1L
1,695 SR
Queue Stats
2W - 4L
1,417 Elo+
Party 1
Janus
Janus
xenosplit
Janus
Level 28
God Stats
10W - 16L
1,420 SR
Queue Stats
44W - 61L
1,403 Elo+
Solo
Team Averages
Level 38
1,394 SR
1,435 Elo+

VS

Team Averages
Level 106
1,531 SR
1,563 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DanteMerchat
Janus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
IntenseGoat
Mercury
Level 158
God Stats
2W - 0L
1,876 SR
Queue Stats
9W - 7L
1,726 Elo+
Party 2
The Morrigan
The Morrigan
Paiadidaisada
The Morrigan
Level 160
God Stats
1W - 2L
1,279 SR
Queue Stats
145W - 131L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
7,353
668
3,521
12,599
7,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 6 / 1
7,455
678
6,264
12,160
5,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
12
0 / 6 / 2
7,022
638
3,440
15,898
15,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
puresaint99
Bacchus
14
1 / 6 / 0
7,926
721
5,986
11,300
5,906
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
xenosplit
Janus
14
2 / 8 / 0
7,936
721
9,241
11,786
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
12 / 0 / 16
9,705
882
16,356
12,636
9,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
 
Jormungandr
15
3 / 0 / 18
8,579
780
5,419
7,906
6,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 1 / 15
7,804
709
4,899
4,389
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
IntenseGoat
Mercury
17
12 / 1 / 10
10,071
916
16,020
8,542
4,963
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Paiadidaisada
The Morrigan
17
5 / 1 / 14
9,674
879
15,019
9,319
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
106
3
Kills
33
33
Deaths
3
4
Assists
73
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
12
0
16
20
W
Jormungandr
 
Jormungandr
3
0
18
12
L
0
7
1
0.07
L
0
6
1
0.08
W
1
1
15
8.5
W
Mercury
IntenseGoat
Mercury
12
1
10
17
W
The Morrigan
Paiadidaisada
The Morrigan
5
1
14
12
L
Horus
0
6
2
0.17
L
Bacchus
puresaint99
Bacchus
1
6
0
0.17
L
Janus
xenosplit
Janus
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,452
Damage
57,713
63,743
Taken
42,792
39,421
Mitigated
27,412
5,344
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
16,356
3,209
0
3,931
12,636
9,147
0
4,504
8,006
0
31,173
W
Jormungandr
 
Jormungandr
5,419
1,624
0
250
7,906
6,903
442
2,831
4,941
21,453
0
L
3,521
1,118
0
110
12,599
7,533
952
5,448
7,108
0
17,302
L
6,264
2,761
0
590
12,160
5,564
123
3,265
8,739
0
19,135
W
4,899
696
0
0
4,389
2,054
1,237
1,990
2,399
14,028
0
W
Mercury
IntenseGoat
Mercury
16,020
9,213
0
932
8,542
4,963
239
1,686
6,808
0
38,975
W
The Morrigan
Paiadidaisada
The Morrigan
15,019
3,744
176
1,833
9,319
4,345
0
4,216
5,018
58,390
391
L
Horus
3,440
1,801
1,700
2,051
15,898
15,731
0
6,006
9,696
0
8,362
L
Bacchus
puresaint99
Bacchus
5,986
43
0
0
11,300
5,906
0
5,364
5,883
17,502
0
L
Janus
xenosplit
Janus
9,241
159
265
628
11,786
4,687
0
4,819
6,814
20,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,692
Gold Earned
45,833
142
Minions Killed
238
0
Camps Cleared
0
948,675
Distance Traveled
1,162,509
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,705
882
24
2
0
229,519
0
W
Jormungandr
8,579
780
27
2
0
222,307
1
L
Set
7,353
668
30
3
0
176,584
1
L
Ishtar
7,455
678
34
3
0
193,116
0
W
Janus
7,804
709
30
3
0
215,677
0
W
Mercury
10,071
916
67
6
0
262,145
3
W
The Morrigan
9,674
879
90
8
0
232,861
0
L
Horus
7,022
638
17
2
0
195,925
0
L
Bacchus
7,926
721
33
3
0
206,059
0
L
Janus
7,936
721
28
3
0
176,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role