Player Matchup

Sol
Sol
ArmyEliteShadow
Sol
Level 66
God Stats
1W - 2L
1,740 SR
Queue Stats
64W - 61L
1,540 Elo+
Party 3
Bacchus
Bacchus
DatJuicyMango
Bacchus
Level 126
God Stats
0W - 1L
1,620 SR
Queue Stats
156W - 161L
1,527 Elo+
Party 3
Hachiman
Hachiman
Jfto3
Hachiman
Level 104
God Stats
3W - 1L
1,566 SR
Queue Stats
92W - 104L
1,489 Elo+
Party 3
Mercury
Mercury
KinkyPreben
Mercury
Level 87
God Stats
0W - 2L
1,318 SR
Queue Stats
10W - 13L
1,483 Elo+
Solo
Scylla
Scylla
Sin312
Scylla
Level 89
God Stats
0W - 2L
1,741 SR
Queue Stats
2W - 7L
1,288 Elo+
Solo
Team Averages
Level 94
1,597 SR
1,465 Elo+

VS

Team Averages
Level 94
1,403 SR
1,495 Elo+
Thanatos
Thanatos
Cri4tur4
Thanatos
Level 68
God Stats
11W - 10L
1,494 SR
Queue Stats
69W - 70L
1,519 Elo+
Party 2
Medusa
Medusa
EroRun
Medusa
Level 158
God Stats
5W - 8L
1,346 SR
Queue Stats
101W - 112L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
IRagsta
Nu Wa
Level 58
God Stats
3W - 3L
1,513 SR
Queue Stats
83W - 73L
1,514 Elo+
Party 1
Izanami
Izanami
SoulTester
Izanami
Level 57
God Stats
4W - 5L
1,347 SR
Queue Stats
65W - 85L
1,440 Elo+
Solo
Cabrakan
Cabrakan
Árgah
Cabrakan
Level 128
God Stats
1W - 1L
1,312 SR
Queue Stats
91W - 86L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,861
533
2,968
8,538
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
9
1 / 0 / 1
5,781
526
2,632
5,016
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
Jfto3
Hachiman
10
0 / 1 / 0
5,499
500
2,381
7,524
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
KinkyPreben
Mercury
6
0 / 1 / 2
4,789
435
1,513
8,717
2,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Sin312
Scylla
10
1 / 2 / 1
5,604
509
893
4,755
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cri4tur4
Thanatos
9
1 / 2 / 4
6,167
561
2,182
6,635
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
EroRun
Medusa
11
1 / 0 / 1
6,588
599
6,610
7,831
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Nu Wa
IRagsta
Nu Wa
12
3 / 0 / 1
7,220
656
6,170
2,831
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
SoulTester
Izanami
13
0 / 1 / 0
7,437
676
3,905
6,758
2,540
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Árgah
Cabrakan
8
1 / 0 / 1
5,688
517
1,846
4,713
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
2
Kills
6
6
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Thanatos
Cri4tur4
Thanatos
1
2
4
1.5
L
Bacchus
1
0
1
1.5
W
Medusa
EroRun
Medusa
1
0
1
1.5
W
Nu Wa
IRagsta
Nu Wa
3
0
1
3.5
L
Hachiman
Jfto3
Hachiman
0
1
0
0
L
Mercury
KinkyPreben
Mercury
0
1
2
1
L
Scylla
Sin312
Scylla
1
2
1
0.75
W
Izanami
SoulTester
Izanami
0
1
0
0
W
Cabrakan
Árgah
Cabrakan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,387
Damage
20,713
34,550
Taken
28,768
13,585
Mitigated
12,799
10,057
Healing
18,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,968
751
0
3,094
8,538
3,070
0
1,266
7,180
38,748
5,319
W
Thanatos
Cri4tur4
Thanatos
2,182
283
0
6,664
6,635
2,554
334
790
5,845
0
28,723
L
Bacchus
2,632
280
0
1,914
5,016
4,201
0
2,032
2,810
17,020
0
W
Medusa
EroRun
Medusa
6,610
2,395
0
4,805
7,831
2,796
912
2,580
5,251
0
50,805
W
Nu Wa
IRagsta
Nu Wa
6,170
1,625
0
682
2,831
1,048
165
1,162
1,669
55,778
0
L
Hachiman
Jfto3
Hachiman
2,381
894
0
2,899
7,524
2,299
0
537
6,877
0
33,116
L
Mercury
KinkyPreben
Mercury
1,513
739
0
1,450
8,717
2,364
0
768
7,839
0
20,686
L
Scylla
Sin312
Scylla
893
200
0
700
4,755
1,651
0
2,757
1,828
37,745
0
W
Izanami
SoulTester
Izanami
3,905
2,901
0
3,670
6,758
2,540
798
197
6,561
0
66,059
W
Cabrakan
Árgah
Cabrakan
1,846
305
0
2,462
4,713
3,861
239
1,649
3,064
14,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,534
Gold Earned
33,100
283
Minions Killed
394
0
Camps Cleared
0
1,079,645
Distance Traveled
1,111,799
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,861
533
76
7
0
208,618
1
W
Thanatos
6,167
561
66
6
0
265,440
2
L
Bacchus
5,781
526
28
3
0
243,446
7
W
Medusa
6,588
599
76
7
0
208,480
5
W
Nu Wa
7,220
656
97
9
0
232,029
5
L
Hachiman
5,499
500
70
6
0
205,532
5
L
Mercury
4,789
435
37
3
0
198,663
0
L
Scylla
5,604
509
72
7
0
223,386
2
W
Izanami
7,437
676
125
11
0
200,855
5
W
Cabrakan
5,688
517
30
3
0
204,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role