Player Matchup

Kuzenbo
Kuzenbo
BeFriEndenU
Kuzenbo
Level 148
God Stats
5W - 2L
1,671 SR
Queue Stats
281W - 306L
1,508 Elo+
Party 1
Izanami
Izanami
SpenserBreezy
Izanami
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 49L
1,385 Elo+
Solo
Jormungandr
Jormungandr
Versability
Jormungandr
Level 157
God Stats
11W - 3L
1,725 SR
Queue Stats
793W - 848L
1,485 Elo+
Solo
Lancelot
Lancelot
YIIIPE
Lancelot
Level 144
God Stats
2W - 5L
1,348 SR
Queue Stats
436W - 483L
1,508 Elo+
Party 1
Fenrir
Fenrir
gh0sttraingirl
Fenrir
Level 123
God Stats
3W - 1L
1,487 SR
Queue Stats
62W - 73L
1,400 Elo+
Solo
Team Averages
Level 143
1,546 SR
1,457 Elo+

VS

Team Averages
Level 86
1,461 SR
1,457 Elo+
Tiamat
Tiamat
SarcasticShad0w
Tiamat
Level 148
God Stats
0W - 2L
1,319 SR
Queue Stats
133W - 147L
1,431 Elo+
Solo
Chernobog
Chernobog
VVaabaa
Chernobog
Level 45
God Stats
1W - 2L
1,485 SR
Queue Stats
133W - 111L
1,518 Elo+
Solo
Kali
Kali
WorstestEver
Kali
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 117L
1,393 Elo+
Solo
Cernunnos
Cernunnos
YoOunGDj
Cernunnos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,491 Elo+
Solo
Heimdallr
Heimdallr
tymir123d
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BeFriEndenU
Kuzenbo
19
3 / 3 / 17
11,789
693
13,363
22,836
44,673
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
20
9 / 5 / 11
13,411
789
24,675
17,669
10,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Versability
Jormungandr
20
7 / 8 / 17
14,080
828
20,381
27,307
44,268
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
YIIIPE
Lancelot
17
4 / 8 / 15
11,223
660
18,797
26,394
19,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 4 / 10
12,169
716
11,460
17,449
11,161
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 16
13,087
770
30,984
20,377
19,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
VVaabaa
Chernobog
20
6 / 4 / 13
12,338
726
14,414
15,914
9,043
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 9 / 5
11,374
669
9,865
24,965
17,832
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
YoOunGDj
Cernunnos
20
6 / 6 / 13
12,883
758
20,192
22,992
12,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
tymir123d
Heimdallr
17
4 / 8 / 17
11,269
663
12,128
20,472
11,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
92
30
Kills
28
28
Deaths
31
70
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BeFriEndenU
Kuzenbo
3
3
17
3.83
L
8
4
16
4
W
Izanami
9
5
11
2.9
L
Chernobog
VVaabaa
Chernobog
6
4
13
3.13
W
Jormungandr
Versability
Jormungandr
7
8
17
1.94
L
4
9
5
0.72
W
Lancelot
YIIIPE
Lancelot
4
8
15
1.44
L
Cernunnos
YoOunGDj
Cernunnos
6
6
13
2.08
W
7
4
10
3
L
Heimdallr
tymir123d
Heimdallr
4
8
17
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,676
Damage
87,583
111,655
Taken
104,720
130,177
Mitigated
70,718
29,773
Healing
36,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BeFriEndenU
Kuzenbo
13,363
4,458
2,376
2,527
22,836
44,673
123
6,075
16,761
18,651
0
L
30,984
2,275
2,140
6,863
20,377
19,723
8
9,214
11,163
46,328
0
W
Izanami
24,675
14,493
4,319
3,476
17,669
10,427
6,242
4,712
12,957
0
55,359
L
Chernobog
VVaabaa
Chernobog
14,414
10,807
2,676
3,903
15,914
9,043
721
5,881
10,033
0
37,542
W
Jormungandr
Versability
Jormungandr
20,381
3,510
2,157
2,377
27,307
44,268
424
8,845
18,462
56,373
0
L
9,865
3,719
2,362
3,677
24,965
17,832
0
5,948
19,017
415
18,049
W
Lancelot
YIIIPE
Lancelot
18,797
3,044
1,962
5,787
26,394
19,648
108
7,846
18,548
0
31,081
L
Cernunnos
YoOunGDj
Cernunnos
20,192
9,399
1,301
8,027
22,992
12,647
885
6,462
16,530
0
43,022
W
11,460
2,250
1,539
3,253
17,449
11,161
1,415
3,921
13,525
0
17,553
L
Heimdallr
tymir123d
Heimdallr
12,128
2,691
1,570
3,815
20,472
11,473
0
6,239
14,233
0
25,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,672
Gold Earned
60,951
184
Minions Killed
186
0
Camps Cleared
0
1,679,882
Distance Traveled
1,532,152
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,789
693
12
1
0
360,087
0
L
Tiamat
13,087
770
38
2
0
328,167
0
W
Izanami
13,411
789
78
5
0
301,721
4
L
Chernobog
12,338
726
42
2
0
290,568
0
W
Jormungandr
14,080
828
63
4
0
273,871
3
L
Kali
11,374
669
22
1
0
306,057
10
W
Lancelot
11,223
660
22
1
0
339,961
1
L
Cernunnos
12,883
758
47
3
0
290,875
0
W
Fenrir
12,169
716
9
1
0
404,242
1
L
Heimdallr
11,269
663
37
2
0
316,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role