Player Matchup

Rama
Rama
ATruFlash
Rama
Level 63
God Stats
3W - 0L
1,791 SR
Queue Stats
38W - 34L
1,397 Elo+
Party 1
Nemesis
Nemesis
Adiggity
Nemesis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 48L
1,412 Elo+
Party 2
Sol
Sol
ELChospiras
Sol
Level 125
God Stats
2W - 1L
1,420 SR
Queue Stats
100W - 146L
1,369 Elo+
Solo
Maui
Maui
KingVulpes
Maui
Level 67
God Stats
1W - 3L
1,162 SR
Queue Stats
45W - 38L
1,422 Elo+
Party 1
Odin
Odin
LeafVillePand
Odin
Level 47
God Stats
2W - 1L
1,523 SR
Queue Stats
22W - 18L
1,491 Elo+
Party 2
Team Averages
Level 69
1,479 SR
1,418 Elo+

VS

Team Averages
Level 92
1,536 SR
1,430 Elo+
Kuzenbo
Kuzenbo
FatPhallus
Kuzenbo
Level 117
God Stats
2W - 1L
1,807 SR
Queue Stats
526W - 600L
1,406 Elo+
Solo
Ishtar
Ishtar
PhantomZeus2489
Ishtar
Level 60
God Stats
0W - 2L
1,295 SR
Queue Stats
81W - 96L
1,427 Elo+
Party 4
Hades
Hades
TheClichedGamer
Hades
Level 129
God Stats
0W - 1L
1,911 SR
Queue Stats
58W - 56L
1,513 Elo+
Party 3
Kukulkan
Kukulkan
YungScimpp
Kukulkan
Level 64
God Stats
0W - 4L
1,087 SR
Queue Stats
107W - 126L
1,404 Elo+
Party 4
Fenrir
Fenrir
schwag9863
Fenrir
Level 89
God Stats
4W - 4L
1,579 SR
Queue Stats
99W - 98L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
13 / 2 / 2
11,582
579
26,713
21,160
10,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Adiggity
Nemesis
17
5 / 4 / 3
11,066
553
12,229
20,184
10,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
8 / 2 / 2
11,582
579
18,144
16,654
7,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 0 / 13
9,453
473
6,076
12,656
12,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 3 / 5
9,350
468
8,259
18,445
17,942
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FatPhallus
Kuzenbo
13
0 / 4 / 2
7,964
398
7,203
19,589
24,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 7 / 0
8,568
428
7,996
14,913
5,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 7
10,353
518
17,198
20,938
12,723
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
YungScimpp
Kukulkan
15
2 / 8 / 1
9,794
490
7,909
16,022
7,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
schwag9863
Fenrir
16
7 / 6 / 1
10,642
532
17,123
22,084
9,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
28
Kills
11
11
Deaths
28
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
13
2
2
7
W
Nemesis
Adiggity
Nemesis
5
4
3
1.63
W
8
2
2
4.5
L
Kuzenbo
FatPhallus
Kuzenbo
0
4
2
0.25
W
0
0
13
6.5
W
2
3
5
1.5
L
1
7
0
0.14
L
1
3
7
1.5
L
Kukulkan
YungScimpp
Kukulkan
2
8
1
0.31
L
Fenrir
schwag9863
Fenrir
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,421
Damage
57,429
89,099
Taken
93,546
58,382
Mitigated
59,761
25,072
Healing
19,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
26,713
22,510
0
11,883
21,160
10,085
1,857
8,490
12,022
0
113,493
W
Nemesis
Adiggity
Nemesis
12,229
6,635
0
2,144
20,184
10,021
984
6,319
13,865
0
109,458
W
18,144
5,807
0
7,331
16,654
7,704
140
6,540
10,114
102,743
0
L
Kuzenbo
FatPhallus
Kuzenbo
7,203
2,662
107
2,481
19,589
24,367
116
3,399
16,190
35,372
0
W
6,076
1,803
116
1,678
12,656
12,630
75
2,499
10,157
22,893
5,789
W
8,259
3,445
0
1,920
18,445
17,942
0
9,524
8,921
0
41,963
L
7,996
5,247
0
2,548
14,913
5,595
440
4,306
10,607
0
61,806
L
17,198
2,221
416
9,843
20,938
12,723
495
3,759
17,179
72,636
0
L
Kukulkan
YungScimpp
Kukulkan
7,909
1,679
0
461
16,022
7,190
1,220
7,301
8,721
71,304
0
L
Fenrir
schwag9863
Fenrir
17,123
4,419
0
3,692
22,084
9,886
34
4,940
17,144
0
64,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,033
Gold Earned
47,321
589
Minions Killed
470
0
Camps Cleared
0
1,800,067
Distance Traveled
1,806,755
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,582
579
165
8
0
304,331
4
W
Nemesis
11,066
553
143
7
0
422,579
1
W
Sol
11,582
579
163
8
0
362,359
2
L
Kuzenbo
7,964
398
45
2
0
377,235
1
W
Maui
9,453
473
39
2
0
317,739
5
W
Odin
9,350
468
79
4
0
393,059
0
L
Ishtar
8,568
428
111
6
0
334,955
4
L
Hades
10,353
518
118
6
0
363,447
2
L
Kukulkan
9,794
490
114
6
0
305,818
5
L
Fenrir
10,642
532
82
4
0
425,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role