Player Matchup

Mulan
Mulan
 
Mulan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Aspenda
Danzaburou
Level 88
God Stats
4W - 1L
1,666 SR
Queue Stats
157W - 156L
1,428 Elo+
Party 1
Merlin
Merlin
Nichavelii2
Merlin
Level 27
God Stats
4W - 7L
1,309 SR
Queue Stats
16W - 24L
1,356 Elo+
Party 1
Thor
Thor
Ursula93
Thor
Level 56
God Stats
5W - 2L
1,649 SR
Queue Stats
76W - 76L
1,488 Elo+
Solo
Team Averages
Level 54
1,525 SR
1,454 Elo+

VS

Team Averages
Level 67
1,456 SR
1,424 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Great77
Geb
Level 119
God Stats
2W - 2L
1,561 SR
Queue Stats
17W - 16L
1,496 Elo+
Solo
Kukulkan
Kukulkan
NajOcaTiJebem
Kukulkan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,434 Elo+
Party 2
Artemis
Artemis
najmackica
Artemis
Level 20
God Stats
1W - 3L
1,397 SR
Queue Stats
4W - 7L
1,403 Elo+
Party 2
Arachne
Arachne
vittycrak
Arachne
Level 47
God Stats
0W - 2L
1,325 SR
Queue Stats
4W - 14L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 2 / 0
5,538
554
1,573
6,263
2,974
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
 
Ganesha
8
0 / 2 / 3
5,318
532
1,473
6,573
4,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Aspenda
Danzaburou
10
2 / 0 / 0
6,233
623
5,099
5,878
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Merlin
10
0 / 1 / 0
5,732
573
1,237
2,419
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thor
9
1 / 0 / 0
5,338
534
1,309
7,159
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 1 / 1
5,657
566
747
3,037
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
8
0 / 2 / 0
4,429
443
2,016
6,240
4,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
NajOcaTiJebem
Kukulkan
11
3 / 1 / 0
6,428
643
6,097
3,129
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
najmackica
Artemis
1
0 / 0 / 0
3,390
339
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
vittycrak
Arachne
10
2 / 0 / 1
5,542
554
2,186
7,386
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
5
5
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
2
0
0.5
W
Ganesha
 
Ganesha
0
2
3
0.75
L
Ra
 
Ra
0
1
1
0.5
W
Danzaburou
Aspenda
Danzaburou
2
0
0
2
L
Geb
0
2
0
0
L
Kukulkan
NajOcaTiJebem
Kukulkan
3
1
0
3
W
Merlin
0
1
0
0
W
Thor
1
0
0
1
L
Artemis
najmackica
Artemis
0
0
0
0
L
Arachne
vittycrak
Arachne
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,691
Damage
11,046
28,292
Taken
19,792
13,155
Mitigated
8,905
11,114
Healing
4,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,573
136
0
944
6,263
2,974
0
3,534
2,729
0
24,897
W
Ganesha
 
Ganesha
1,473
210
0
1,843
6,573
4,308
162
1,304
5,269
12,641
0
L
Ra
 
Ra
747
77
155
1,051
3,037
1,229
0
1,118
1,919
40,923
0
W
Danzaburou
Aspenda
Danzaburou
5,099
2,866
0
4,279
5,878
2,262
130
1,852
4,026
0
45,241
L
Geb
2,016
292
0
564
6,240
4,060
0
116
6,124
17,204
0
L
Kukulkan
NajOcaTiJebem
Kukulkan
6,097
497
0
420
3,129
1,234
0
319
2,810
41,143
0
W
Merlin
1,237
78
0
250
2,419
1,098
582
1,166
1,253
41,382
0
W
Thor
1,309
442
0
3,798
7,159
2,513
0
1,004
6,155
0
37,252
L
Artemis
najmackica
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
vittycrak
Arachne
2,186
1,613
0
2,262
7,386
2,382
0
1,157
6,229
0
30,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,159
Gold Earned
25,446
354
Minions Killed
233
0
Camps Cleared
0
892,852
Distance Traveled
809,524
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,538
554
64
6
0
152,346
1
W
Ganesha
5,318
532
9
1
0
189,090
4
L
Ra
5,657
566
78
8
0
222,942
6
W
Danzaburou
6,233
623
111
11
0
168,541
1
L
Geb
4,429
443
13
1
0
190,073
2
L
Kukulkan
6,428
643
73
7
0
180,440
3
W
Merlin
5,732
573
87
9
0
184,580
5
W
Thor
5,338
534
83
8
0
198,295
0
L
Artemis
3,390
339
0
0
0
0
0
L
Arachne
5,542
554
69
7
0
216,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role