Player Matchup

Cerberus
Cerberus
A nelpatrol7398
Cerberus
Level 29
God Stats
4W - 4L
1,365 SR
Queue Stats
10W - 20L
1,205 Elo+
Party 1
Neith
Neith
Doemel87
Neith
Level 65
God Stats
6W - 4L
1,577 SR
Queue Stats
10W - 9L
1,324 Elo+
Party 1
Baron Samedi
Baron Samedi
THEterpyFlamingo
Baron Samedi
Level 88
God Stats
14W - 15L
1,499 SR
Queue Stats
52W - 69L
1,398 Elo+
Party 1
Team Averages
Level 61
1,481 SR
1,309 Elo+

VS

Team Averages
Level 53
1,553 SR
1,226 Elo+
Neith
Neith
BeefyManCakes
Neith
Level 44
God Stats
39W - 56L
1,391 SR
Queue Stats
54W - 97L
1,232 Elo+
Solo
Ne Zha
Ne Zha
ItzGhostic
Ne Zha
Level 64
God Stats
3W - 3L
1,919 SR
Queue Stats
26W - 36L
1,301 Elo+
Solo
Thoth
Thoth
Pacman_Talker99
Thoth
Level 52
God Stats
0W - 3L
1,350 SR
Queue Stats
3W - 8L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
1 / 1 / 11
10,314
737
3,600
11,287
8,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Doemel87
Neith
17
9 / 1 / 4
11,593
828
10,538
10,677
4,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
THEterpyFlamingo
Baron Samedi
17
5 / 3 / 7
10,806
772
12,860
11,462
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,794
628
4,190
9,138
4,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
ItzGhostic
Ne Zha
14
4 / 5 / 0
10,101
722
7,828
13,623
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 6 / 3
9,337
667
4,899
9,975
3,224
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
5
5
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
1
11
6.5
L
0
4
3
0.38
W
Neith
Doemel87
Neith
9
1
4
11
L
Ne Zha
ItzGhostic
Ne Zha
4
5
0
0.8
L
1
6
3
0.42
W
Baron Samedi
THEterpyFlamingo
Baron Samedi
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,998
Damage
16,917
33,426
Taken
32,736
18,213
Mitigated
13,371
10,822
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,600
55
0
1,613
11,287
8,725
273
1,069
10,218
16,458
0
L
4,190
1,085
0
1,424
9,138
4,268
0
4,237
4,901
0
35,215
W
Neith
Doemel87
Neith
10,538
2,978
0
2,682
10,677
4,201
930
1,579
9,098
0
56,206
L
Ne Zha
ItzGhostic
Ne Zha
7,828
1,249
0
1,202
13,623
5,879
0
6,826
6,797
0
32,664
L
4,899
471
0
1,010
9,975
3,224
0
5,430
4,545
24,270
0
W
Baron Samedi
THEterpyFlamingo
Baron Samedi
12,860
902
1,748
4,779
11,462
5,287
1,677
2,574
8,888
63,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,713
Gold Earned
28,232
190
Minions Killed
149
0
Camps Cleared
0
720,303
Distance Traveled
702,547
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,314
737
32
2
0
238,203
0
L
Neith
8,794
628
63
5
0
227,886
1
W
Neith
11,593
828
75
5
0
249,395
1
L
Ne Zha
10,101
722
32
2
0
245,476
0
L
Thoth
9,337
667
54
4
0
229,185
4
W
Baron Samedi
10,806
772
83
6
0
232,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role