Player Matchup

Neith
Neith
Gold IV
ALoneApache
Neith
Gold IV
Level 159
God Stats
7W - 10L
1,378 SR
Queue Stats
473W - 486L
1,346 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
KuonRoselei
Morgan Le Fay
Gold V
Level 129
God Stats
2W - 4L
1,510 SR
Queue Stats
20W - 23L
1,389 MMR
Solo
Pele
Pele
Bronze III
Nonosaka
Pele
Bronze III
Level 158
God Stats
1W - 0L
1,558 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
OlTitos45
Cerberus
Gold IV
Level 146
God Stats
4W - 1L
1,752 SR
Queue Stats
81W - 80L
1,346 MMR
Solo
Shiva
Shiva
Gold IV
SirWilliam201
Shiva
Gold IV
Level 138
God Stats
70W - 48L
1,614 SR
Queue Stats
431W - 446L
1,358 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,562 SR
1,388 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,361 SR
1,386 MMR
Kumbhakarna
Kumbhakarna
Silver I
AGustin6134
Kumbhakarna
Silver I
Level 116
God Stats
0W - 1L
1,294 SR
Queue Stats
28W - 36L
1,366 MMR
Solo
Apollo
Apollo
Bronze III
CPM_Trueno
Apollo
Bronze III
Level 83
God Stats
0W - 1L
1,177 SR
Queue Stats
0W - 7L
1,353 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
CPM_ZXjericoZX
Ne Zha
Bronze III
Level 77
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 9L
1,307 MMR
Party 1
Achilles
Achilles
Gold IV
Light_Benji-_-99
Achilles
Gold IV
Level 125
God Stats
19W - 26L
1,578 SR
Queue Stats
428W - 436L
1,404 MMR
Solo
Kukulkan
Kukulkan
Bronze III
byJorge2
Kukulkan
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,432
602
6,785
7,016
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
KuonRoselei
Morgan Le Fay
14
1 / 1 / 2
8,339
596
4,575
6,499
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
14
6 / 0 / 3
8,499
607
7,429
12,704
5,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
OlTitos45
Cerberus
12
1 / 1 / 8
7,979
570
5,068
10,892
8,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 1 / 4
8,302
593
9,715
11,404
6,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
CabrakanKaliAthenaIshtar

VS

Bans
CernunnosFenrirBellonaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AGustin6134
Kumbhakarna
12
1 / 1 / 1
7,167
512
2,339
10,863
7,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
CPM_Trueno
Apollo
6
0 / 4 / 0
4,885
349
2,270
10,204
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 2
6,866
490
4,185
10,862
3,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 5 / 0
6,488
463
6,998
16,011
13,781
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
byJorge2
Kukulkan
11
0 / 2 / 1
6,409
458
4,837
6,525
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
3
4
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AGustin6134
Kumbhakarna
1
1
1
1.5
W
3
1
2
4
L
Apollo
CPM_Trueno
Apollo
0
4
0
0
L
1
1
2
2
W
Morgan Le Fay
KuonRoselei
Morgan Le Fay
1
1
2
2
L
1
5
0
0.2
W
Pele
6
0
3
7.5
W
Cerberus
OlTitos45
Cerberus
1
1
8
5
W
2
1
4
4
L
Kukulkan
byJorge2
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,572
Damage
20,629
48,515
Taken
54,465
26,154
Mitigated
30,706
18,642
Healing
9,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AGustin6134
Kumbhakarna
2,339
125
0
1,339
10,863
7,867
0
2,875
7,988
37,826
0
W
6,785
2,318
0
2,501
7,016
3,315
2,279
2,093
4,923
0
72,041
L
Apollo
CPM_Trueno
Apollo
2,270
1,431
0
1,675
10,204
2,513
0
1,396
8,808
0
18,937
L
4,185
1,038
0
2,144
10,862
3,976
0
1,181
9,681
0
39,351
W
Morgan Le Fay
KuonRoselei
Morgan Le Fay
4,575
114
0
1,758
6,499
3,144
830
2,492
4,007
64,426
0
L
6,998
1,379
0
3,862
16,011
13,781
0
1,975
14,036
0
38,238
W
Pele
7,429
1,353
0
7,747
12,704
5,017
0
1,521
11,183
0
63,711
W
Cerberus
OlTitos45
Cerberus
5,068
1,038
183
2,483
10,892
8,379
653
1,980
7,985
23,020
3,855
W
9,715
3,092
106
3,864
11,404
6,299
653
0
11,404
0
47,410
L
Kukulkan
byJorge2
Kukulkan
4,837
561
0
672
6,525
2,569
315
1,715
4,810
43,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,551
Gold Earned
31,815
459
Minions Killed
285
0
Camps Cleared
0
1,365,423
Distance Traveled
1,353,741
32
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,167
512
46
3
0
268,838
2
W
Neith
8,432
602
116
8
0
233,727
11
L
Apollo
4,885
349
26
2
0
266,558
2
L
Ne Zha
6,866
490
67
5
0
336,396
7
W
Morgan Le Fay
8,339
596
127
9
0
266,338
4
L
Achilles
6,488
463
64
5
0
232,849
3
W
Pele
8,499
607
105
8
0
340,127
10
W
Cerberus
7,979
570
33
2
0
255,298
4
W
Shiva
8,302
593
78
6
0
269,933
3
L
Kukulkan
6,409
458
82
6
0
249,100
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role