Player Matchup

Neith
Neith
 
Neith
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Richcrab89
Hades
Level 40
God Stats
13W - 19L
1,377 SR
Queue Stats
61W - 83L
1,350 Elo+
Solo
Lancelot
Lancelot
Xerotjx21
Lancelot
Level 114
God Stats
12W - 11L
1,474 SR
Queue Stats
36W - 24L
1,537 Elo+
Party 2
Ymir
Ymir
oBelieve
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,519 Elo+
Party 2
Kuzenbo
Kuzenbo
oskr5721
Kuzenbo
Level 94
God Stats
13W - 15L
1,515 SR
Queue Stats
231W - 230L
1,312 Elo+
Solo
Team Averages
Level 65
1,473 SR
1,443 Elo+

VS

Team Averages
Level 102
1,513 SR
1,449 Elo+
Chang'e
Chang'e
 
Chang'e
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
GodFatherFrost
Khepri
Level 147
God Stats
5W - 10L
1,443 SR
Queue Stats
80W - 80L
1,496 Elo+
Solo
Serqet
Serqet
Queen_Koreaboo
Serqet
Level 119
God Stats
2W - 5L
1,387 SR
Queue Stats
97W - 82L
1,481 Elo+
Party 1
Jing Wei
Jing Wei
SauceDerk
Jing Wei
Level 99
God Stats
1W - 1L
1,734 SR
Queue Stats
75W - 79L
1,403 Elo+
Solo
Zeus
Zeus
cdogg666187
Zeus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 155L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 0 / 2
6,789
485
5,429
6,262
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
13
3 / 1 / 3
7,584
542
8,440
9,261
4,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Xerotjx21
Lancelot
15
8 / 1 / 2
8,913
637
6,950
9,640
4,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
15
4 / 0 / 2
8,968
641
6,163
7,473
4,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
oskr5721
Kuzenbo
11
1 / 0 / 3
6,899
493
2,912
7,349
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 4 / 0
6,560
469
3,743
9,170
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 0
6,136
438
3,492
7,063
5,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 0
7,113
508
5,590
12,604
5,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
SauceDerk
Jing Wei
11
0 / 2 / 0
6,259
447
4,576
9,236
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 7 / 0
6,129
438
3,268
10,517
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
16
Kills
2
2
Deaths
16
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
2
1
L
Chang'e
 
Chang'e
0
4
0
0
L
0
1
0
0
L
2
2
0
1
W
Hades
3
1
3
4.5
L
Jing Wei
SauceDerk
Jing Wei
0
2
0
0
W
Lancelot
Xerotjx21
Lancelot
8
1
2
9
L
0
7
0
0
W
Ymir
4
0
2
5
W
Kuzenbo
oskr5721
Kuzenbo
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,894
Damage
20,669
39,985
Taken
48,590
20,857
Mitigated
23,020
15,757
Healing
12,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,429
1,337
0
3,987
6,262
2,243
1,440
986
5,276
0
50,429
L
Chang'e
 
Chang'e
3,743
316
133
2,367
9,170
3,751
0
4,711
4,157
46,319
0
L
3,492
335
0
1,537
7,063
5,313
0
2,739
4,324
22,344
5,074
L
5,590
1,851
0
4,198
12,604
5,051
0
2,505
10,071
0
50,555
W
Hades
8,440
965
27
3,972
9,261
4,308
350
3,098
5,649
48,493
0
L
Jing Wei
SauceDerk
Jing Wei
4,576
2,957
0
3,810
9,236
3,450
345
962
8,274
0
42,855
W
Lancelot
Xerotjx21
Lancelot
6,950
1,554
0
965
9,640
4,152
0
705
8,935
0
67,747
L
3,268
1,173
70
476
10,517
5,455
492
6,090
4,383
36,947
0
W
Ymir
6,163
1,653
0
4,394
7,473
4,478
0
3,350
3,969
62,975
0
W
Kuzenbo
oskr5721
Kuzenbo
2,912
1,336
0
2,412
7,349
5,676
29
1,624
5,725
16,167
2,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,153
Gold Earned
32,197
435
Minions Killed
345
0
Camps Cleared
0
1,364,242
Distance Traveled
1,249,697
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,789
485
83
6
0
268,555
2
L
Chang'e
6,560
469
93
7
0
245,807
7
L
Khepri
6,136
438
32
2
0
220,705
3
L
Serqet
7,113
508
83
6
0
303,521
4
W
Hades
7,584
542
88
6
0
234,856
0
L
Jing Wei
6,259
447
79
6
0
255,399
6
W
Lancelot
8,913
637
99
7
0
336,472
3
L
Zeus
6,129
438
58
4
0
224,265
0
W
Ymir
8,968
641
125
9
0
253,687
5
W
Kuzenbo
6,899
493
40
3
0
270,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role