Player Matchup

Thanatos
Thanatos
Dizzybaku
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,328 Elo+
Party 2
Loki
Loki
KupeG
Loki
Level 6
God Stats
1W - 1L
1,738 SR
Queue Stats
2W - 4L
1,696 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MuffinDaddyo
Morgan Le Fay
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,696 Elo+
Party 2
Bellona
Bellona
PTA-Ryuu
Bellona
Level 71
God Stats
0W - 2L
1,349 SR
Queue Stats
7W - 12L
1,318 Elo+
Party 2
Aphrodite
Aphrodite
SI1ENT RAVEN
Aphrodite
Level 127
God Stats
8W - 14L
1,429 SR
Queue Stats
1,598W - 1,701L
1,472 Elo+
Solo
Team Averages
Level 59
1,503 SR
1,502 Elo+

VS

Team Averages
Level 107
1,481 SR
1,420 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Ibuprofren
Achilles
Level 126
God Stats
1W - 1L
1,357 SR
Queue Stats
45W - 40L
1,559 Elo+
Party 1
Danzaburou
Danzaburou
MYnDL3ss
Danzaburou
Level 102
God Stats
29W - 27L
1,518 SR
Queue Stats
284W - 318L
1,425 Elo+
Solo
Nu Wa
Nu Wa
Stricosus
Nu Wa
Level 139
God Stats
2W - 0L
1,528 SR
Queue Stats
26W - 30L
1,417 Elo+
Party 3
Cthulhu
Cthulhu
nemo_luckie_fin_
Cthulhu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,198 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dizzybaku
Thanatos
16
3 / 12 / 2
11,164
1,015
7,497
22,504
11,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
KupeG
Loki
15
0 / 11 / 3
9,563
869
5,377
18,428
7,795
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
MuffinDaddyo
Morgan Le Fay
16
1 / 2 / 4
10,665
970
13,711
12,344
6,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
PTA-Ryuu
Bellona
16
0 / 8 / 4
10,158
923
9,302
34,263
31,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SI1ENT RAVEN
Aphrodite
16
1 / 2 / 4
10,491
954
12,604
16,168
8,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
15 / 1 / 14
14,312
1,301
31,292
11,126
5,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Ibuprofren
Achilles
18
4 / 0 / 23
12,505
1,137
9,853
13,484
20,351
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
MYnDL3ss
Danzaburou
19
9 / 0 / 20
12,307
1,119
19,742
7,423
3,303
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Stricosus
Nu Wa
18
7 / 2 / 23
12,515
1,138
25,748
8,802
3,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 2 / 24
10,872
988
12,733
15,565
17,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
139
5
Kills
35
35
Deaths
5
17
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
15
1
14
22
L
Thanatos
Dizzybaku
Thanatos
3
12
2
0.33
W
Achilles
Ibuprofren
Achilles
4
0
23
15.5
L
Loki
KupeG
Loki
0
11
3
0.14
W
Danzaburou
MYnDL3ss
Danzaburou
9
0
20
19
L
Morgan Le Fay
MuffinDaddyo
Morgan Le Fay
1
2
4
1.5
L
Bellona
PTA-Ryuu
Bellona
0
8
4
0.25
L
Aphrodite
SI1ENT RAVEN
Aphrodite
1
2
4
1.5
W
Nu Wa
Stricosus
Nu Wa
7
2
23
9.25
W
0
2
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,491
Damage
99,368
103,707
Taken
56,400
65,447
Mitigated
50,097
16,389
Healing
20,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
31,292
24,930
0
6,332
11,126
5,616
0
3,906
7,220
0
77,649
L
Thanatos
Dizzybaku
Thanatos
7,497
2,371
0
3,810
22,504
11,645
0
7,755
14,501
0
18,446
W
Achilles
Ibuprofren
Achilles
9,853
3,736
1,833
6,553
13,484
20,351
0
4,805
8,679
0
16,457
L
Loki
KupeG
Loki
5,377
1,921
0
98
18,428
7,795
0
6,809
11,427
0
8,814
W
Danzaburou
MYnDL3ss
Danzaburou
19,742
12,556
0
2,751
7,423
3,303
0
3,848
3,575
0
30,437
L
Morgan Le Fay
MuffinDaddyo
Morgan Le Fay
13,711
1,117
0
786
12,344
6,345
0
3,576
8,727
55,654
0
L
Bellona
PTA-Ryuu
Bellona
9,302
4,499
0
2,015
34,263
31,167
0
12,195
21,570
0
28,378
L
Aphrodite
SI1ENT RAVEN
Aphrodite
12,604
1,668
3,078
6,602
16,168
8,495
0
6,830
9,001
26,521
0
W
Nu Wa
Stricosus
Nu Wa
25,748
7,308
339
1,279
8,802
3,759
0
5,099
3,703
43,939
0
W
12,733
1,101
0
1,073
15,565
17,068
0
8,657
6,908
20,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,041
Gold Earned
62,511
203
Minions Killed
220
5
Camps Cleared
11
996,816
Distance Traveled
1,099,539
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,312
1,301
120
11
8
195,028
1
L
Thanatos
11,164
1,015
24
2
1
176,426
1
W
Achilles
12,505
1,137
14
1
1
250,690
0
L
Loki
9,563
869
8
1
1
179,150
1
W
Danzaburou
12,307
1,119
34
3
1
224,074
1
L
Morgan Le Fay
10,665
970
80
7
2
216,331
3
L
Bellona
10,158
923
50
5
1
226,237
0
L
Aphrodite
10,491
954
41
4
0
198,672
1
W
Nu Wa
12,515
1,138
34
3
1
200,204
0
W
Cthulhu
10,872
988
18
2
0
229,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role