Player Matchup

Hades
Hades
Anubibibi
Hades
Level 109
God Stats
0W - 1L
1,376 SR
Queue Stats
8W - 11L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
Haven4242
Jormungandr
Level 41
God Stats
1W - 2L
1,367 SR
Queue Stats
13W - 31L
1,226 Elo+
Solo
Mercury
Mercury
Michaelgonzo
Mercury
Level 99
God Stats
8W - 9L
1,549 SR
Queue Stats
14W - 17L
1,493 Elo+
Party 1
Achilles
Achilles
TacticalWnkyFace
Achilles
Level 85
God Stats
0W - 2L
1,652 SR
Queue Stats
5W - 9L
1,398 Elo+
Party 1
Bastet
Bastet
Unpazzo
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,466 Elo+
Party 1
Team Averages
Level 68
1,489 SR
1,408 Elo+

VS

Team Averages
Level 63
1,437 SR
1,416 Elo+
Atlas
Atlas
Centennia
Atlas
Level 156
God Stats
2W - 0L
1,745 SR
Queue Stats
395W - 412L
1,526 Elo+
Solo
Guan Yu
Guan Yu
DaTong567
Guan Yu
Level 44
God Stats
2W - 1L
1,258 SR
Queue Stats
39W - 36L
1,469 Elo+
Solo
Mercury
Mercury
MyOnlyLoS
Mercury
Level 48
God Stats
1W - 1L
1,249 SR
Queue Stats
44W - 62L
1,362 Elo+
Party 2
Hera
Hera
iampony2
Hera
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,446 Elo+
Solo
Ishtar
Ishtar
riahym
Ishtar
Level 17
God Stats
2W - 3L
1,434 SR
Queue Stats
10W - 21L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Anubibibi
Hades
20
5 / 12 / 11
15,718
1,048
28,492
39,046
24,674
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Haven4242
Jormungandr
19
1 / 2 / 11
13,759
917
12,572
29,506
29,563
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
Michaelgonzo
Mercury
20
9 / 11 / 6
16,345
1,090
24,252
26,918
14,713
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 0 / 7
14,215
948
16,515
23,061
40,727
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Unpazzo
Bastet
20
0 / 14 / 9
13,395
893
15,357
34,946
17,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Centennia
Atlas
20
4 / 2 / 32
16,847
1,123
25,833
24,359
43,380
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
DaTong567
Guan Yu
20
8 / 2 / 25
15,905
1,060
25,837
23,424
35,531
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
MyOnlyLoS
Mercury
20
17 / 6 / 14
16,663
1,111
35,763
23,124
15,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
20
1 / 5 / 22
14,714
981
26,414
17,779
9,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
riahym
Ishtar
20
9 / 3 / 22
15,515
1,034
33,285
15,993
10,512
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
154
18
Kills
39
39
Deaths
18
44
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Hades
Anubibibi
Hades
5
12
11
0.88
W
Atlas
Centennia
Atlas
4
2
32
10
W
Guan Yu
DaTong567
Guan Yu
8
2
25
10.25
L
Jormungandr
Haven4242
Jormungandr
1
2
11
3.25
L
Mercury
Michaelgonzo
Mercury
9
11
6
1.09
W
Mercury
MyOnlyLoS
Mercury
17
6
14
4
L
3
0
7
6.5
L
Bastet
Unpazzo
Bastet
0
14
9
0.32
W
Hera
1
5
22
2.4
W
Ishtar
riahym
Ishtar
9
3
22
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,188
Damage
147,132
153,477
Taken
104,679
127,604
Mitigated
114,394
28,073
Healing
18,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Anubibibi
Hades
28,492
798
1,125
10,389
39,046
24,674
0
8,659
30,387
77,405
0
W
Atlas
Centennia
Atlas
25,833
9,097
0
1,163
24,359
43,380
0
10,043
13,685
40,152
0
W
Guan Yu
DaTong567
Guan Yu
25,837
2,643
4,705
7,802
23,424
35,531
0
6,927
15,833
0
41,251
L
Jormungandr
Haven4242
Jormungandr
12,572
4,322
469
9,043
29,506
29,563
0
11,013
18,493
39,859
0
L
Mercury
Michaelgonzo
Mercury
24,252
15,386
0
0
26,918
14,713
0
9,724
17,194
0
56,737
W
Mercury
MyOnlyLoS
Mercury
35,763
28,740
0
496
23,124
15,606
0
8,160
14,689
0
42,450
L
16,515
3,556
236
4,706
23,061
40,727
0
10,709
12,352
0
32,713
L
Bastet
Unpazzo
Bastet
15,357
4,525
0
2,105
34,946
17,927
0
12,142
22,804
0
27,924
W
Hera
26,414
8,315
0
90
17,779
9,365
0
7,494
10,087
73,049
0
W
Ishtar
riahym
Ishtar
33,285
20,579
814
3,707
15,993
10,512
0
8,440
7,258
0
59,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,432
Gold Earned
79,644
280
Minions Killed
272
11
Camps Cleared
7
1,490,564
Distance Traveled
1,497,328
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
15,718
1,048
116
8
5
280,889
1
W
Atlas
16,847
1,123
44
3
1
299,992
0
W
Guan Yu
15,905
1,060
33
2
1
343,150
1
L
Jormungandr
13,759
917
38
3
1
249,838
0
L
Mercury
16,345
1,090
76
5
5
342,559
0
W
Mercury
16,663
1,111
18
1
2
302,483
2
L
Achilles
14,215
948
28
2
0
314,026
1
L
Bastet
13,395
893
22
1
0
303,252
0
W
Hera
14,714
981
116
8
2
287,127
0
W
Ishtar
15,515
1,034
61
4
1
264,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role