Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
AquilesBaeza_gg
Heimdallr
Level 29
God Stats
1W - 0L
1,341 SR
Queue Stats
30W - 9L
1,719 Elo+
Party 1
Ra
Ra
BadBunny0X100PRE
Ra
Level 160
God Stats
5W - 3L
1,703 SR
Queue Stats
191W - 191L
1,639 Elo+
Party 1
Nike
Nike
Dalkom
Nike
Level 160
God Stats
3W - 0L
1,962 SR
Queue Stats
559W - 240L
1,835 Elo+
Party 3
Ne Zha
Ne Zha
TotemGetter69
Ne Zha
Level 29
God Stats
9W - 0L
2,038 SR
Queue Stats
90W - 13L
1,898 Elo+
Party 3
Team Averages
Level 101
1,709 SR
1,718 Elo+

VS

Team Averages
Level 136
1,502 SR
1,598 Elo+
Artio
Artio
IkeIzzy
Artio
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,620 Elo+
Party 2
Hercules
Hercules
Mrcargo7997
Hercules
Level 135
God Stats
1W - 2L
1,559 SR
Queue Stats
28W - 30L
1,522 Elo+
Party 2
Izanami
Izanami
Valkyrie1579
Izanami
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,793 Elo+
Party 2
Jormungandr
Jormungandr
Zchris24
Jormungandr
Level 109
God Stats
0W - 4L
1,556 SR
Queue Stats
47W - 33L
1,613 Elo+
Party 2
Neith
Neith
ccmixcoatl
Neith
Level 155
God Stats
1W - 4L
1,395 SR
Queue Stats
453W - 512L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 0 / 4
5,601
560
2,712
5,406
2,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
AquilesBaeza_gg
Heimdallr
10
1 / 0 / 1
5,720
572
6,383
8,993
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 1
6,389
639
2,831
6,767
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Dalkom
Nike
11
4 / 0 / 2
6,290
629
8,454
7,757
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 0 / 1
6,914
691
9,297
7,905
4,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
IkeIzzy
Artio
8
0 / 0 / 1
4,917
492
2,203
7,043
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Mrcargo7997
Hercules
7
1 / 3 / 0
5,036
504
4,642
12,886
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Valkyrie1579
Izanami
11
1 / 1 / 1
6,110
611
3,815
7,260
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Zchris24
Jormungandr
8
0 / 5 / 0
4,800
480
4,168
10,538
4,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Neith
9
0 / 1 / 0
4,933
493
4,549
6,636
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
2
2
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
4
2
W
Heimdallr
AquilesBaeza_gg
Heimdallr
1
0
1
1.5
W
0
2
1
0.25
W
Nike
Dalkom
Nike
4
0
2
5
L
Artio
IkeIzzy
Artio
0
0
1
0.5
L
Hercules
Mrcargo7997
Hercules
1
3
0
0.33
W
5
0
1
5.5
L
Izanami
Valkyrie1579
Izanami
1
1
1
1.5
L
Jormungandr
Zchris24
Jormungandr
0
5
0
0
L
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,677
Damage
19,377
36,828
Taken
44,363
15,788
Mitigated
17,542
17,657
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,712
581
2,439
3,025
5,406
2,458
0
510
4,896
16,084
0
W
Heimdallr
AquilesBaeza_gg
Heimdallr
6,383
3,418
0
4,782
8,993
3,391
388
0
8,993
0
44,768
W
2,831
726
109
2,170
6,767
2,628
0
1,091
5,676
51,532
0
W
Nike
Dalkom
Nike
8,454
2,348
0
629
7,757
3,106
0
1,363
6,394
0
53,217
L
Artio
IkeIzzy
Artio
2,203
501
338
3,630
7,043
2,727
0
501
6,500
24,334
0
L
Hercules
Mrcargo7997
Hercules
4,642
1,332
403
4,798
12,886
6,107
0
1,478
11,274
0
14,525
W
9,297
3,287
0
4,503
7,905
4,205
0
3,407
4,498
0
43,263
L
Izanami
Valkyrie1579
Izanami
3,815
2,411
0
2,794
7,260
2,250
0
2,589
4,671
0
50,669
L
Jormungandr
Zchris24
Jormungandr
4,168
1,966
0
135
10,538
4,781
0
375
9,467
31,642
0
L
Neith
4,549
1,685
0
3,787
6,636
1,677
0
600
6,036
0
33,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,914
Gold Earned
25,796
370
Minions Killed
276
0
Camps Cleared
0
1,038,544
Distance Traveled
1,002,196
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,601
560
33
3
0
185,458
2
W
Heimdallr
5,720
572
70
7
0
177,127
3
W
Ra
6,389
639
106
11
0
191,393
2
W
Nike
6,290
629
85
9
0
242,808
4
L
Artio
4,917
492
55
6
0
223,082
1
L
Hercules
5,036
504
12
1
0
233,626
2
W
Ne Zha
6,914
691
76
8
0
241,758
2
L
Izanami
6,110
611
100
10
0
192,167
5
L
Jormungandr
4,800
480
49
5
0
182,275
4
L
Neith
4,933
493
60
6
0
171,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role