Player Matchup

Shiva
Shiva
AisuSnows
Shiva
Level 107
God Stats
7W - 0L
1,749 SR
Queue Stats
50W - 38L
1,513 Elo+
Solo
Anhur
Anhur
Dwagalishes
Anhur
Level 87
God Stats
2W - 3L
1,313 SR
Queue Stats
14W - 18L
1,403 Elo+
Party 2
Ah Puch
Ah Puch
NeverLimbo
Ah Puch
Level 66
God Stats
1W - 0L
1,524 SR
Queue Stats
8W - 6L
1,547 Elo+
Solo
Chernobog
Chernobog
SquilliamFncySon
Chernobog
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 28L
1,476 Elo+
Party 2
Serqet
Serqet
我今年七岁
Serqet
Level 128
God Stats
24W - 20L
1,489 SR
Queue Stats
778W - 851L
1,565 Elo+
Solo
Team Averages
Level 99
1,515 SR
1,501 Elo+

VS

Team Averages
Level 108
1,464 SR
1,497 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Dodom2419
Anubis
Level 109
God Stats
0W - 1L
1,498 SR
Queue Stats
5W - 10L
1,532 Elo+
Party 1
King Arthur
King Arthur
PimpDaddyHarambe
King Arthur
Level 31
God Stats
0W - 2L
1,251 SR
Queue Stats
3W - 3L
1,452 Elo+
Solo
Cupid
Cupid
Shad0w987
Cupid
Level 116
God Stats
0W - 1L
1,742 SR
Queue Stats
9W - 13L
1,468 Elo+
Party 1
Mercury
Mercury
SpartanChris98
Mercury
Level 123
God Stats
0W - 1L
1,331 SR
Queue Stats
4W - 9L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AisuSnows
Shiva
19
5 / 1 / 10
12,359
589
18,969
22,487
21,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 1 / 15
10,734
511
7,387
15,223
18,196
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
NeverLimbo
Ah Puch
20
10 / 3 / 6
13,077
623
24,088
12,483
6,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
19
4 / 0 / 12
12,002
572
14,152
12,178
6,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 4 / 10
10,862
517
5,664
17,322
8,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
4 / 6 / 4
10,124
482
8,126
24,538
31,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
Dodom2419
Anubis
15
2 / 8 / 5
9,584
456
6,823
16,757
9,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
PimpDaddyHarambe
King Arthur
16
2 / 6 / 0
9,810
467
8,641
19,417
9,294
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Shad0w987
Cupid
15
0 / 3 / 1
9,392
447
5,465
13,256
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 6 / 4
9,617
458
8,156
20,437
8,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
29
Kills
9
9
Deaths
29
53
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
6
4
1
W
Shiva
AisuSnows
Shiva
5
1
10
10
L
Anubis
Dodom2419
Anubis
2
8
5
0.56
W
3
1
15
10.5
W
Ah Puch
NeverLimbo
Ah Puch
10
3
6
4.33
L
King Arthur
PimpDaddyHarambe
King Arthur
2
6
0
0.33
L
Cupid
Shad0w987
Cupid
0
3
1
0.17
L
1
6
4
0.5
W
Chernobog
4
0
12
10
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,260
Damage
37,211
79,693
Taken
94,405
61,143
Mitigated
63,031
21,824
Healing
16,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,126
786
0
4,069
24,538
31,580
0
9,574
14,704
34,956
525
W
Shiva
AisuSnows
Shiva
18,969
4,016
371
7,516
22,487
21,916
949
2,972
19,515
0
92,168
L
Anubis
Dodom2419
Anubis
6,823
69
0
5,639
16,757
9,371
0
8,469
8,224
64,318
0
W
7,387
3,061
0
1,715
15,223
18,196
374
3,489
11,734
0
34,075
W
Ah Puch
NeverLimbo
Ah Puch
24,088
1,739
0
1,460
12,483
6,333
514
5,213
7,270
118,589
0
L
King Arthur
PimpDaddyHarambe
King Arthur
8,641
454
0
444
19,417
9,294
880
3,233
16,048
0
68,396
L
Cupid
Shad0w987
Cupid
5,465
2,088
333
5,141
13,256
4,185
0
785
12,471
0
69,279
L
8,156
3,624
0
980
20,437
8,601
0
2,027
18,174
0
102,587
W
Chernobog
14,152
8,713
0
4,766
12,178
6,276
4,219
1,789
10,389
0
102,112
W
5,664
1,314
0
5,996
17,322
8,422
725
2,241
14,814
0
60,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,034
Gold Earned
48,527
644
Minions Killed
583
0
Camps Cleared
0
1,958,152
Distance Traveled
1,831,944
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,124
482
39
2
0
360,003
9
W
Shiva
12,359
589
152
7
0
383,345
5
L
Anubis
9,584
456
126
6
0
317,467
4
W
Anhur
10,734
511
41
2
0
372,565
5
W
Ah Puch
13,077
623
194
9
0
370,833
3
L
King Arthur
9,810
467
135
6
0
379,234
1
L
Cupid
9,392
447
145
7
0
343,916
3
L
Mercury
9,617
458
138
7
0
431,324
4
W
Chernobog
12,002
572
162
8
0
394,448
0
W
Serqet
10,862
517
95
5
0
436,961
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role