Player Matchup

Ne Zha
Ne Zha
OmniDrex
Ne Zha
Level 27
God Stats
0W - 2L
1,194 SR
Queue Stats
44W - 45L
1,357 Elo+
Party 3
Osiris
Osiris
blooblud22
Osiris
Level 99
God Stats
1W - 2L
1,434 SR
Queue Stats
424W - 486L
1,285 Elo+
Party 3
Anubis
Anubis
bran_dar666
Anubis
Level 130
God Stats
11W - 8L
1,445 SR
Queue Stats
62W - 50L
1,396 Elo+
Solo
Cthulhu
Cthulhu
efredxcostarica
Cthulhu
Level 148
God Stats
30W - 21L
1,552 SR
Queue Stats
111W - 104L
1,387 Elo+
Solo
Izanami
Izanami
lil_yasie
Izanami
Level 66
God Stats
31W - 22L
1,535 SR
Queue Stats
103W - 117L
1,349 Elo+
Party 3
Team Averages
Level 94
1,432 SR
1,355 Elo+

VS

Team Averages
Level 92
1,418 SR
1,347 Elo+
Sol
Sol
FraternityXFreak
Sol
Level 121
God Stats
10W - 12L
1,401 SR
Queue Stats
729W - 758L
1,376 Elo+
Party 2
Sun Wukong
Sun Wukong
GumeLadz
Sun Wukong
Level 71
God Stats
1W - 0L
1,441 SR
Queue Stats
34W - 40L
1,337 Elo+
Party 1
Ne Zha
Ne Zha
RayCystSwag
Ne Zha
Level 131
God Stats
14W - 13L
1,425 SR
Queue Stats
127W - 130L
1,368 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
axriall
Morgan Le Fay
Level 108
God Stats
2W - 2L
1,568 SR
Queue Stats
34W - 37L
1,366 Elo+
Solo
Horus
Horus
kronos2448
Horus
Level 28
God Stats
4W - 6L
1,254 SR
Queue Stats
33W - 44L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
OmniDrex
Ne Zha
10
2 / 1 / 2
6,056
606
3,603
9,077
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Osiris
blooblud22
Osiris
10
1 / 1 / 0
5,992
599
6,466
8,512
6,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
9
0 / 1 / 0
5,270
527
2,963
3,944
1,992
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 2 / 0
5,539
554
3,131
7,818
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
lil_yasie
Izanami
5
0 / 3 / 0
4,133
413
1,987
4,891
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 0
6,740
674
8,731
6,780
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
GumeLadz
Sun Wukong
10
2 / 1 / 0
6,183
618
4,289
6,879
4,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ne Zha
10
0 / 1 / 4
5,658
566
2,903
7,556
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
axriall
Morgan Le Fay
9
0 / 1 / 0
5,637
564
3,090
6,200
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
10
0 / 0 / 4
5,566
557
2,019
4,499
2,160
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
8
8
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
W
Sun Wukong
GumeLadz
Sun Wukong
2
1
0
2
L
Ne Zha
OmniDrex
Ne Zha
2
1
2
3
W
Ne Zha
0
1
4
2
W
Morgan Le Fay
axriall
Morgan Le Fay
0
1
0
0
L
Osiris
blooblud22
Osiris
1
1
0
1
L
Anubis
0
1
0
0
L
1
2
0
0.5
W
Horus
0
0
4
2
L
Izanami
lil_yasie
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,150
Damage
21,032
34,242
Taken
31,914
17,616
Mitigated
13,578
11,868
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,731
3,936
0
4,055
6,780
2,334
973
1,903
4,877
51,940
0
W
Sun Wukong
GumeLadz
Sun Wukong
4,289
884
0
2,121
6,879
4,160
0
0
6,879
0
36,495
L
Ne Zha
OmniDrex
Ne Zha
3,603
1,774
0
3,330
9,077
3,230
0
2,537
6,540
0
33,450
W
Ne Zha
2,903
1,729
0
1,641
7,556
2,545
0
208
7,348
0
31,159
W
Morgan Le Fay
axriall
Morgan Le Fay
3,090
553
0
1,326
6,200
2,379
1,176
2,225
3,975
39,723
0
L
Osiris
blooblud22
Osiris
6,466
4,085
0
4,242
8,512
6,325
0
549
7,963
0
37,430
L
Anubis
2,963
450
103
1,804
3,944
1,992
0
2,092
1,852
36,012
0
L
3,131
361
93
1,294
7,818
4,402
0
2,868
4,950
21,695
0
W
Horus
2,019
1,044
880
1,832
4,499
2,160
275
1,758
2,741
0
17,508
L
Izanami
lil_yasie
Izanami
1,987
1,455
0
1,002
4,891
1,667
0
3,775
1,116
0
14,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,990
Gold Earned
29,784
260
Minions Killed
337
0
Camps Cleared
0
918,695
Distance Traveled
988,076
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,740
674
86
9
0
164,232
0
W
Sun Wukong
6,183
618
80
8
0
207,702
1
L
Ne Zha
6,056
606
67
7
0
229,535
0
W
Ne Zha
5,658
566
57
6
0
231,566
1
W
Morgan Le Fay
5,637
564
72
7
0
178,045
4
L
Osiris
5,992
599
75
8
0
209,938
1
L
Anubis
5,270
527
68
7
0
148,315
3
L
Cthulhu
5,539
554
21
2
0
203,226
0
W
Horus
5,566
557
42
4
0
206,531
0
L
Izanami
4,133
413
29
3
0
127,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role