Player Matchup

Xing Tian
Xing Tian
HK_Anzu
Xing Tian
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,427 Elo+
Party 1
Tyr
Tyr
RaditzOverlord
Tyr
Level 160
God Stats
6W - 7L
1,729 SR
Queue Stats
313W - 342L
1,470 Elo+
Party 1
Cernunnos
Cernunnos
Sixteythree
Cernunnos
Level 86
God Stats
22W - 22L
1,568 SR
Queue Stats
149W - 169L
1,458 Elo+
Solo
Hera
Hera
damata92
Hera
Level 124
God Stats
1W - 3L
1,155 SR
Queue Stats
10W - 14L
1,503 Elo+
Party 3
Fenrir
Fenrir
solraken
Fenrir
Level 158
God Stats
0W - 1L
1,441 SR
Queue Stats
33W - 36L
1,585 Elo+
Party 3
Team Averages
Level 126
1,479 SR
1,489 Elo+

VS

Team Averages
Level 93
1,662 SR
1,720 Elo+
Mercury
Mercury
Aelothas
Mercury
Level 108
God Stats
1W - 2L
1,451 SR
Queue Stats
143W - 73L
1,681 Elo+
Party 2
Scylla
Scylla
GB6eis
Scylla
Level 115
God Stats
41W - 20L
1,663 SR
Queue Stats
140W - 76L
1,674 Elo+
Party 2
Vamana
Vamana
ILASTILust
Vamana
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 0L
1,907 Elo+
Party 2
Neith
Neith
Lonederp
Neith
Level 126
God Stats
1W - 0L
1,774 SR
Queue Stats
106W - 56L
1,663 Elo+
Party 2
Maui
Maui
iigRegorex
Maui
Level 97
God Stats
11W - 3L
1,922 SR
Queue Stats
83W - 38L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HK_Anzu
Xing Tian
18
7 / 5 / 6
11,173
859
8,688
23,126
21,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
1 / 4 / 7
9,315
717
6,411
18,453
14,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
Sixteythree
Cernunnos
16
2 / 5 / 7
9,077
698
10,084
14,438
7,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
17
3 / 6 / 9
10,137
780
14,666
10,765
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
solraken
Fenrir
16
5 / 8 / 4
10,110
778
11,360
19,288
14,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aelothas
Mercury
18
11 / 4 / 9
11,150
858
24,417
20,044
9,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
GB6eis
Scylla
19
5 / 3 / 14
10,838
834
16,304
10,735
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
ILASTILust
Vamana
15
1 / 4 / 14
9,550
735
6,027
18,205
18,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Lonederp
Neith
17
4 / 3 / 16
9,765
751
12,107
11,904
6,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
7 / 4 / 16
10,837
834
10,385
17,518
21,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
97
18
Kills
28
28
Deaths
18
33
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aelothas
Mercury
11
4
9
3.88
W
Scylla
GB6eis
Scylla
5
3
14
4
L
Xing Tian
HK_Anzu
Xing Tian
7
5
6
2
W
Vamana
ILASTILust
Vamana
1
4
14
2
W
Neith
Lonederp
Neith
4
3
16
4
L
1
4
7
1.13
L
Cernunnos
Sixteythree
Cernunnos
2
5
7
1.1
L
Hera
3
6
9
1.25
W
7
4
16
3.75
L
Fenrir
solraken
Fenrir
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,209
Damage
69,240
86,070
Taken
78,406
61,979
Mitigated
60,774
12,775
Healing
14,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aelothas
Mercury
24,417
14,754
0
2,411
20,044
9,100
314
4,829
15,215
62
42,927
W
Scylla
GB6eis
Scylla
16,304
2,958
0
500
10,735
5,217
0
4,520
6,215
62,996
0
L
Xing Tian
HK_Anzu
Xing Tian
8,688
1,320
0
4,672
23,126
21,101
34
7,379
15,747
25,110
0
W
Vamana
ILASTILust
Vamana
6,027
3,237
2,101
4,420
18,205
18,645
173
4,347
13,858
38
11,277
W
Neith
Lonederp
Neith
12,107
5,674
1,080
2,816
11,904
6,672
1,303
5,047
6,857
0
35,678
L
6,411
250
0
3,916
18,453
14,264
1,517
5,958
12,495
0
31,193
L
Cernunnos
Sixteythree
Cernunnos
10,084
5,617
0
2,364
14,438
7,169
458
3,439
10,999
0
27,304
L
Hera
14,666
3,571
0
250
10,765
5,443
0
4,400
6,365
40,672
0
W
10,385
2,183
834
409
17,518
21,140
124
4,657
12,861
25,938
0
L
Fenrir
solraken
Fenrir
11,360
2,527
0
1,573
19,288
14,002
0
5,613
13,675
46
31,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,812
Gold Earned
52,140
228
Minions Killed
241
0
Camps Cleared
0
1,166,256
Distance Traveled
1,409,459
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,150
858
42
3
0
347,650
0
W
Scylla
10,838
834
94
7
0
271,380
2
L
Xing Tian
11,173
859
29
2
0
234,550
2
W
Vamana
9,550
735
8
1
0
258,701
0
W
Neith
9,765
751
56
4
0
263,301
0
L
Tyr
9,315
717
53
4
0
248,272
3
L
Cernunnos
9,077
698
43
3
0
229,202
0
L
Hera
10,137
780
64
5
0
218,891
2
W
Maui
10,837
834
41
3
0
268,427
1
L
Fenrir
10,110
778
39
3
0
235,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role