Player Matchup

Yemoja
Yemoja
I_dowhat_Iwant
Yemoja
Level 60
God Stats
1W - 0L
1,232 SR
Queue Stats
1W - 2L
1,167 Elo+
Party 2
Amaterasu
Amaterasu
KendrickDurbin
Amaterasu
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 15L
1,493 Elo+
Party 3
Zhong Kui
Zhong Kui
Nopnom
Zhong Kui
Level 52
God Stats
1W - 1L
1,254 SR
Queue Stats
72W - 80L
1,415 Elo+
Party 3
Thanatos
Thanatos
Twobatch
Thanatos
Level 100
God Stats
7W - 2L
1,653 SR
Queue Stats
18W - 7L
1,606 Elo+
Party 3
Tiamat
Tiamat
chynchillacheeks
Tiamat
Level 17
God Stats
1W - 0L
1,269 SR
Queue Stats
1W - 2L
1,167 Elo+
Party 2
Team Averages
Level 51
1,381 SR
1,370 Elo+

VS

Team Averages
Level 54
1,478 SR
1,380 Elo+
Ah Puch
Ah Puch
ChristianGJ
Ah Puch
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 101L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
DrakenJoe
Danzaburou
Level 29
God Stats
41W - 44L
1,500 SR
Queue Stats
55W - 72L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
TheCeaslessVoid
Cthulhu
Level 61
God Stats
22W - 17L
1,532 SR
Queue Stats
105W - 121L
1,412 Elo+
Party 1
Thanatos
Thanatos
TheIceVirus
Thanatos
Level 103
God Stats
1W - 2L
1,498 SR
Queue Stats
176W - 189L
1,440 Elo+
Party 1
Mulan
Mulan
llKeithkillsll
Mulan
Level 20
God Stats
6W - 12L
1,359 SR
Queue Stats
12W - 37L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
7,165
448
3,965
7,018
3,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
KendrickDurbin
Amaterasu
16
5 / 0 / 3
9,943
621
13,526
14,386
11,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Nopnom
Zhong Kui
14
3 / 1 / 1
8,847
553
9,905
9,955
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Thanatos
Twobatch
Thanatos
16
6 / 0 / 2
9,885
618
7,080
8,990
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 5 / 3
6,913
432
4,496
12,667
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChristianGJ
Ah Puch
12
0 / 3 / 1
6,899
431
9,065
7,830
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
DrakenJoe
Danzaburou
12
1 / 4 / 1
7,543
471
3,002
12,058
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 1 / 3
7,611
476
5,625
11,013
9,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
TheIceVirus
Thanatos
12
5 / 1 / 0
7,818
489
5,345
12,965
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 2
6,676
417
6,197
14,178
7,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
6
6
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ChristianGJ
Ah Puch
0
3
1
0.17
L
Danzaburou
DrakenJoe
Danzaburou
1
4
1
0.38
W
0
0
3
1.5
W
Amaterasu
KendrickDurbin
Amaterasu
5
0
3
6.5
W
Zhong Kui
Nopnom
Zhong Kui
3
1
1
3.5
L
0
1
3
1.5
L
Thanatos
TheIceVirus
Thanatos
5
1
0
5
W
Thanatos
Twobatch
Thanatos
6
0
2
7
W
1
5
3
0.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,972
Damage
29,234
53,016
Taken
58,044
30,903
Mitigated
29,596
32,890
Healing
24,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ChristianGJ
Ah Puch
9,065
189
77
1,529
7,830
2,921
0
3,708
4,122
50,972
0
L
Danzaburou
DrakenJoe
Danzaburou
3,002
1,095
0
4,257
12,058
4,564
161
6,719
5,339
0
49,879
W
3,965
240
1,448
856
7,018
3,529
455
3,963
3,055
40,661
0
W
Amaterasu
KendrickDurbin
Amaterasu
13,526
6,745
0
10,462
14,386
11,107
1,593
1,957
12,429
0
76,652
W
Zhong Kui
Nopnom
Zhong Kui
9,905
1,224
0
4,067
9,955
6,588
675
1,193
8,762
54,303
6,899
L
5,625
580
462
3,493
11,013
9,382
0
4,740
6,273
41,288
0
L
Thanatos
TheIceVirus
Thanatos
5,345
1,878
0
10,969
12,965
5,314
0
1,588
11,377
0
50,724
W
Thanatos
Twobatch
Thanatos
7,080
940
0
13,806
8,990
3,892
0
1,220
7,770
0
62,175
W
4,496
590
158
2,093
12,667
5,787
550
6,357
6,310
27,856
0
L
6,197
2,108
0
3,275
14,178
7,415
0
1,140
13,038
0
35,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,753
Gold Earned
36,547
489
Minions Killed
375
0
Camps Cleared
0
1,561,738
Distance Traveled
1,490,905
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,899
431
74
5
0
270,307
0
L
Danzaburou
7,543
471
83
5
0
270,950
3
W
Yemoja
7,165
448
85
5
0
287,578
0
W
Amaterasu
9,943
621
129
8
0
291,160
4
W
Zhong Kui
8,847
553
101
6
0
313,061
0
L
Cthulhu
7,611
476
70
4
0
326,345
0
L
Thanatos
7,818
489
93
6
0
319,592
0
W
Thanatos
9,885
618
121
8
0
354,228
7
W
Tiamat
6,913
432
53
3
0
315,711
1
L
Mulan
6,676
417
55
3
0
303,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role