Player Matchup

Ao Kuang
Ao Kuang
CrashDavis22
Ao Kuang
Level 158
God Stats
4W - 6L
1,535 SR
Queue Stats
121W - 139L
1,605 Elo+
Party 2
Jormungandr
Jormungandr
Lightman2112
Jormungandr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 24L
1,501 Elo+
Party 2
Ah Puch
Ah Puch
Stricts
Ah Puch
Level 69
God Stats
1W - 0L
1,507 SR
Queue Stats
36W - 30L
1,609 Elo+
Party 2
Team Averages
Level 82
1,514 SR
1,572 Elo+

VS

Team Averages
Level 105
1,701 SR
1,572 Elo+
Ao Kuang
Ao Kuang
Deathgamer45426
Ao Kuang
Level 128
God Stats
1W - 1L
1,717 SR
Queue Stats
208W - 91L
1,640 Elo+
Party 1
Sobek
Sobek
Th3AC
Sobek
Level 160
God Stats
0W - 1L
1,887 SR
Queue Stats
2W - 5L
1,414 Elo+
Party 1
Mercury
Mercury
Wait3rMalone
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 7L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CrashDavis22
Ao Kuang
16
19 / 2 / 4
11,512
959
25,960
15,306
8,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Lightman2112
Jormungandr
13
1 / 1 / 17
9,393
783
6,976
8,238
8,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Stricts
Ah Puch
14
3 / 2 / 18
9,675
806
12,062
7,960
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
3 / 7 / 1
9,255
771
9,203
18,583
9,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Th3AC
Sobek
12
0 / 9 / 5
8,192
683
7,155
20,962
19,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Wait3rMalone
Mercury
12
2 / 7 / 1
8,214
685
8,743
12,374
5,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
23
Kills
5
5
Deaths
23
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CrashDavis22
Ao Kuang
19
2
4
10.5
L
Ao Kuang
3
7
1
0.5
W
Jormungandr
Lightman2112
Jormungandr
1
1
17
9.5
W
Ah Puch
Stricts
Ah Puch
3
2
18
6
L
Sobek
Th3AC
Sobek
0
9
5
0.28
L
Mercury
Wait3rMalone
Mercury
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,998
Damage
25,101
31,504
Taken
51,919
20,465
Mitigated
35,106
11,572
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CrashDavis22
Ao Kuang
25,960
7,531
0
7,031
15,306
8,484
2,063
8,311
6,995
46,100
0
L
Ao Kuang
9,203
2,160
0
4,621
18,583
9,788
0
16,869
1,364
26,617
2,742
W
Jormungandr
Lightman2112
Jormungandr
6,976
2,767
816
1,556
8,238
8,123
192
4,532
3,706
19,040
0
W
Ah Puch
Stricts
Ah Puch
12,062
859
0
2,169
7,960
3,858
776
3,109
4,851
34,115
0
L
Sobek
Th3AC
Sobek
7,155
921
0
4,031
20,962
19,701
0
17,287
3,395
17,226
0
L
Mercury
Wait3rMalone
Mercury
8,743
4,063
0
730
12,374
5,617
0
9,970
2,148
0
25,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,580
Gold Earned
25,661
121
Minions Killed
84
0
Camps Cleared
0
641,279
Distance Traveled
665,730
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,512
959
39
3
0
220,481
0
L
Ao Kuang
9,255
771
43
4
0
208,512
1
W
Jormungandr
9,393
783
29
2
0
207,938
2
W
Ah Puch
9,675
806
53
4
0
212,860
1
L
Sobek
8,192
683
6
1
0
204,036
3
L
Mercury
8,214
685
35
3
0
253,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role