Player Matchup

Vulcan
Vulcan
BigBoiiBigBrain
Vulcan
Level 112
God Stats
6W - 0L
1,933 SR
Queue Stats
100W - 67L
1,661 Elo+
Party 3
Apollo
Apollo
BlazeUnicron
Apollo
Level 69
God Stats
4W - 0L
1,905 SR
Queue Stats
117W - 65L
1,718 Elo+
Party 3
Ares
Ares
Garlicky-Frog
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,676 Elo+
Party 3
Lancelot
Lancelot
ZATTY1000
Lancelot
Level 135
God Stats
5W - 3L
1,582 SR
Queue Stats
104W - 67L
1,665 Elo+
Party 3
Kuzenbo
Kuzenbo
dedemegadodo209
Kuzenbo
Level 125
God Stats
9W - 5L
1,607 SR
Queue Stats
139W - 136L
1,462 Elo+
Solo
Team Averages
Level 89
1,706 SR
1,637 Elo+

VS

Team Averages
Level 90
1,442 SR
1,458 Elo+
Danzaburou
Danzaburou
Leo_London
Danzaburou
Level 125
God Stats
336W - 369L
1,471 SR
Queue Stats
863W - 909L
1,404 Elo+
Party 1
Vulcan
Vulcan
SIERRA7616
Vulcan
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 103L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
Super_Sonic_13
Cthulhu
Level 29
God Stats
3W - 8L
1,368 SR
Queue Stats
46W - 80L
1,351 Elo+
Party 1
Charybdis
Charybdis
abisac03
Charybdis
Level 124
God Stats
6W - 10L
1,400 SR
Queue Stats
275W - 276L
1,517 Elo+
Party 2
Vamana
Vamana
chiquielias3000
Vamana
Level 128
God Stats
1W - 4L
1,469 SR
Queue Stats
212W - 203L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
9,801
577
8,027
5,048
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
17
6 / 1 / 4
10,450
615
11,004
13,401
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 0 / 9
8,223
484
8,686
14,181
13,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
ZATTY1000
Lancelot
14
4 / 1 / 6
8,811
518
9,390
12,215
6,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 0
9,216
542
8,059
10,332
9,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Leo_London
Danzaburou
14
2 / 3 / 0
8,633
508
4,065
12,653
5,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
SIERRA7616
Vulcan
12
0 / 4 / 0
7,151
421
4,291
9,434
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 2 / 0
7,214
424
4,103
15,192
11,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
abisac03
Charybdis
12
0 / 4 / 2
7,560
445
9,865
12,754
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 1
8,967
527
9,006
14,628
10,485
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
5
5
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
Apollo
6
1
4
8
W
1
0
9
5.5
L
Danzaburou
Leo_London
Danzaburou
2
3
0
0.67
L
Vulcan
SIERRA7616
Vulcan
0
4
0
0
L
1
2
0
0.5
W
Lancelot
ZATTY1000
Lancelot
4
1
6
7
L
Charybdis
abisac03
Charybdis
0
4
2
0.25
L
2
2
1
1.25
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,166
Damage
31,330
55,177
Taken
64,661
37,666
Mitigated
34,378
15,858
Healing
23,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,027
1,988
0
861
5,048
2,539
0
1,065
3,983
98,368
0
W
Apollo
11,004
7,487
0
7,593
13,401
5,407
0
1,019
12,382
0
101,937
W
8,686
302
2,752
2,632
14,181
13,685
294
3,478
10,703
16,669
3,697
L
Danzaburou
Leo_London
Danzaburou
4,065
1,782
0
6,946
12,653
5,177
0
2,889
9,752
0
69,216
L
Vulcan
SIERRA7616
Vulcan
4,291
1,826
0
600
9,434
3,479
0
4,447
4,939
45,628
0
L
4,103
596
423
3,257
15,192
11,239
0
5,858
9,322
30,558
1,999
W
Lancelot
ZATTY1000
Lancelot
9,390
2,173
0
270
12,215
6,126
0
2,462
9,753
0
67,735
L
Charybdis
abisac03
Charybdis
9,865
6,965
0
5,197
12,754
3,998
0
2,035
10,705
0
59,601
L
9,006
4,604
415
6,894
14,628
10,485
34
7,847
6,387
0
80,045
W
8,059
2,388
0
1,750
10,332
9,909
1,085
572
9,760
61,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,501
Gold Earned
39,525
567
Minions Killed
497
0
Camps Cleared
0
1,782,560
Distance Traveled
1,522,289
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,801
577
165
10
0
364,798
4
W
Apollo
10,450
615
151
9
0
339,608
3
W
Ares
8,223
484
21
1
0
359,097
3
L
Danzaburou
8,633
508
123
7
0
251,712
1
L
Vulcan
7,151
421
76
4
0
312,694
3
L
Cthulhu
7,214
424
58
3
0
331,712
6
W
Lancelot
8,811
518
96
6
0
400,217
6
L
Charybdis
7,560
445
89
5
0
300,246
3
L
Vamana
8,967
527
151
9
0
325,925
5
W
Kuzenbo
9,216
542
134
8
0
318,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role